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Posts
Alexander_Damocles wrote: I can't stress enough how much unadulterated fun that table was. From turret Gnomes to Wet Noodle battles, from twine to whine, from fallen clerics to falling foes, from 7:00 PM to 2:00 AM, it was amazing. Thank you all for an excellent evening! Hmm interesting you where right behind me while we where doing Cyphermage and I didn't even know. I'd have said hi. }: ) Kyle Baird wrote:
No, not at all. I uh saved you from bureaucracy. Think of the paperwork alone. Nobody should be subjected to that kind of torture, save perhaps Joseph Caubo. *makes bluff check while grinning toothily* Hooray is this a "The rules board is a wretched hive of scum and villany" thread? rules board= place where people go to be "right" and argue until they've beaten a dead horse into a few hundred posts. PFS board= place where people go to get insight into how to build and play their PFS characters, DM, and get on with their lives without the pedantic BS. Kyle Baird wrote:
Then he beheaded it and stole its juicy powers as there can be only one. I'm sorely tempted to see what the Baird fuss is all about.
Will Johnson wrote:
Indeed, Everwar 3 or 4 as I recall. I remember wishing I had a bite/grabber. Which is exactly what Kita my new character is. I made her specifically to lock down foes so the rest of the party can pummel on them. Mages are her favorite snack.Society foes are usually less specialized so you can get away with those kind of shenanigans. That's kinda why I wish they'd open up more usable material for scenario writers. Painlord wrote:
Nah they'd get the prone bonus that way. Ah Eclipse Phase, extremely good setting and fluff writing. It's dense, well written and thought out. Written by people who do their research or specialists in their fields. It's certainly an advanced game aimed at older adults probably with a degree or two. Engineers, computer people, and biologists (yours truly) seem to be drawn to it like flies to honey. Running a game however is a total pain in the tail as a GM. You can't die per se, surveillance is omnipresent, and money is effectively worthless (most of the system is a reputation economy).
Daunting as James puts it. It's a well crafted, well thought out, niche product of beauty. Will it ever replace Traveller for instance? Not a chance. In other words it's the greatest game of which I have all the hardcover books that I'll probably never get to play. Transhuman Space for GURPS was the same way. Do I recommend it? Absolutely, but know you're jumping in the deep end of sci-fi. *rolls eyes* zombie aroden }: P Aroden Reborn wrote:
You know for a fact it does happen. JohnF wrote:
Oh I'm very sure. http://www.dailymail.co.uk/news/article-448152/The-man-lent-hand-crocodile. html Painlord wrote:
Crocodile! (obligatory diagram for Pain) BBEG Will Johnson wrote: I just assumed Pain put that table together just to keep us out of harm's way for half the con. ;-) You mean to keep everyone else out of harms way. The great, benevolent, and hungry god Sobek says hi!BTW Rob I've had the entire eyes of the ten arc printed out in color for the past year. You don't need to print hardcopies. Come adventure in the grand daddy of rpg settings, Tolkien's middle-earth. I'm running a One Ring game Sundays 12:30 to 8pm at my house in Newark,CA and could use a couple more players. Picking people up from BART isn't a problem. We'll probably start the weekend after KublaCon, early June. We're late 20's, normally favoring a 50/50 combat roleplay style, but since The One Ring is fairly rules light and the setting is well developed I think it'll be about 75% roleplay in this case. Email me at DraconisCA at yahoo.com and I can answer any questions you might have. Advice? I would say remember it's not just about you. Your character, your role. I try and engage other players even when I'm not DM to give them the chance to roleplay. This meshes with Roleplaying Mastery btw in rule #5. Make sure everybody (including yourself) is having fun. I've been dissecting in my mind the past year the best Society table I've been at. Painlord was there by the way. I think what raised it to great from mediocre was the knowledge of each characters role/concept/outlook/quirks then engaging each other based on that knowledge. It was reciprocal altruism at it's finest. It was synergistic. In short, we brought out the "best" in each other and that's what took it off the scale. I'm looking forward to trying to capture that experience again next month. }; ) Anyway, you should recognize the effort that people put into their characters and utilize it. Playing with a cleric? Ask them about their religious beliefs. Playing with a character that is sage like in their knowledges? Ask them an esoteric question.
Essentially figure out and give them what they want. Hi Akaitachi I play Anima every Sunday. It's been an interesting experience.
It's subsystems on subsystems. It's honestly the most complex rpg I've played in over twenty years. Combats take forever but they are amusing and deadly.
