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Kutholiam Vuere

Ajaxis's page

Goblin Squad Member. RPG Superstar 2013 Star Voter. Pathfinder Adventure Path Subscriber. Pathfinder Society Member. 320 posts. No reviews. No lists. No wishlists. 2 Pathfinder Society characters.


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Silver Crusade

Pathfinder Adventure Path Subscriber

Again. Wow.

Silver Crusade

Pathfinder Adventure Path Subscriber

With three quarters BAB, and restricted armor, they aren't front line combatants. A bard or higher intelligence ranger equals or even exceeds them with the number of skill points. And disabling magical traps doesn't come up that often, and several archetypes of other classes have that ability.

The ninja and new slayer are seen as allowing the rogue playstyle, only better in combat.

I like rogues, especially as back-up melee characters. If you are willing to delay your action and flank, I think they contribute just fine in combat. But I never thought the rogue was over powered.

Silver Crusade

Pathfinder Adventure Path Subscriber

Fixed.

Thanks.

Wow, quick turnaround, especially with Paizocon starting.

Silver Crusade

Pathfinder Adventure Path Subscriber

FYI (and Paizo probably knows this and is working on the fix, but just in case ...) everything in my cart that's supposed to show the Pathfinder Advantage discount now is except for the Emerald Spire PDF.

Silver Crusade

Pathfinder Adventure Path Subscriber

1. Non evil undead in PF is limited to ghosts, Shadowdancer shadow companions, and the very rare neutral vampires. (Juju zombies are retconned out, I believe.)

2. Undead with earth themes include guecubus (Bestiary 3), Shavian ghuls, and any undead based on an stone based character.

I can't think of any non-evil earth undead. I guess an earth domain cleric ghost might work, but it isn't like the crypt thing.

Silver Crusade

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In those realms I have forgotten,
There may be drow who are not rotten,
But in Golarion, where many campaign,
A drow for most only brings pain.

Silver Crusade

Pathfinder Adventure Path Subscriber

Rinse first.

Silver Crusade

3 people marked this as a favorite.
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By Urgathoa's bony buttocks, must we criticize those who, to their credit, have searched for an answer to a question before posting?

Silver Crusade

Pathfinder Adventure Path Subscriber

From the APG there is the Elemental Focus and Elemental Spell feats.
Paizo has the Winter Witch archetype and Winter Witch prestige class if you're at all interested in a witch over a wizard. (Not core but official Paizo content.)

Silver Crusade

3 people marked this as a favorite.
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Justin Bieber.

Silver Crusade

Pathfinder Adventure Path Subscriber

The warrior scholar angel Tabris wrote the Chronicles of the Righteous with the aid of many others, and the approval of the choirs of Heaven. The Book of the Dammed was written by Tabris alone as he journeyed through the darkest pits of the planes of woe. At the end of his journey, even the Sacred Mountain itself would tremble at Tabris' footsteps, but could not bar him from finishing his task.

Yes, the Book of the Damned IS the more terrible of Tabris' works.

Silver Crusade

Pathfinder Adventure Path Subscriber

And anti-paladins.

Silver Crusade

1 person marked this as a favorite.
Pathfinder Adventure Path Subscriber

By Urgathoa, what thread necromancy is this.

Porters have no stats. None. No hit points, no saves, ect. They cannot participate in combat, at all. See the FAQ, and Mike Brook's posts above.

Silver Crusade

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TriOmegaZero wrote:
There are no mechanics for picking noses or wiping asses.

1. Slight of Hand.

2. Diplomacy. Or maybe Disable Device depending on the circumstances.

Silver Crusade

3 people marked this as a favorite.
Pathfinder Adventure Path Subscriber
Mark Moreland wrote:
At one point, Paizo didn't make rules for laser guns either.

Or Russian troop squadrons with guns and flamethrowers.

I'm looking forward to this book. I can really see the value for a Swords and Planets adventure. A T-rex with lasers coming out if its eyes is a fantasy staple, or should be.

Silver Crusade

Pathfinder Adventure Path Subscriber
Dreaming Psion wrote:
Imbicatus wrote:
An inquisitor of Asmodeus seems like a good start...
You could call them... Devil's Advocates.

Devil's Advocate. That would make a prestige class.

Silver Crusade

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In an old Gord the Rogue novel, Gygax describes pure adamant as light blue IIRC. In Golarion, it's black.

Silver Crusade

Pathfinder Adventure Path Subscriber

If Mythic Adventures is available, each mythic tier is equal to about half a level. Dual players vs an AP was given as a reason for Mythic Adventures.

Silver Crusade

Pathfinder Adventure Path Subscriber

3 on a scale to 10. You see options which are clearly useful, maybe equal to the best in the CRB. Just not having to take a valid secondary option is power creep. But if you're going to put out new material, you're going to have some creep.

