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Kullen

Alasanii's page

224 posts. No reviews. 1 list. No wishlists.

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I have yet to find a good build for this on site, so I am wondering what would make a good two weapon fighting samurai. Also, what orders would you take.

Stats:
Str 18
Dex 17
Con n/a
Int 13
wis 12
cha 17

Thanks guys


Just a quick poll. If you had the option of picking up an extra person for your adventuring group who would you rather have, a Samurai or an Inquisitor?


Just a quick question about which character you would prefer to have back up a slow front line fighter? By slow I mean a dwarf in full plate.

Thanks


I challenge all of you ladies and Gents to come up with a stat block for Santa Clause. Keep it pretty basic, nothing too complicated. A friend of mine suggested.

Ranger 10/Barbarian 10
Two weapon fighting style
Immune Cold, DR 10/good
Chosen Enemy Children
Possibly Undead,
Vulnerable to Sunlight.

That is just a start. More to come later, I hope.


Looking at taking the leadership feat for a Dwarven Paladin of Torag. Any thoughts would be welcome.
Or if you wish to steer me in the direction of an appropriate feat instead that is also welcomed.
Cheers.


Right now I am playing a Dwarven Pally of Torag. Fantastic when he is in combat, but after the last session i just realized that he is a bit under equipped to handle anything else, during one of the last fights he spent the entire fight struggling to stay afloat after the wharf he was on disappeared and another bad guy jumped on top of him. Since I was in full plate, swimming was difficult.

Any tips on how to equip him so he doesn't have that problem again would be great.
Thanks


I know there is a similar thread out there right now, so I will keep this brief. Currenty a 6th level paladin. I have about 22000 gp to spend in Riddleport.

this is what I have so far:
Dwarven full plate +2
Intelligent Earthbreaker +2
Ring of Protection +2
ring of swimming (+5 to swim)
Cloak of resistance +2
Amulet of natural armour +1

I end up in the water a lot, and need to improve my ability to get around quicker especially at people who are far away, and improve my charisma or my strength. Thanks for the input.


Quick question.
At what point would a Paladin ever consider working with a Diabolist? Or would this just never happen? Playing a game and one of the other players in the group is a Diabolist and am looking at ways of better roleplaying this. My Paladin doesn't know that there is one yet.
Thanks again.


I am looking into taking the Oath of vengeance for my Pally, however, I can't find the code of conduct. I have no problems making one up, such as
"you must take vengeance on anything that has made a terrible transgression against good" Just a quick example.

1) So, is there an actual code for this one like the others or was it left out intentionally?

2) What should be included in the code if I need to make one up?

thanks
A


I am currently trying to improve my writing, in the grand hopes one day to do a book. I know I am not the first person to do or think this, as a book is a monumental task that involves a lot of your life.
They say the best way to improve your writing is to write(go figure). I was hoping to see about submitting some of my writings but I can't figure out where to start, other than small.

Do any of you wonderful ladies and gents have any advice on this?
Kindest Regards
A.


we as a group have house ruled that Criticals just multiply the damage dice on a weapon. It makes for drawn out fights but also makes us use our abilities in different ways. Keeping that in mind I am currently a paladin with a nodachi. we just reached third level and I am in need of some help choosing a feat. here is what I am thinking

1-Power Attack
3-Step up?
5-following Step
7-Improved Sunder
9-Improved Critical
11-Sundering Critical
13-Step up and Strike
15-Vital Strike

Also I have the opportunity of getting an Adamantine Nodachi shortly. Any help on feat selection is greatly appreciated.


Just a quick poll I suppose. I am playing a paladin and was wonderng what weapon would be best. I have a toss up of a Great Axe, Great Sword or a Nodachi. I know that the greatsword and great Axe have the most damage potential, but the Nodachi has the brace quality and the higher crit range.

What do you guys think? Is the higheer crit range more important? Or is it easily offset by the higher damage of the other two weapons?


Basic team is so far is oracle who can channel, a straight mage, Gunslinger, and a monk. My character concept is something in the likeness of Druss (David Gemmel).

