Graveknight

Afan Driscol's page

110 posts. Alias of Havocprince.


Gender

WS 24, BS 43, Str 31, T 40, Ag 39, Int 33, Per 37, WP 46, Fel 14 Wounds: 10/10, TB: 4, Armour All: 0, FP: 2/2

About Afan Driscol

Monastic Upbringing: Dead Planet
Assassin Rank=3

WS 24
BS 43
S 31
T 40
Ag 39
Int 33
Per 37
WP 46
Fel 14

Wounds: 10
Fate: 2
Insanity: 2
Corruption: 0

Build: Fit 1.75m/70kg
Skin: Rudy
Hair: Black
Eyes: Blue
Quirk: Missing Left Pinky

Divination: “There are no civilians in the battle for survival.” Increase Toughness by +2 and gain 1 Wound.

Background:
Untouchable
Characteristics: The character’s starting Fellowship Characteristic is reduced by 10 (if the character’s Fellowship
is 10 or less already, it is reduced to 1) but may later be increased as normal.
Unsettling Presence: An untouchable suffers a –10 penalty to all Interaction Skill Tests.
Psychic Blank: The character may never gain Psychic Powers, Pure Faith, Sorcery or related Talents.
Psychic Invulnerability: An untouchable is completely immune to Psychic Powers, psychic energy and effects
directed against them (as well as warp powers, possession, sorcery, Corruption from warp shock, and so forth) Also,
he cannot be detected by means of Psyniscience, Sense Presence, or similar abilities—powers of this type directed
at their person, even though successfully manifested, simply fail. Powers in whose wider areas he is caught simply fail to
affect him—although they may affect other people normally, subject to their disruption effect.
Psychic Disruption: All Psychic Powers and abilities manifested in the character’s immediate area (a radius equal
to the Untouchable’s Willpower Bonus in metres) have their Threshold increased by 10, plus any associated Test by the
psyker (such as Willpower Tests) have their Difficulty increased by –20. Additionally, entities subject to Warp Instability will
suffer double Damage from its effects while in this area.
Note: It may still be possible to indirectly affect an untouchable with a Psychic Power—for example, a boulder
telekinetically dropped from a great height on an untouchable will still flatten them. This is left entirely left to the discretion of the GM.

Monastic

Blessed Ignorance
Imperial citizens know that the proper ways of living are those that are tried and tested by the generations that have
gone before. Horror, pain and death are the just rewards of curiosity, for those that look too deeply into the mysteries of
the universe are all too likely to find malefic beings looking back at them.
Penalty: Your wise blindness imposes a –5 penalty on Forbidden Lore (Int) Tests.

Know your Place
The rule of each Imperial monastery requires every servant to know his or her place, and to work tirelessly according to
their assigned duties. You being play with the Hardy talent.

Sign of the aquila
You have an instinctive reverence for the Ecclesiarchy and its works that borders on awe. You fi nd it extremely hard to
act against any orthodox religious symbol or agent of the Ministorum, as this goes against all that you stand for. You take a
–10 penalty on any act that would damage or harm the interests of the Ecclesiarchy in any way. Furthermore, you must make an
unmodifi ed Willpower Test to avoid piously making the sign of the Aquila when facing an Ecclesiarchical shrine or when
presented with the Chaotic spoor of the Ruinous Powers.

Liturgical Familiarity
Surrounded as they are by folk of the faith, Imperial citizens are accustomed to the preaching of the Ecclesiarchy.
Benefit: Imperial world characters treat Literacy (Int) and Speak Language (High Gothic) (Int) as Basic Skills.

Superior Origins
Imperial citizens know that of all the worlds in the Imperium, theirs is, in fact, the most beloved of the Emperor.
Benefit: Increase your Willpower by +3.

Skills:
Speak (Low Gothic) (Int)
Awareness (Per)
Dodge (Ag)
Climb (S)
Swim (S)
Acrobatics (Ag)
Ciphers (Acolyte) (Int)
Ciphers (War Cant) (Int)
Secret Tongue (Acolyte)(Int)

Talents:
Hardy
Unremarkable
Pistol Training (Las)
Basic Weapon Training (SP)
Pistol Training (SP)
Catfall
Sprint
Heightened Senses Sight
Crack Shot
Mighty Shot
Rapid Reload
Jaded
Resistance (Psychic Powers)

Equipment:
32 Thrones
Good Quality Hunting Rifle (Silence, Telescopic Sight)
4 Hyper Density Penetrators
25 Bullets
Dueling Las
3 Valentine shots
Fate Bringer
37 Bullets
Knife

charm (corpse hair), black bodyglove (Common Quality Clothing), micro bead

Advances:
BS+5, Ag+5, Climb, Swim, Catfall, Acrobatics, Ciphers (Acolyte), Sprint, Heightened Senses (Sight), Dodge +10, Crack Shot, Mighty Shot, Rapid Reload, Secret Tongue(Acolyte), Ciphers(War Cant), Jaded, WP +5, Psychic Null