Seaweed Leshy

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Good Day friends.

Just wondering if there is a Virtual Module for Ruins of Azlant, like for roll20? I had started the AP before everything shut down, and I'm wondering if there is a version to play online.

Our group has been mostly just using Discord, but i think the VTT would add a lot for our group.


I am currently playing a Shark Druid, with a focus on combat, with a bite attack and spells. She is currently level 7.

I plan on cross classing into Barbarian, as a thematic choice that will hopefully boost their combat abilities.

the plan at this point is to go Druid 16-17, and Barbarian 3-4, in terms of levels.

Does anyone have any suggestions, in terms feats/spells/rage powers/equipment/when to take the Barbarian levels to give her the best shot at being the best raging shark she can be.


I'll be running my first running an Adventure Path, and my first time is with Ruins.

I was wondering if you all had any suggestions to help the game go fun and smoothly.

Currently 3 PCs, looks like all of them being Aquatic elves and siblings. Classes haven't been decided yet.

One of the players want involved with all the other homebrew games we do, but I want to minimize crossover with those games, is there a chance of having a good balance if i do that?

any advice would be helpful.


there's a game im going to be starting soon. Pretty sure im going to be a Dwarf Stonelord. just wondering what feats to take. It seems like the Goblin Cleaver feat tree is worth investing into, with it greatly improving the cleave/great cleave, but some other things will probably be needed.


Hello, first post.

My group is thinking about doing an Gestalt game, setting it in the future of our current games, with the offspring of our current characters.

I was thinking about doing a Dwarf Fighter/Battle Oracle (yeah i know Dwarves get a minus to Charisma, cleric/warpriest would be better, but i've done so many Clerics i wanted something a little different) with a combat focus, with spell to buff/cure for the most part.

How would you suggest i build this character, with out too much "just dump X stat". Our group will probably consist of this character, a Paladin/Ranger, Sorcerer/Swashbuckler and 2 as of yet to be determine.