My real question is who would be better a Ranger or a Paladin. I know for the most part it is just personal preference. I am 50/50 either way. I think it would be nice to smite evil, but really is it necessary? we are doing the Second Darkness adventure path so who knows?

I know that there are not any real melee characters in the party so we need a striker from what I can tell, the mage and the Gunslinger will have the ranged opponents screaming so Melee is the prime idea. Also I will be using a great axe no matter which class I pick, I can hear the groans of disapproval but then again, it is all about flavour for me.

Some advice and personal insight from others is greatly welcomed. Thanks


Hello Ladys and Gents, just wondering if I can pick your brains for a good PC to play for Second Darkness. I would like to have good roleplaying possibilities and a decent fighter type. The group consists of a monk, oracle, mage, and figter (ranged). I am a bit torn between paladin, ranger, or a fighter. I guess I basically just want to have a valiant warrior type character. You know the first one in and last one out type of deal.
He is going to be a dwarf, so please keep that in mind and other than that I am open to anything. The stats I rolled before any racial modifiers are as follows, and yes they can be placed in any order. 18, 16, 15, 13, 12, 11.

I look forward to your input.
Cheers

P.S. I have already played a Paladin in 2E, and a Monk in 3E


I will be playing a Dwarven paladin in an upcoming campaign and I am wondering what would be better a 18 STR and 14 CHA or 16 STR and 16 CHA. Any advice would be great.


Just looking for some advice. So far what is happening is that a Demon General of Baphomet's is trying to bring about Dragon Fall. Defeating Karzoug is basically just a primer for the end of it all. Though Karzoug is a tremendous threat I want the party to feel as if Karzoug is secondary only to this immenient threat of the destruction of the whole world as they know it.

I see them finding commrades in some areas that they have visited, such as the Kodar moutains...in the guise of a good Half-fiend who also happens to be the general's half brother, who now rules over a group of misfits including outcast Dwarf's trying to regain their honor and half-orcs just trying to get by.

There is also an entity known as Pathfinder who, with the help of Neutral Green and Blue dragons are trying to keep dragon fall from happening before its time. I envision Pathfinder as a druid esque type of entity and the Dragons that help him are there for extra support they basically try and keep things going the way they are suppose to and only interfer indirectly when something catastrophic could possibly happen.

I am just asking if this seems like a good idea. Any suggestions/advice would be most welcome?
I am thinking their path to prevent Dragon fall is going to lead into the Abyss and hopefully back again.

Thanks again in advance.


Hey guys, just wanted some feedback.

I am currently GM of a group that is doing phenomenal. I am a first time GM and they are all experienced players and say I am doing a great job. Apparently being prepared is over looked by certain GMs. They are doing the Rise of the Runelords Adventure path and are really enjoying it. THey really like how it is a world they have not experienced before and they don't know everything about it.

My situation is this...the player of the rogue in the party says that he doesn't feel like he can really play the character the way he wants to, he would like to do more thief type things and create his own thieves guild or possibly take up root in one and eventually take it over. I have no problems with this at all. I have the perfect out for him.

I have few adventures lined up for him so far, but I want to make sure they are appropriate. He is about level 9. And he has even said that he wants the guild to think he is of lower level than he actually is so I would suspect they would send him on a less important mission to "prove" his worth to the guild.

I was thinking of sending him through the "Flight of the Red Raven" and then on the way back have him shipwrecked on Smuggler's Shiv and have him go from there. I think he will be mostly on his own for the first part but may pick up an NPC ally along the way.

Does this sound decent?


I am wondering what would you consider Dr. Who? Would he be a sorcerer, wizard, cleric? What would his focus be? I am trying to have a one on one adventure with a friend of mine and he will probably need some help, so I was thinking of throwing "Dr. Who" in there with him to help steer him the right way in certain situations or to add some plot hooks.

I was thinking a Wizard (Transmuter, or Abjuration)


My friends and I are planning on playing Second Darkness and I am wondering if Playing a Paladin is viable? How hard do you think it would be or would it be a very good Role playing challenge? Or should I just go a Ranger/Barbarian route. Thanks for the feedback in advance.


