Tiefling

Akoriya Ashstrike's page

48 posts. Alias of LadyGrayRose.


Full Name

Akoriya Ashstrike

Race

Init +15 | Senses Darkvision 120ft, Low Light, Perc +28 |

Classes/Levels

Fort +22, Ref +27, Will +16 | Resist Cold 7, Electricity 7, Fire 7 | Active Effects: Abundant Ammunition, Blessing of the Salamander, Freedom of Movement, Gravity Bow, Locate Weakness

Gender

HP 235/240 | AC 37, T 26, FF 26 | CMD 55 |

Size

Medium

Age

Adult

Alignment

Lawful Evil

About Akoriya Ashstrike

Akoriya Ashstrike:

Akoriya Ashstrike
Tiefling Ranger 20
LE Medium Outsider (Native)
Init +15; Senses Darkvision 120ft., Low-Light Vision, Perception +28

Defense:

AC 37, Touch 26, Flat-footed 26 (+6 Armor, +10 Dex, +5 Deflection, +1 Dodge, +5 Natural)
HP 240
Fort +22 Ref +27 Will +16
Defensive Abilities Improved Evasion; Resist Cold 7, Electricity 7, Fire 7

Offense:

Speed 30ft.
Melee +32/+27/+22/+17 +3 Flaming Longsword full-round (1d8+12+1d6; 19-20/x2)
Ranged +38/+33/+28/+23 Hell's Kiss (+5 Adaptive, Flaming, Lesser Designating Composite Longbow) (1d8+15+1d6; 19-20/x3) standard full-round
OR +36/+36/+31/+26/+21 (1d8+15+1d6; 19-20/x3) Rapid Shot full-round
OR +32/+27/+22/+17 (1d8+27+1d6; 19-20/x3) Deadly Aim full-round
OR +30/+30/+25/+20/+15 (1d8+27+1d6; 19-20x3) Deadly Aim Rapid Shot full-round
Special Attacks Favored Enemy (Magical Beast +8, Humanoid (Human) +4, Aberration +2, Animal +2, Outsider (Chaotic) +2)
Racial Spell-like Abilities (CL 20th)
1/day— Darkness
Ranger Spells Prepared (CL 17th, Concentration +22)
4th— Blessing of the Salamander, Bow Spirit, Freedom of Movement, Terrain Bond
3rd— Bloody Arrows, Burst of Speed, Enshroud Thoughts, Instant Enemy
2nd— Forest Friend, Hunter's Lore, Locate Weakness (x2), Wind Wall
1st— Abundant Ammunition, Anticipate Peril, Gravity Bow x2, Hollow Blades (DC 16 Will)

Statistics:

Str 28 Dex 30 Con 20 Int 10 Wis 20 Cha 10
Base Attack Bonus +20/+15/+10/+5; CMB +29; CMD 55
Feats Clustered Shots, Deadly Aim, Diehard, Dodge, Endurance, Fiend Sight, Flexible Foe, Focused Magical Beast Expertise, Improved Critical (Longbow), Improved Initiative, Manyshot, Point Blank Shot, Precise Shot, Rapid Shot, Shot on the Run, Weapon Focus (Longbow)
Traits Bloody-Minded (+1 to Initiative and Intimidate), Unscathed (Energy resistances increase by +2)
Trained Skills Disable Device +15, Handle Animal +8, Heal +13, Initimidate +11, Knowledge (Arcana, Engineering, History, Local, Nobility, Religion) +1, Knowledge (Dungeoneering) +18, Knowledge (Geography) +13, Knowledge (Nature) +4, Perception +28, Ride +16, Stealth +30, Survival +23
Languages Common, Infernal
SQs Favored Terrain (Urban +6, Forest +4, Water +2, Plains +2), Hide in Plain Sight, Hunter's Bond (Companions), Improved Quarry, Master Hunter, Track +10, Woodland Stride, Wild Empathy

Gear:

Combat Gear Potion of Haste x3, Potion of Fly x3, Adamantine Arrows x20, Magical Beast Bane Arrows x60, Wand of Cure Serious Wounds (50 charges, CL 5)
Other Gear Hell's Kiss (+5 Adaptive, Flaming, Lesser Designating Composite Longbow), +3 Flaming Longsword, +5 Darkleaf Padded Armor, Belt of Physical Perfection, Greater Bracers of Archery, Headband of Inspired Wisdom (+6), Ring of Protection (+5), Cloak of Resistance (+5), Amulet of Natural Armor (+5), Boots of the Cat, Ring of Invisibility, Bag of Holding (Type IV), Efficient Quiver, Chime of Opening, Silver Nocking Point
Manuals used Manual of Quickness of Action +5, Manual of Gainful Excercise +4
Remaining budget 17,550gp