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AkosPrime's page

Goblin Squad Member. Pathfinder Roleplaying Game, Adventure Path, Campaign Setting, Companion, Modules Subscriber. 4 posts. No reviews. 1 list. No wishlists.

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Pathfinder Roleplaying Game, Adventure Path, Campaign Setting, Companion, Modules Subscriber
Vic Wertz wrote:
gbonehead wrote:

In some cases the maps are not the same as other images but are instead "background" images, which you have to extract in a different manner.

If I recall properly, you have to shift click or something to select it; I can't quite recall the details, but I seem to recall that was another Adobe fatality.

You're correct—this happens with full-page maps. Ctrl-Click (Windows) or Option-Click (OS X) to select those.

You guys ROCK! Thanks so much! That saves me a great deal of hassle. Really appreciate the quick response too.


Pathfinder Roleplaying Game, Adventure Path, Campaign Setting, Companion, Modules Subscriber

I'm actually glad that this thread floated to the top again because I have a similar question/issue.

I'm trying to extract the maps from D0, D1, and D1.5 from the PDF's so that I can use them inside of d20Pro for my virtual tabletop (vtt) game group. I seem able to select other images in the PDF, but none of the maps.

Am I doing something incorrectly (I followed the instructions above from Skeld on 1/27/11 which is how I can copy all the other images) or are the maps somehow not images?


Pathfinder Roleplaying Game, Adventure Path, Campaign Setting, Companion, Modules Subscriber

Thanks for all the info! I forgot to check the equipment section, so that was helpful. I also think that Darkwood falls under the 'great intrinsic value' element of Polymorph Any Object, so that will be one strategy the players can't pursue. Their other ideas are really ingenious but one requires a new spell to be researched (and involves help from the fey.) The final idea hinges somewhat on a.) the usual size of Darkwood trees (although that can be worked around), and b.) whether or not they qualify as 'magical'. The CRB in the equipment section has this about Darkwood:

"Darkwood: This rare magic wood is as hard as normal wood but very light...."

The crux of the players' tertiary plan revolves around the Shrink Item spell, which in part states:

"You are able to shrink one nonmagical item..."

This then begs the question, is a felled Darkwood tree a 'nonmagical item'?

What do you all think? I know it's my campaign and I can do what I want (and honestly it's a pretty cool plan to screw with the Lumber Consortium and I'd like to see it work! :-P) But I don't want to make a ruling that's just inherently wrong. If Darkwood is a magical item by rule, then it might simply mean that they have to research some new spell like 'Shrink Darkwood Tree' - right?

All I can glean about Darkwood harvesting from the Guide to Darkmoon Vale is that approximately 350,000 board feet of Darkwood are harvested annually, and this represents about 5% of all wood harvested there. Using USDA National Forest service calculations, 350,000 board feet equals approximately 29,166 cubic feet of Darkwood. A 50' high tree with a diameter of 2' at DBH would have approximately 39.25 cubic feet of Darkwood. If we assume that is the size of the Darkwood trees (i.e. they are not like California Redwoods), then approximately 743 Darkwood trees are felled annually. Obviously if they are like CA Redwoods, and are massive things, then much, much fewer of them are harvested (assuming 200' high with 15' diameters on average, a single tree has approximately 8800 cubic feet, so ~3 trees would make the entire annual supply of Darkwood - ergo it's unlikely that they are the size of Redwoods IMO.)


Pathfinder Roleplaying Game, Adventure Path, Campaign Setting, Companion, Modules Subscriber

Darkwood forms a major backdrop in several of Paizo's products, mainly related to Andoran and the Lumber Consortium. I've read the material in the Inner Sea World Guide, the Guide to Darkmoon Vale, and the various modules set in Darkmoon Vale. I'm left with a few questions as Darkwood is becoming important in my campaign as the players decide to take on the Lumber Consortium. If there is 'canon' on any of these questions, as opposed to opinion, please let me know where I can find the info:

1. Is Darkwood magical? Does it have any magical properties beyond being a strong yet light wood?

2. Does Darkwood have "great intrinsic value" as that phrase is used in the Polymorph Any Object spell?

3. How large are Darkwood trees, both theoretical max as well as the size of those generally felled in the common era in Andoran?

I'm not against anyone else's opinions on the questions, it's just that before I make any rulings regarding my players' strategies I want to know if there is any official information on this.



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