I am DMing a group of pretty well versed players and the first thing they did when they got to sandpoint was to ask around about "adventure" They did so at Cracktooth's so there was a bit of drama in the story of the SandPoint Devil. Needless to say they are very eager to hunt it down. So much that I am trying to tie it into the game somehow.

I have an NPC they found that had their loved ones take by it so they teamed up with them but I am trying to figure out what could be the link between the SandPoint Devil and the main bad guys.

Any help would/advice/ideas would be great.
Thanks


First I must thank you for all of the great things you have done for D&D. Your products are amazing and the best I have ever had. However, due to the little bundle of joy coming very soon, money will be very tight so I must unfortunately have my subscription to the Pathfinder Chronicles canceled immediately. So if you could remove the following from the present order as well that would be great.

Pathfinder Chronicles: Campaign Setting (OGL) Hardcover
Pathfinder Chronicles: Curse of the Crimson Throne Map Folio

I may end up purchasing things like these later but as of right now my priorities have changed.
Thanks again for all the great stuff and I will continue to support this hobby the best I can.


Okay, is the Curse of the Crimson Throne going to be in 4th edition D&D? I really hope it isn't but if it is I can understand. Be that as it may, how hard would it be to convert back to 3.5 edition if it is? Also, if this question has been asked before disregard my rantings.

Thanks
A.


This is just a really simple question, I think. Do you guys ship to China. I was in Canada for a while but not I had to leave before Pathfinder #1 came out, so I was wondering if I order it online will I be able to recieve it in China? Thanks.


Okay so I have just got back online after a long few months of exams, correcting, more exams, more correcting and travel,and Dming. :) Yeah,it wasn't all bad, but I must say that I am a little confused. Are you still going to run things that involve written submissions by gamers? If you have already answered this question just point me in the right direction to figure it out.

Thanks a lot, and I look forward to seeing this new Pathfinder in the flesh sort to speak.

p.s. The chinese students at my school love their little lunch hour and a half D&D Club. 5 memembers now, I can't handle too many of the crazy teenagers.


I read my Player's guide and DMG, but yet I still can't find my answer. So,now it is up to you to help me in my time of need.

I could have sworn that there is a page in either book that says you can spend skill points to learn languages, on top of the ones you get for having a high intelligence. Is this true? I can't find it again, and I am a little aggrevated about it. Anyhelp will be greatly appreciated.

Possibly even rewarded:)

Thanks
A.


I have been looking over the latest threads and some of the older ones and I have heard a lot about what people want to become. They want to multiclass as something or other or join this prestige class then another and then another. Nothing wrong with wanting to do that, all the power to you if you are having fun with it. But my question is this.
Does anyone out there just pick a class and stick with it?
This also brings up the next question about picking feats and stuff. I know I have done it and it was kind of fun but ruined some of the spontaneity of the game, something I don't think I will ever do again.

Does anyone just start off their character with a history and let them evolve naturally? I mean, do you let you character pick feats and things like that as they come up or do you prefer to have it laid out in advance? (i.e. at level 3 I want this feat then at 6 I want this etc...)

I know I will get some good advice and things. Thanks
A.


I just rolled up a character that i will be playing in an upcoming game when I get home for a few weeks. I have always played a lawful character, You know the kind that has a very regimental routine and obeyed almost every law that they heard of unless it was considered by them to be unjust or not right.
Well I thought I would be different and play a Neutral Good Character this time. I know the book says what the alignments are and how they behave but I am still a little lost. I want to play them as a person who is dependable and honest and has good intentions and will try their best to keep their word.
I guess what I want to know is does that sound alright? And if not do you have any suggestions. Also what is your favorite alignment to play and why?
Thanks in advance
A.


