So, I just ran across the Chivalry Inquisition in Magical Marketplace and since I love Cavaliers, Clerics and Inquisitors, I just gotta do it.
Deities Erastil, Iomedae, Sarenrae, Torag.
Granted Powers: You embrace the spirit of chivalry, guarding your honor and training a noble mount.
Mount (Ex): This ability acts as the cavalier ability of the same name.
Faithful Steed (Su): At 8th level, when you use your judgment ability, your mount gains the benefit of one of your selected judgments. At 16th level, your mount gains the benefits of two of your selected judgments.
This will be for Pathfinder Society since I've got a GM credit schrodinger's character sitting at level 3 with a boon allowing an Axe Beak mount. So keep that in mind, mainly that level 11 is most likely as high as he will get.
I'm thinking of a Knight of Ozem type PC from Lastwall, probably a worshiper of Torag who will act like a military officer who takes command in battle. (I've been wanting to make desert dervish member of the cult of Sarenrae, but I'm just not feeling it at the moment.)
So, what exact type of character would be good?
Battle Cleric: Maxed out offensive character starting with 18 Str who might drop a buff or two before battle, channel if it means keeping someone from dying, but mostly kick more ass than anyone else in the party. 18 Str, 14 Con, 14 Wis-ish, Mounted Combat, Lance Proficiency, Power Attack by third level.
Commander: A cleric that isn't hopeless in combat, especially if he can get a charge in. But is mainly focused on making other PCs more effective. The Axe Beak might end up being the majority of his offense while he focuses on doing other things. 16 Str, 14 Con, 14 Wis, 14 Cha, Mounted Combat, Power Attack, Selective Channel or Toughness by 3rd level.
Mounted Terror: Maxed out offense, flexible enough to fight on foot if necessary but with the goal to make combat over before it begins if he's mounted and clear to charge. 17 Str, 13 Dex, 14 Con, 14 Wis, Mounted Combat, Lance Prof, Power Attack by 3rd level.
No, I don't think you will... Dwarf Spellbreaker Inquisitor with the Glory of Old trait and Steel Soul feat for saves, Toughness for HP and a shield to be a complete rock: High saves, HP and AC. Then buff the mount to do damage, and he still has Bane, spells and Judgments for offense, so he's tough as nails but dangerous enough that enemies can't ignore him. 16 Str, 14 Dex, 16 Con, 14 Wis, 8 Cha, Mounted Combat and Power Attack by 3rd level.
The down side of going Inquisitor is that Bane doesn't synergize as well with mounted combat as Challenge or Smite does (though Bane is powerful enough on its own.) But Clerics lose a domain, which is really tough.
I'm leaning towards Cleric right now mainly because, no matter how he works out in combat, he's still going to be a full divine spellcaster, and that brings a lot to the table.
Has anyone else thought about this?