Sounds like a good approach to me. Just not the only one.
I'm surprised 5E hasn't copped more flak for its looseness. Granted most of my reading of rules discussion has been about pathfinder, nonetheless I thought the extreme-codification=clear=good paradigm was deeply ingrained in today's RPG culture. Apparently not (which does make me tangentially wonder why rules debates about PF go the way they do).
The thing is most RPGs are not as highly complex or wordy as 3.5 or Pathfinder or 4e. I have a fair number of RPGs on my shelf, and PF tops the complexity curve. So 5e probably falls pretty nicely into the average complexity/looseness category.