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Is it just me or does it seem - based on the Recovering without help quote AND the Stable condition quote - that it should read "Each hour he can make a CON check to become CONSCIOUS" not "become STABLE"? It was confusing me for a bit there.


chopswil wrote:

Sprite p. 256

Skill:
Escape Artist: Computed: 8 Stat Block: 15

Skills Ranks: 4 = 0 class skills +4 race skills
Total Ranks Used 4

Escape Artist +8 = +2 ranks, +3 Dex, +3 class skill
Fly +17 = +0 ranks, +3 Dex +6 Diminutive +8 perfect
Perception +6 = +1 ranks, +0 Wis +3 class skill +2 Alertness
Sense Motive +2 = +0 ranks, +0 Wis +2 Alertness
Stealth +19 = +1 ranks, +3 Dex +3 class skill +12 Diminutive

A couple changes on this one:

Escape Artist +7 = +1 rank, +3 Dex, +3 class skill (rank limited by HD)
Fly +21= +1 rank, +3 Dex, +6 Diminutive, +8 perfect, +3 Class skill (using remaining point from Escape Artist)

My 2 yen,

Akiosama


I like Zimmerwald's idea about learning from or bringing along an NPC, assuming that the PCs realize that the servants know Russian. (While it says that on the NPC template, it's not something that would be obvious unless one of those NPCs were to tag along with the group.)

As for learning Russian through gaining skill points, I'm not sure how to handle it as far as the exposure necessary to learn. I'm not sure I'd let the PCs just 'learn' it because the Mantle gave them extra languages until they'd come to Earth, since even the concept of needing Russian isn't introduced until then, unless I'm forgetting examples of Russian inside the Hut, or something like that.

It's one of those things that I'd limit, much like Triaxian Common, unless the PCs came across a source that could TEACH it, since it's nearly non-existant on Golarion. If it were even regionally available on Golarion, I'd say that a PC could take it, but it's clearly not. Only the Baba Yaga and her progeny would have access to it on Golarion, and they wouldn't teach it, IMO.

It's the accessibility of the language that concerns me. That and my players tend to look at effectiveness of skills and from a statistical side rather than an RP side. I'm going to have to remember to play up Knowledge, Diplomacy and Linguistics for this one, since they often get pushed to the side since they're "RP" rather than "action".

Thanks for the additional ideas.

My 2 yen,

Akiosama


Hrm. Which modules? Or can you elaborate on how to handle it? I've only read through Rise of the Runelords (Anniversary Edition) and the late modules of Shattered Star and Reign of Winter. I'm new to Pathfinder as a setting.

Thanks for any help you can provide,

Akiosama

Edit: Saw your edited response. My bigger concern is how to allow the PCs to interact with important NPCs in Russia. There are sidebars on how to Interrogate Russians, and most of the NPCs on both sides ("bad" and "good") don't speak any Golarian languages, so, I'm concerned that the inability to communicate could stall the adventure out, as the PCs will be much harder pressed to get detailed information to move on, unlike on Golarion.

Edit #2: There was? I must have missed that. Thanks. :p


Question to all you GMs out there - How do you handle the language barrier when your PCs come to Earth's Russia? After all, there shouldn't be any logical way that your PCs should be able to communicate with the Russians (barring a Tongues spell) which can be mighty inconvenient. On Golarion there's always "Common" to fall back on, but "Common" doesn't really exist with the Russian forces, except for a few of the major characters that interact with both worlds.

For some reason, I can't picture Hallit as being related to the Russian language, especially as it's described (at least on the wiki) as a "coarse language with no written form". And that's assuming your PCs are familiar with Irrisen, anyhow.

Lack of communication is one of those things that can make a campaign feel real, but also really make it difficult to adjudicate and make interesting rather than frustrating. I haven't started the campaign with my players yet, but I'm already seeing it as something that could cause issues.

I'm hoping for some viable idea other than "just ignore it if it gets in the way", since I think it's part of what makes using Earth interesting. It's supposed to be completely different from Golarion.

My 2 yen,

Akiosama