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Stephen Ross wrote:
Frank Trollman coined the term "murder hobo". He frequently used it back in 2003-2006 when he was GM while I was at UCSC. It referred to his take on D&D morality. I think it was used in one of his posted essays on the very same topic.
I'm about to run Savage Words, Interface Zero using the beta 2.0 rules. The revised book comes out later this year I believe.
I own and have read every single system people have suggested and I did analyze the strengths and weaknesses of each one. At first I did gravitate towards Cyberpunk 2020 as I played a lot of it and Shadowrun in the 90s. CP2020 hasn't aged well. It shows its age using outdated game design, encouraging putting a 10 in your primary skill, role inflexibility etc. You can tell it was predicated on old class based systems.
Oh btw Eclipse Phase is NOT cyberpunk. It's Scifi. Transhuman horror, post apocalypse, maybe with a dash of the secret agent genre ok.
Season 4 is extremely good. I was impressed, this coming from someone who has been in since day 1.
Aw John thanks for taking that photo and being part of the best two tables all weekend.
Always a pleasure playing with Will J. and Mr. Kendall who dogged my steps all weekend.
Thanks Joshua for organizing, Azmyth as well who gave me that boon just in time. I used it for something magnificent, total fluff.
Kudos to everyone who ran and played Society at DunDraCon 2013. Every con has been consistently better than the last surpassing a very high bar.
Corneleus Idaho wrote:
What about in the "We Be Goblins" Module? It is legal for play in PFS, yet the players are meant to play Goblin characters. Are goblins only legal in this module but nowhere else?
It's a one shot, you only get to play goblins in that one mod.You apply that chronicle to another character.
Will Johnson wrote:
Thanks Will I appreciate the endorsement. Now of course here's the question that will really bake your noodle. If I knew what was likely to occur, would you have still done it if I had warned you? ; )
Technically Equestria is a country not a planet but I get your point.
Pacificon is great! I was there only a day there last year (curse you, real life!), but it was an awesome event. Smaller, but that means you are likely to get to know the other players more. And Painlord is usually there. And that is always a plus!
Pacificon is where all the cool kids will be. ; )I make it every year, the "specials" make it more than worth it. Once again I'll be there to save your tails yet again.
I can't stress enough how much unadulterated fun that table was. From turret Gnomes to Wet Noodle battles, from twine to whine, from fallen clerics to falling foes, from 7:00 PM to 2:00 AM, it was amazing. Thank you all for an excellent evening!
Hmm interesting you where right behind me while we where doing Cyphermage and I didn't even know. I'd have said hi. }: )
Kyle Baird wrote:
No, not at all. I uh saved you from bureaucracy. Think of the paperwork alone. Nobody should be subjected to that kind of torture, save perhaps Joseph Caubo. *makes bluff check while grinning toothily*
Hooray is this a "The rules board is a wretched hive of scum and villany" thread?
rules board= place where people go to be "right" and argue until they've beaten a dead horse into a few hundred posts.
PFS board= place where people go to get insight into how to build and play their PFS characters, DM, and get on with their lives without the pedantic BS.
Kyle Baird wrote:
Then he beheaded it and stole its juicy powers as there can be only one.
I'm sorely tempted to see what the Baird fuss is all about.
Will Johnson wrote:
Indeed, Everwar 3 or 4 as I recall. I remember wishing I had a bite/grabber. Which is exactly what Kita my new character is.I made her specifically to lock down foes so the rest of the party can pummel on them. Mages are her favorite snack.
Society foes are usually less specialized so you can get away with those kind of shenanigans. That's kinda why I wish they'd open up more usable material for scenario writers.
Nah they'd get the prone bonus that way.
Ah Eclipse Phase, extremely good setting and fluff writing. It's dense, well written and thought out. Written by people who do their research or specialists in their fields. It's certainly an advanced game aimed at older adults probably with a degree or two. Engineers, computer people, and biologists (yours truly) seem to be drawn to it like flies to honey.
Running a game however is a total pain in the tail as a GM. You can't die per se, surveillance is omnipresent, and money is effectively worthless (most of the system is a reputation economy).
Daunting as James puts it. It's a well crafted, well thought out, niche product of beauty. Will it ever replace Traveller for instance? Not a chance.
In other words it's the greatest game of which I have all the hardcover books that I'll probably never get to play. Transhuman Space for GURPS was the same way.
Do I recommend it? Absolutely, but know you're jumping in the deep end of sci-fi.
*rolls eyes* zombie aroden }: P
Aroden Reborn wrote:
You know for a fact it does happen.
Crocodile! (obligatory diagram for Pain) BBEG
Will Johnson wrote:
I just assumed Pain put that table together just to keep us out of harm's way for half the con. ;-)
You mean to keep everyone else out of harms way.The great, benevolent, and hungry god Sobek says hi!
BTW Rob I've had the entire eyes of the ten arc printed out in color for the past year. You don't need to print hardcopies.
Come adventure in the grand daddy of rpg settings, Tolkien's middle-earth.
I'm running a One Ring game Sundays 12:30 to 8pm at my house in Newark,CA and could use a couple more players. Picking people up from BART isn't a problem. We'll probably start the weekend after KublaCon, early June.
We're late 20's, normally favoring a 50/50 combat roleplay style, but since The One Ring is fairly rules light and the setting is well developed I think it'll be about 75% roleplay in this case.
Email me at DraconisCA at yahoo.com and I can answer any questions you might have.
Advice? I would say remember it's not just about you. Your character, your role. I try and engage other players even when I'm not DM to give them the chance to roleplay.
This meshes with Roleplaying Mastery btw in rule #5. Make sure everybody (including yourself) is having fun.
I've been dissecting in my mind the past year the best Society table I've been at. Painlord was there by the way. I think what raised it to great from mediocre was the knowledge of each characters role/concept/outlook/quirks then engaging each other based on that knowledge. It was reciprocal altruism at it's finest. It was synergistic.
In short, we brought out the "best" in each other and that's what took it off the scale.
I'm looking forward to trying to capture that experience again next month. }; )
Anyway, you should recognize the effort that people put into their characters and utilize it. Playing with a cleric? Ask them about their religious beliefs. Playing with a character that is sage like in their knowledges? Ask them an esoteric question.
Essentially figure out and give them what they want.
I play Anima every Sunday. It's been an interesting experience.
It's subsystems on subsystems. It's honestly the most complex rpg I've played in over twenty years. Combats take forever but they are amusing and deadly.