Shifty wrote:
Funny Shifty, funny. "(you)..percieve through the eidolon's senses.." Seriously though did I trip and fall into the rules forum while I wasn't looking or is it bleeding through like radiation? Focus, people, focus. We're shooting for compromise here not one upmanship. Vic Wertz wrote:
Bravo, see there's a reasonable point of view. Although probably could have been brought up months ago in the other thread addressing this same issue. See we don't all hide under your desk. But that's neither here nor there, I can roll with that premise. Now that being said let's elucidate the points. You guys are concerned that it can be used as some kind of disguise. Cute notion as it's an outlandish possibility and there's a hell of a lot easier ways to get magic disguises than take an entire class but ok ok that's good let's go with that. No judgements. We, hi, ya me and others. You know the guys who are your ardent supporters, have all your products, have a very very low 4 digit (18XX) Society number been there from day one, well we want to play what we want. I don't want a cheap monster disguise I want to play.... brace yourself for this...a horse. Ok ya a flaming, flying, scary as hell horse but you get the idea. This class allows me to do that. Well except for the 2 hours a day they have to sleep but let's not go there at the moment. You basically said you're in a cheap transparent monster suit. Hmmm that sort of makes things difficult for oh I don't know the people who want to be angels or at least look like it. See now here's the deal. I don't see why the two points are mutually exclusive. There is cake and we can eat it. Simply add a bit more where you're satisfied that it can't be used as a disguise but not transparent and leave it open to interpretation. The interpretations I outlined in yon earlier thread. Actually I thought that what the whole sigil thing was for but I guess not. See then the mechanically inclined and us fluffy types can get along once more and be one big uh happy..anatagonistic family again. Oh and nobody is knocking Jason(nice guy, I will say hi at Kubla next month) or anyone else. In this case it falls under the rarer unintended nonmechanical element. ShadowcatX wrote: When you sign up for PFS you agree not to buck against rules rather you understand them or not. And Vic's not likely the person who wrote Synthesist (correct me if I'm wrong) he's just pointing out that the rules are the rules. I know who wrote the synthesist. I asked Jason Bulmahn at KublaCon 2011. I wanted him to thank them personally for writing my favorite class, scratch that my formerly favorite class, the one class where you get to customize your appearance to match your concept. Seriously.
Vic Wertz wrote:
Perhaps what's written in the rulebook should be changed then to be inclusive of what people want to play rather than exclusionary. Incorporating people's ideas rather than telling us what we have to make and look like. Because really how long until your view of society, you telling us how it IS can no longer can incorporate my concepts and I can no longer participate? When did this authoritarian streak start? Vic Wertz wrote: Whether you think it's "fluff" or not, it is what it is. Fireballs begin as glowing, pea-sized beads, and detonate with a low roar. Fused eidolons are translucent. Just because those things are descriptive doesn't mean you get to change them at your whim. And what do Magic Missiles look like Vic? Oh that's right they can look like whatever you want. Blue, green, mauve, balls, arrows, glowing mugs of ale. It doesn't modify the spellcraft (mechanical) check to identify but they can look however you like. ShadowcatX wrote:
Correct. I've previously outlined the various concepts you can make using it. The translucent bit limits options, it doesn't create them. Eric Poling wrote: I personally think if anything, PFS needs to be made a bit easier than regular Pathfinder, just because it is supposed to be the draw to get folks to play. Ugh, the day they slow pitch it for the noobs is the day I stop playing society. Seriously some of us want a challenge, with I don't know say life or death consequences. If anything it should be harder. Oh that's right it is getting harder as they're assuming tables of six now. So if I play a table of four it should be just about right. Drejk wrote:
Empty empty? I mean I don't know anyone's fridge that truly has nothing in it. Usually stuff hides in the shelves and drawers. DC 20 stealth check and all. Try fire. I hear that works. Saga all the way. I've played and have every version of SW. Earlier editions had trouble balancing Jedi. Now it's not the obvious choice and you don't have entire ships full of Jedi zipping around during the rebellion which I always found ridiculous. }: P It's funny btw since I loathe 4E D&D. Saga strikes a nice balance where choices are meaningful but you're not going to easily break the game, especially with force powers. My group in fact are going to be playing an episodic SAGA game come May. Some people want to trumpet what they dislike. Oooo look we banned this in our PFS homegame. Whatever. People can go all hermit and hide in their caves. I don't want to hear about it. What I find really amusing is now that the edition wars have pretty much wound down and we're becoming one big happy disfunctional family once more some are looking to sow dissention in the ranks yet again. I may not like your character choice but I'm pretty sure I can game with you without bringing my baggage to the table. Galnörag wrote: I would take inspiration from Luven Lightfinger and Arora's Whole Realm Catalog for categories of items that lay outside the norm. Aurora's! That was the best book of that era. I still use it every time I make a character it's so useful. I'd go far enough to say it's my favorite fantasy rpg book.
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