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Sheriff Belor Hemolock

Alex Martin's page

Pathfinder Adventure Path, Campaign Setting, Companion Subscriber. Pathfinder Society Member. 727 posts (2,203 including aliases). No reviews. 2 lists. 1 wishlist. 1 Pathfinder Society character. 11 aliases.

Threads

(Pathfinder Adventure Path, Campaign Setting, Companion Subscriber)

Looking for a bit of advice/suggestions for a group I'll be playing with this fall.

After a long break from DMing, I'll be running a gaming campaign for a group of old gaming buddies. Most of these folks have experience with all versions of D&D - so we're a bit old-school and rusty as a collective. We are starting out with 3.5, since that is what everyone knows, and then we'll likely transition to Pathfinder. I will be setting the adventures in Golarion.

The first step is that we are getting together in person for an intro session, and then likely we'll be continuing monthly via Skype - due to distance, jobs, kids, etc. So, I am hoping to make this first adventure one we can do in a day with some conclusion.

I think they'd like to see some dungeon delving in this first act, but some RPing would also be fun. That being said, my current roster of ideas are:

*Hollow's Last Hope - it seems like a nice intro module, but I'm not that familiar with it

*Crypt of the Everflame - This seems like a great dungeon crawl and intro adventure, although the pretext of going there may not fit with what the players want to do (all being from the same town).

*Mad God's Key from Dungeon Magazine - This also looks like a good one, and since it was designed as an intro to a game-world (Greyhawk originally - but I'll alter it to Golarion). It seems like it might be a little longer than we can finish in one sitting.

*Master of the Fallen Fortress - This one seems like a good intro, but honestly it seems like too much hackn' and not much else.

*Pathfinder Society Adventures?

I guess what I am asking for is further recommendations on an adventure, or suggestions on any of the ones I named above. For example, any Pathfinder scenarios that would be better than others?
Any feedback is appreciated.

(Pathfinder Adventure Path, Campaign Setting, Companion Subscriber)

Hello,

I recently received my order intact and in great shape. No complaints. However, I received another copy of The Order of the Stick #4: Don't Split the Party as a gift. So, I would like to return the copy I ordered.

I wanted to know if I could return it and receive a store credit or exchange it for some other things in your store. If that is not feasible, then a cash return to my card will be fine.

Please advise on how I should proceed. I tried to looking around the site, but I couldn't find any details on your return system. I also tried doing it on MY ACCOUNT page, but all that it tells me about is returning a Gamemastery product. Am I missing something obvious?

Thanks for your time on this.

(Pathfinder Adventure Path, Campaign Setting, Companion Subscriber)

Hello,

Not certain if I can change this request any other way. There doesn't appear to be a way on My Account page.

Can I please have the next module in this series:
Masks of the Living God (PFRPG)shipped to me seperately when it is released in December.

Since it looks like City of Golden Death (PFRPG) won't be out until next March, I'd rather not wait that long for both modules, as my pre-order originally requested. I'm hoping to start a small campaign that uses the two modules as a start in January.

Hope that makes sense. Thanks for your help on this. My apologies if there is an easier way to go about this in the system, but I couldn't tell.

(Pathfinder Adventure Path, Campaign Setting, Companion Subscriber)

Order #1238697

It looks like I haven't received this becuase it was going to be sent with the Pathfinder DM screen - that's still in pre-order. Can I please get the Bestiary sent now instead? I'd rather not wait until December for this whole order. Thanks for your help.

(Pathfinder Adventure Path, Campaign Setting, Companion Subscriber)

Hello there,
I apologize, but I didn't know of another means of contacting you.

This is really my first chance to get on the boards in awhile. I wanted to apologize for falling off the face of the Earth in your RotRL game sometime ago.
I don't know if you care that much, but I was in an automobile accident. It took some months of healing and rehab, but it looks like I'm OK.

In any case, I just wanted to say hello again more than anything right now. I'm sorry for any kind of mess I might have left in your plans. Thanks for your attention.

(Pathfinder Adventure Path, Campaign Setting, Companion Subscriber)

I'd like to apologize if I am retreading old ground here, but I'm hoping someone can clarify this - either the fine folks at Paizo or another person with the PF 10 book.

I was rereading PF10 the other day, comparing some notes to PF11 when I noticed on the back cover of the book that among the features included were 5 brand new monsters. I definetly remember seeing only four: Bonestorm, Cinder Wolf, Havero, and the Red Reaver. Sure enough - a double check reveals no extra monster.

Then on page 65 there's the box section that references Cinderland Creatures. There's a mention of a creature called an Akyrak, and references page 80. There's only an introduction to the Monster's section on that page - no details.

I wondered if this was a printing error; but then I checked my PDF copy and the result was the same. I haven't seen extensive posts or errata notes anywhere on the messageboard or website. Has this been addressed, or did I miss a post somewhere? Again, apologies for the nitpick, but I was trying to figure out has happened. Thanks for any information.

(Pathfinder Adventure Path, Campaign Setting, Companion Subscriber)

My apologies if this seems an obvious observation and already been discussed elsewhere, but I wanted to bring it up for future updates.

In our playtesting Pbp, when my character leveled, I got a chance to study the new Rogue Talents. This one seemed a little ambiguous to me:

Combat Trick: A rogue may gain a combat maneuver feat in place of a rogue talent.

So:
a)What would be considered a combat manuever feat? Improved Trip?, Improved Feint?, Improved Disarm?, Improved Grapple?, Improved Bull Rush, etc? Any others besides the "Improved" ones?

b)Also, some of these feats have prerequisites - are they bypassed if you choose these feats as a Rogue Talent?

So basic conclusion/observations:

a)It's misworded - it should just say "combat feat" - nothing has been delineated specifcally as a "combat maneuveur feat." My guess was based on what they call "Combat Manuevers" in the section on the CMB. They describe actions involving: Bullrush, Disarm, Grapple, Overrun, Sunder, Trip, and Feint.

So, the assumption would be that any Feat that describes these specific actions could be picked. Essentially the seven "Improved" feats in the SRD.

b)It seems that based on the fact that it's an ability, any prerequisite the feat might have is bypassed. There was some question of this being unbalanced. I'm concluding that the design process thinking is that:
1)You can only pick one of these feats
2)It's a one time choice on the Rogue Talents list
Therefore, it can't be too unbalanced - maybe.

*********************************************************************
My suggestion for the Paizo folks:

1) Please clarify what is considered a Combat Manuever ability for this Rogue Talent. A list would be nice. This was done with two other Rogue Talents by specifying Weapon Focus and Weapon Finesse.

2) Please make sure to note whether the Feat's prerequisites must be incorporated if the Rogue wishes to pick that feat. Otherwise, perhaps a Feats listing (again), with requirements conditional to taking it as Talent.

That's all I got for now. I hope this is helpful. Any thoughts on this? Does it seem obvious to everyone else how the talent works?

Thanks to FabesMinis, Tarren Dei, Nspicer, and Wicht for helping me with their observations.

(Pathfinder Adventure Path, Campaign Setting, Companion Subscriber)

Apologies if this is the wrong place to post this.

I keep having issues in that I can't add responses to other posts in a new thread. I don't mean missing posts, I mean that I can't respond at all.

Mostly, its been at the start of new threads, but it's happened a few times recurring threads. Essentially, I hit the "Reply" or "Add a post" and the page just recycles back to the thread as it is - I don't even get the space to type a response - just nothing. It's like I'm not allowed access or something.

Is these some setting on the board? Or is it something to do with my account? Anyone else having this problem?

Thoughts, Paizo folks? Suggestions, etc?



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