So i know how much you all love fantasy settings and this is one you have to go to if you ever get the chance to. In China they have a May week long holiday. So my wife and I decided to go to Haungshan. IT is in the south of China and it is amazing. It is also the home of Mount Huangshan, a hold mountain to the chinese. Being avid outdoor freaks we decided to climb this mountain! Boy were we stupid. The mountain is 1800m tall. The good news is that there are stairs cut and laid right into the side of this thing, the bad news is that there is very little in the way of spots to break, no off trail spots to rest or rather very few. So if the person in front of you stopped you did too, as in some spots there was nothing between you and a fall to your death but air. So we are on this mountain that was amazing, we looked up at the bottom and saw the mist surrounding the part we were going to climb and then when we reached the top 3 hours later we looked down at the mist covered valley, it was amazing to behold such a sight.
There were a few draw backs though, first it was 7 kms of steps with no to little breaks, we weren't used to the elevation so we got winded quicker than usual, (I run marathons so I figured i should have been in better shape, WRONG!) Also the amount of peopel going up and coming down on those narrow stairs was unreal it was like being in a giant line up for about 3 hours, if there weren't as many people shoving and only looking out for themselves i would have had a better time, but the view was fantastic and I am never going to regret going up. Though why someone would bring children along or be dressed in business suits while climbing the mountain is beyond me! BUSINESS SUITS!! ahhhhhhhh! I Thought they were going to pass out becasue of exhaustion.
I would actually like to go up again and tackle the other part of the mountain, but not this year, maybe next year. Who knows?

Well if you would like to see some of the pictures of this adventure go to www.flickr.com/photos/kirstenmike

Later
A.

P.S. If you want to see how they treat you after you come down off the wall go to the page 4 on that website. I swear I don't look like a Mongolian!


Just a quick question. I thought that there was an item called a bladed gauntlet. I am not sure where i read it but I could have sworn there was. Does anyone know of these, and if so what are their stats?

Thanks a lot guys

Later
A.


As I was perusing (sp?) the titles of threads I thought instead of "Battle Cries" or "Origins of Avatar Names" why not family mottos.

My family name is Kirkpatrick and our motto is "I mak Sur"
which translated to today's english is "I make sure"

Apparently one of my descendants was escorting Robert the Bruce to meet with one of his rivals. Robert met the man in an inn or pub and then came out. Upon him seeing Robert my ancestor apparently asked something to the extent of "How did the meeting go?" Robert the Bruce apparently replied "I think I killed him." At which point my ancestor retorted "I will make sure." and thus finished the job and earned the family motto.(how true it is I have no idea)
So there you have it I am a descendant of a back stabber. well on my dad's side and I believe pirates on my mom's side (her family motto was "To Kill and Conquer". Oh yeah and by the way the who pirates thing was something i got from her mother who tended to exagerate, but somehow knowing that side of the family it wouldn't be much of a stretch.)
I also believe I take the first motto to heart as i always have to make sure things are done the way they are suppose to and I am very reluctant to trust anyone else with other jobs I need done.

Anyone else have something like that?
A.


The best feat I believe for a first level charcter is Improved Initiative. Though Dodge and Weapon focus are pretty good choices as well.
I have heard much about this Vow of Poverty, as well, and it sounds good too, but what is it? As that is off topic, i would still like to know everyone else's opinion on first level feats.

Thanks
A.


Well a friend has decided to start up a campaign. Yeah! haven't really played in about a few years. Well the problem is that i am in china and they are all in canada but I get to go home in July. He wants to start now and I said that is cool. So the idea is that i am either in communication with or stalking the party. Fine by me, I think it is pretty cool idea. I will email them and that will can be considered a communication that they have either received or intercepted.
So I rolled my stats and he believes them and they aren't that great so i don't really think he has a problem with them and i was honest about them. So I am going to play a Half Drow Ranger. I thought it was a decent idea for a charater. But I only have the 3.0PHB and the 3.5DMG. Can anyone out there tell me the starting stats for a Ranger in 3.5? I know they use a d8 for hit points, but after that I am confused.
6 skill points? Favoured enemy? Two weapon fighting?
IF you guys could help me out that would really be appreciated.

Later
A.


Just curious...what time is it where you are. I know when I get on here I am on here when Thanis is on here and a few others, but what time zone do you all live in. I go by Beijing time and right now it is about 9pm friday night. what about the rest of you?

later
A.


