Hellknight

Alexander Duranin's page

21 posts. Alias of Logan Holt.


Full Name

Alexander Duranin

Race

Human

Classes/Levels

Paladin of Aroden (Iomedae) 1 (Sacred Shield)

Gender

Male

Size

Medium

Age

18

Alignment

LG

Deity

Aroden Iomedae

Languages

Azlanti, Common

Strength 15
Dexterity 13
Constitution 14
Intelligence 10
Wisdom 10
Charisma 16

About Alexander Duranin

Stat Block:
Alexander Duranin
Male Human (Azlanti) Paladin (Sacred Shield) 1
LG Medium Humanoid (human)
Init +1; Senses Perception +0
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Defense
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AC 19, touch 11, flat-footed 17 (+5 armor, +3 shield, +1 Dex)
hp 12 (1d10+2)
Fort +4, Ref +1, Will +2
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Offense
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Speed 20 ft.
Melee Longsword +3 (1d8+2/19-20/x2)
Spell-Like Abilities Detect Evil (At will)
Paladin (Sacred Shield) Spells Prepared (CL 0):
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Statistics
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Str 15, Dex 13, Con 14, Int 10, Wis 10, Cha 16
Base Atk +1; CMB +3; CMD 14
Feats Shield Focus, Missile Shield
Traits Armor Expert, Outlander - Missionary
Skills Acrobatics -4 (-8 jump), Climb -3, Diplomacy +7, Escape Artist -4, Fly -4, Intimidate +4, Knowledge (religion) +5, Ride -4, Sense Motive +4, Stealth -4, Swim -8
Languages Azlanti, Common
SQ aura of good, bastion of good (1/day)
Other Gear Scale mail, Heavy steel shield, Longsword, Backpack (10 @ 18.5 lbs), Belt pouch (empty), Flint and steel, Holy Symbol Iron (Aroden) Holy Symbol Iron (Iomedae), Trail rations (5), Waterskin, 69 GP, 5 SP,
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TRACKED RESOURCES
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Bastion of Good (10 ft) (1/day) (Su) - 0/1
Trail rations - 0/5
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Special Abilities
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Armor Expert -1 Armor check penalty.
Aura of Good (Ex) The paladin has an Aura of Good with power equal to her class level.
Bastion of Good (10 ft) (1/day) (Su) One foe does ½ dam to allies in aura, full to self, +2 deflect to AC.
Detect Evil (At will) (Sp) You can use Detect Evil at will (as the spell).
Outlander - Missionary +1 Knowledge (Religion), it is a class skill. Three selected spells gain +1 CL and DC.
Shield Focus +1 Shield AC
Step Up You may make a 5' step closer when your opponent makes a 5' step away from you.

Background and concept elements
Father Mograin Duranin is a Hellknight Maralictor in the Order of the Godclaw.
My mother Jaina Duranin is a Paladin of Iomedae.

I have a strong sense of justice and honor.

Having come of age and reached the rank of paladin, my father has sent me on a journey throughout the world. “One who does not know the land can never learn to protect it.”
I began my journey traveling to Egorian, as my Uncle lives there. I spent a few months there helping out citizens on minor quests. My uncle advised me to continue journeying and even found work for me escorting a shipment of goods down to the cathedral in Sandpoint. Having just arrived I made my way to the Cathedral in hopes of finding my Aunt, only to learn she has moved to Remesiana. Without family in the city I'm currently lost without guidance on where I can be of help to the people. The caravan that I traveled with, is a group of Varisians who apparently travel all across the lands doing trade and entertainment. I found the caravan leader and offered protection services free of charge. I've found the people fascinating and greatly enjoy hearing their stories and seeing a culture so different than my own.

My family is of nobility, how high a noble is unknown to me as the family has always said that our jobs are more important than trite concerns with bloodlines and birthing. “A man's name is only good for marking a gravestone, you want to make a mark on this world you make it yourself.

DM for this character only:
I've always found my family a bit odd. They claim unconcern with birthing and bloodlines, yet my mother and father's families have arranged marriages within each others family for generations far beyond what I even know. Going back hundreds of years, possibly even more. Each male in my father's family is promised to a female in my mothers family by their 5th birthday. Thus, my family is extremely close and intermingled many members of my family are married to cousins or first cousins.

My mother and father themselves are very like-minded in many things. Their only true difference is that my father and many in his family still worship Aroden, choosing to believe that he is not dead and that faithfulness is required for his return; whereas, my mother has taken to Iomadae's teaching claiming that if faithfulness could bring Aroden back he would have returned long ago. Having been raised under both teachings I faithfully serve both gods, hoping Aroden will one day return, and reclaim the seat Iomedae is protecting for him.

Goals

I hope to become worth of the title of Hellknight. My father sent me on the pilgrimage saying I need to learn more about the world. What I think he truly means is that I sometimes allow my strictness of the law falter if I can sense it is for the greater good. Alexander is extremely naive and does not realize that hellknights put the law above the good of the people.

DM of the character only:
Unknown to me, and all in my family save the head of the family and his wife (my grandfather and grandmother). Our family has a strong Azlanti heritage that the family does not want diluted. Thus the strict rules on marriage.

Appearance
I have deep purple eyes and black flowing black hair. My armor is a polished black with a guard over my face that accentuates my piercing gaze. The shield I carry is a circular steel shield with a winged eye decorated on it. Between the arm straps of the shield is a built in scabbard from which my longsword can be drawn.

Memories, Mannerisms, Quirks
My devotion to the Hellknight order is based strongly on my families ties to it. Green in the way of the world (mostly due to age and lack of experience), I often don't realize that my idealistic devotion to order and law cannot mesh with my goodness in an evil society.

My betrothed, Abigail Kahlyne, is only 14 years old, and lives with her father in Korvosa. We are set to be married when she reaches the age of 16 if I have finished my pilgrimage by then.

When I reached the age of manhood and became a paladin. The day before my father set me on my journey. He came to me and told of the day he became a paladin himself. He reminisced about how his father came and taught him the battle poem of our kin. My father then said to me, “When your foe hears this, he shall tremble, for he will know that you are one of the Duranin.” The poem my father taught me was this,

“When shadow comes to claim our souls,
Some must rise the light of old.
Names in stone, spirits of legend,
Deeds unknown, yet never forgotten.
These are the Duranin –
of honor within, and of fear without.
Remember them,
when in hope you doubt.”

“From today you may call yourself a Duranin. But you are not yet ready to bring order to this land. You must strike out and find your own path and only if that path leads you home, will I accept you in my order.”