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"Go into the Abyss and defeat the demon lord"Done pretty well in Savage Tide...an AP written for 1-20. No need for "mythic".
"Face off against the ten-thousand-strong orc army with only you and your three friends,"
By the time you're 20th level, this should be fairly easy. Don't need for "mythic".
"Create a new world for your followers to live on and then defend it from horrific things that want to destroy it"
Aside from the creating a new world bit, that's what the characters have likely been doing since they got into the teens.
"Go to the outer planes and work directly for the deities themselves"
You can do this well before 20th level.
"Take the test of the Starstone to become a demigod"
If you can take it drunk and still pass, I don't see being "mythic" being an absolute requirement.
Those are all correct observations, but you completely missed my point, which was until I know if we're doing Mythic rules, I don't want to "use up" those stories, since while you obviously CAN do them with 1st to 20th level, they're also obvious stories to tell with Mythic rules.
It's not the lack of Mythic rules that makes me hesitant to detail those adventures at all.
It's not knowing IF we're going to do the rules.
I am curious what your take is on this issue now that Mythic Adventures (2013) and Mythic Origins (2013) have been released.
Last year at GenCon (2016), I spoke with John Compton specifically about expanding PFS to level 20 content, and he seemed very hesitant to go even that high. However, it does seem in light of new retirement arcs such as All for Immortality that the max level in PFS is indeed increasing, yet slowly.
Any new thoughts?
EDIT: I originally found this thread in a search for "Yog-Sothoth." I readily admit that I jumped immediately to PFS, which is informed by Pathfinder RPG. I suppose to make my question more Pathfinder general, I'll just ask: What do you see as far as deity-player interaction in Pathfinder canon now that Mythic books have been released?