Alright, now that I have the green light to give an adventure I need some advice for a first level campaign to get the kids really interested and exposed to most of the concepts of the game. I figure that I will introduce different skills and feats as they become pertinent. EX: The players have to swim across a river, therefore they are are exposed to how swimming works, One of the players has to jump a gap in order to secure a line to the other side for the other players to get across, et...
I know everyone has heard of the KISS principle so that is what I wish to follow.
SO far the PCs will be hired out as guards for a caravan in the beginning or depending on their class may just be with the caravan.
Does anyone out there have any advice about what else I could do?

Thanks a million.


I know there are people out there that like bards. But, what do they really offer? I have never played in a game where anyone wanted to be one. So for those of you out there that like them, and even if you don’t like them. I suggest that you give me the pros and cons of bards.

Thanks

And this is not meant to offend anyone, I truly want to know about bards, please enlighten my mind:)


Well just to prove to you all how powerful D&D can be. The other day I was teaching an ESL (English as a Second Language) class over here in china. I asked the class what they did the other day and they told me they played video games. I asked what kind they were and they were all fantasy games. Then I asked if they heard of D&D and they did. I had the most interactive english speaking session I have ever had with that group for about 30 minutes as we discussed D&D and the various fantasy realities that it spawned. Just something to think about.

P.S. The principal was impressed too.

later


I don't know how you all feel, but I know when I am playing D&D or just writing or reading, I find that certain music makes we want to adventure and puts me in the mind set to have a good hack and slash session. I am not sure if I am saying this properly.
SO does anyone else have music that does this for you, I mean does it make you want to adventure or hack and slash or start a new character or anything.
Personally I find some of Enya and Enigma, and other really celtic music makes me want to adventure. even some of the alternative music makes me think of a hero facing down a horde of orcs all by himself to the bitter end,with only a great axe for company!

Ahhh, valor it gives me chills

FOR DUTY AND HONOUR!

later


Well I am not sure if this belongs here or not so whatever. I was just reading another thread and there looked to be some very odd names going up. So I was just wondering what your weirdest character names were? Personally I think my weirdest was having a monk nicknamed Iron Monkey!

ANyways if you have some replies that would be great and amusing at the same time.


Just a quick note, and probably a little late. I don't mean to offend anyone, or piss anyone off, but why did they change the rules of D&D from 3.0 to 3.5? I understand that 3.5 was more than likely an add gimmick, but why change at all? It didn't seem like 3.0 was out all that long and then they changed it all around. Was there some sort of problem? ANd why make a lot of the stuff in the books obsolete? Were they too powerful or something? Also what about weapons and things. Are some of the more exotic ones like Bladed Gauntlets and the such gone? or just in a different book? To me, as a complete outsider and just a "weekend warrior" it kind of seems like a way for WotC to just make more money. But if there is a reason could someone please explain it to me. I would really feel better. And if they are planning on changing things around again and making "4.25" or something could you mention that too, as I don't have the cash to keep updating my books and rules every few years. Though cheaper pdfs would be more acceptable.

thank you all
yours in isolation
Alasanii.


Hey guys, just to let you know I am relatively new to these messageboards and also relatively new to even thinking of writinng for Dragon. However, I have lots of experience with D&D. So I thought I would try to give writing for Dragon a try, I mean I have started novellas and novels and shortstories, but I was thinking why not try Dragon. So I checked out their guidelines, but it says that I need to do it the way they do it. So all I need to do is get my hands on a Dragon magazine and I am in business. Big problem is that I am in China right now and I have no idea what half the stuff around me says. Can you guys give me a hand? or at least point me in the right direction. Are there any downloadable monster templates and writing samples that would be accurate for Dragon? Can I download a Dragon magazine off the internet?

I thank you in advance.


Now I don't know about anyone else but when I create a character I have to give him a back story and everything else. But recently i haven't been playing much lately. But I have still been adventuring in a way. I have created a world all on its own, and made its own religions, however the races that inhabit it are still quite similar to that of D&D. But I have placed alot of characters in there and have even written a few chapters on a couple specific characters. In Short I guess I am starting to write a book of sorts, I think, who really knows, but what I want to know is this. Does anyone else out there write about their characters like this or go on "writing binges" and pretty much write,or am i the only one?
just curious.



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