Silver Crusade

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Worldwound - Washington, DC

Silver Crusade

Pathfinder Adventure Path Subscriber
James Jacobs wrote:

You don't get retroactive languages when your Intelligence goes up after character creation.

Just FYI, per a relatively recent FAQ, you do get the bonus language when your intelligence improves. (Not listed in the form of a question as I thought the comment reads as less jerkish as a simple FYI.)

Silver Crusade

Pathfinder Adventure Path Subscriber

Sean,

Thank you for your work on my favorite game. And thank you for those wonderful deity articles. I hope Paizo has you freelance an Armory of the Gods player companion one day.

Silver Crusade

Pathfinder Adventure Path Subscriber

I'm a better parent of my children than the government. The vast majority of parents are. And where I live my children have a better chance of going to college if they attend religious schools than if they attended public paid for school.

Silver Crusade

Pathfinder Adventure Path Subscriber

Add me too. New version single file UC (not lite) downloaded fine. The new printing of GMG just repeats the click again message.

Silver Crusade

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Re: The OP

Per James Jacobs in the Inner Sea Magic errata thread, allowing you to summon with the eidolon out was "Intentional." You have a weaker eidolon but CAN use SNA with the eidolon out.

Halfway down this thread.

Silver Crusade

Pathfinder Adventure Path Subscriber

Great great acting, arguably Smith's best. Spotty dialog. Not impressed with the plot. Wonderful continuity porn. Nice cameo. Reasonable special effects. Capaldi didn't sell his 2 lines (it's early). Too many monsters, it's hard to be afraid of everybody. Christmas holiday theme felt tacked on.

Silver Crusade

Pathfinder Adventure Path Subscriber

As to metaphilosophy I have to agree with Prof. Hawking.

There are other branches of philosophy however: Morale philosophy/ethics, political philosophy, aesthetics, ect.

Silver Crusade

Pathfinder Adventure Path Subscriber

These are Smurf avatars!?! And I thought everybody was in a Darklands campaign playing some weird variant of the Svirfneblin.

Silver Crusade

Pathfinder Adventure Path Subscriber

"Where you fall on the spectrum is a personal call, but if you do decide to fudge rolls for the sake of the game, it's best done in secret, and as infrequently as possible. And only—only—if it results in more fun for everyone." -- GameMastery Guide, page 33.

Silver Crusade

Pathfinder Adventure Path Subscriber

Put me in the camp of not wanting a bright line rule. Nevertheless, I've been trying to think of a bright line rule.

How about "You can cast up to 5 spells with an evil alignment descriptor per character level. Upon casting a 6th spell, your PCs alignment shifts one degree towards evil. If this shifts your alignment to evil, you can't play the PC until the PC receives an atonement spell."

I like five because it gives not quite two evil spells per scenario on the regular track, but a reasonable rule would be somewhere between 2 and 6, IMO. PC's on a slow track would get twice as many evil spells before switching alignment.

Evil aligned spells would have to be noted on the chronicles sheet. Ex. 2 evil spells cast (total 3 while the character is 4th level). Evil spells includes spells from items, and spell like abilites, like a summoner using his summon monster ability to summon an evil outsider.

I personally don't thnk you need to keep track of lawful, chaotic, or good spells. A neutral cleric of an evil deity can't cast good spells (baring items, or multiclassing). And are the number of monk/wizards spamming protection from law really that high? Also, from a role playing standpoint, what evil deity minds his neutral cleric casting protection from evil from a scroll if it serves that deity's purpose?

Silver Crusade

Pathfinder Adventure Path Subscriber

That's how it reads to me also, which seems too powerful at low levels.

Silver Crusade

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I personally don't think Pathfinder works for a Weird West campaign, at least not out of the box. If you wanted to try, use the advanced firearm rules, and perhaps limit the game to about 8th level. But most of what makes Pathfinder, Pathfinder, just wouldn't fit it. If Paizo ever does a book on Alkenstar, perhaps enough new rules elements would come in to make it more easily doable.

To me Weird West means Deadlands (Google if needed). As I recall, the most recent version of Deadlands uses the Savage Worlds rules. There was a D20 version, which can still be bought in pdf form.

Silver Crusade

Pathfinder Adventure Path Subscriber

How about Adept Strike from Ultimate Combat.

Silver Crusade

Pathfinder Adventure Path Subscriber

All Hail the Pirate Queen

Silver Crusade

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Humans are (through concurrent evolution, travel, or other reason) found on at least two planets in the Pathfinder universe: Golarion and "Pathfinder" Earth.

On both planets humans are the dominate species (well, after cockroaches).

The (cue bugle music and deep voice) DEATH OF ARODEN (fades to -oden-oden) is one the of the central conceits of the setting.

As to the other races, you got me. I'm not sure the average elf, dwarf, goblin, or orc cares about the death of Aroden. For that matter, after a 106 years, I'm not sure the average human does either.

Silver Crusade

Pathfinder Adventure Path Subscriber

Yeah. I'm usually supportive of inclusiveness. But like the OP, I think in the current AP Paizo is overdoing it.

Silver Crusade

Pathfinder Adventure Path Subscriber

1. What's the chance of us seeing a serious version of St. Nicholas the Giver?

2. I like the idea of St Nicholas being a mythic human, a good aligned Earth human, similar to Baba Yaga in terms of build. I can also see him as an empyreal lord. Which do you think would work beat in the Inner Sea?

Silver Crusade

Pathfinder Adventure Path Subscriber

Random thoughts:

1. I have a (still low level) gunslinger in PFS. It shines in combat, more so as it advances. Otherwise meh. It's not more powerful than a barbarian.

2. A wizard or sorcerer, with a wand of magic missles with a caster level of three, can autohit every round, attack incorporial, at 22 gp per shot, doing 2d4 + 2. And is a full spellcaster. Alchemical cartridges at 6 gp a shot, against touch in range, when that is "all" you can do, is not overpowered.

3. Golarion is, by design, a kitchen sink setting. That its whole point.

Silver Crusade

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Long and well thought out post deleted as I didn't realize you meant solo play in the card game. So my suggestion of an alchemist / barbarian may not have been helpful.

Silver Crusade

Pathfinder Adventure Path Subscriber

:)

Red dragon = roasts. After that popped into my head I had to come up with the others.

Silver Crusade

Pathfinder Adventure Path Subscriber
James Jacobs wrote:


2) Ha! The Bay is delightful... especially when you realize how much of the movie is actually NOT made up! Isopods are freaky. Chances of isopod problems showing up in stats soon is better than slim.

Is your starting point going to be with the giant isopod stats found in AP 55?

Silver Crusade

Pathfinder Adventure Path Subscriber

the other four humors

blood - red
bile - black
phlegm - blue or green
yellow bile - white

Silver Crusade

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black - slapstick
blue - puns, clever wordplay
green - situational
red - roasts
white - mimes

Silver Crusade

Pathfinder Adventure Path Subscriber

Silent Spell still works to avoid the chance of arcane casting failure, if you don't want to go the Dex route as people suggested above. Or stick with non-sommatic spells. True Strike is useful, for example. Heck, you can argue that a level in wizard is useful if all your level one spell slots are prep'd with True Strike.

Go to this thread for a list of spells without a somatic component.

You need eventually a 19 to Int, high Str, reasonable Con, and a Cha of 14.

Divination works. Though the generalists throw melee weapon ability would provably work well with a smiting two handed sword.

Nothing wrong with getting every possible plus one; but as long as you're not gimped, play what you enjoy!

Silver Crusade

Pathfinder Adventure Path Subscriber

Don't forget a lot of races can take 1/4 grit as favored class bonus. So at level four you get a grit for the exchange of 4 hp or 4 skill points. See the ARG.

Depending on how high you plan to play, Toughness is worth more than Extra Grit. By level 12, you have an extra 3 grit and 12 hp, while if you take Extra Grit, you 12 hp and only 2 extra grit.

I'm not there yet, but my musket master is aiming for both Improved Snap Shot (15 feet of AoO), and Signature Deed (Deadshot), but I think Deadshot is totally underrated, especially if no grit expenditure is required.

Using a bullet with Deadshot cuts the expenses by a lot. In addition, you all but eliminate the chance for a misfire.

Silver Crusade

Pathfinder Adventure Path Subscriber

And I just confirmed the plural is focuses OR foci. Learn something new every day.

Silver Crusade

Pathfinder Adventure Path Subscriber
LazarX wrote:
Ajaxis wrote:

I'm for the clarification.

Seems odd for mage armor, true strike, ect. If you have Eschew Components you should be able to cast spells when grappled, when your spell pouch is sundered or stolen, when your hands are occupied and there is no somatic component, or the spell is Stilled.

For FAQ consideration. Does the Eschew Material feat work on focuses worth 1 gp or less?

It is my strong opinion that if I'm a caster that's already been grappled, that really wasn't the time to be thinking about casting Mage Armor.

Fair enough. But it may be the perfect time to cast True Strike.

Silver Crusade

10 people marked this as FAQ candidate.
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I'm for the clarification.

Seems odd for mage armor, true strike, ect. If you have Eschew Components you should be able to cast spells when grappled, when your spell pouch is sundered or stolen, when your hands are occupied and there is no somatic component, or the spell is Stilled.

For FAQ consideration. Does the Eschew Material feat work on focuses worth 1 gp or less?

Silver Crusade

Pathfinder Adventure Path Subscriber

Pdfs of the hardcovers are $10. Smartphones are ubiquitous.

Silver Crusade

Pathfinder Adventure Path Subscriber

Haven't read it myself. I did hear the writer say he was shooting for pulp evil, if that helps.

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