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Aeshuura's page

Organized Play Member. 7,316 posts (14,597 including aliases). No reviews. 1 list. 1 wishlist. 8 Organized Play characters. 18 aliases.


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Grand Lodge

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Wish I could play your Rise of the Runelords...


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CG human ftr 1| AC 16 (18) | hp 12/12 (1/1 HD) | Saves: S +5, D +2, C +4, I +0, W +0, Ch -1 | Insp [ ] | Second Wind used [ ] | Passive Per 12

Other than telling the aunt that we are taking the kids to their family and asking if she has any message that she would like to deliver to her brother, Toki is done with this trash place! ^_^

Grand Lodge

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Sibelius Eos Owm wrote:

Was reading a second time and realized to pay attention for various Japanese-ism and noticed another: "Mister Kami" might stand out in English as a bit odd depending on circumstance, but it feels like a very natural place to put the honorific '-san' ie. Kami-san. Especially in this context where a speaker might 'name' an unknown animal [species]-san, like "neko-san" or "inu-san", not unlike saying "Mr. Cat" or "Ms. Dog."

That's just a cute detail I thought maybe people might appreciate knowing.

I found it odd, I am more used to people referring to them as -sama, which would equate to Master Kami rather than use Kami-san... Not sure if there is a cultural difference for that...

That being said, I loved this story and would love to see more!


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CG human ftr 1| AC 16 (18) | hp 12/12 (1/1 HD) | Saves: S +5, D +2, C +4, I +0, W +0, Ch -1 | Insp [ ] | Second Wind used [ ] | Passive Per 12

Toki grins as he draws his axe, Witty-wulf, I'm here ta take your 'spellbook'!

Handaxe v. Witwulf: 1d20 + 5 ⇒ (17) + 5 = 22
Damage: 1d6 + 5 ⇒ (2) + 5 = 7

I am so spoiled by PF2e, we would be critting like crazy! >.<


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CG human ftr 1| AC 16 (18) | hp 12/12 (1/1 HD) | Saves: S +5, D +2, C +4, I +0, W +0, Ch -1 | Insp [ ] | Second Wind used [ ] | Passive Per 12

Toki ran his hand over his bare head as the steam rose in little curls in the cold morning air. The Northlander longship pulled into the dock and the young warrior leapt to the wharf and caught the rope with practiced ease.

I wonder what that old seer meant? the Northlander shook his head, The gods like to toy with us mortals don't they? Valkur smile upon me...

After pulling the longship in and lashing it properly, Toki hopped back on the ship and clapped his brothers in a hearty handshake, snatched up his rucksack and shield, and returned to the docks looking for his first stop.

Toki is a tall man with darker features, reminiscent of the far reaches of Kara-Tur, but he clearly wears his beard short and sports tattoos typical of Northlanders. He wears the heavy chainmail of raiders and a wooden shield across his back. Rather than the longsword, he has a pair of handaxes tucked into his belt.

Grand Lodge

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keftiu wrote:
It’s worth saying that classes never come in Lost Omens releases, only rulebooks.

Though we do have a Lost Omens Player Options book coming out. Probably not full classes, but new Bloodlines, Wizard Schools, etc?

Grand Lodge

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I want to make a Peach-boy Leshy fighter!

Grand Lodge

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Archpaladin Zousha wrote:
That's a concept I've had rolling around in my head for a few years too: I was inspired by Kingdom of the Dwarfs by Robb Walsh and BEAUTIFULLY illustrated by David Wenzel, especially the section on "singing swords," where the dwarf bladesmiths would "tune" the swords they made to "ring" at specific pitches when they struck and chiseled grooves and holes in the blade so they'd "whistle" or "moan" an accompaniment as they were swung, creating an elegiac melody of battle that struck FEAR into the hearts of the wielder's enemies and was key to the "magic" of dwarf-forged swords!

I grew up with that book! I loved it so much that when I found out that it was picked up by Tuttle Publishing, I brought in a couple of copies for the Bookstore that I run!

EDIT: Sorry, it is IDW Publishing now!

Grand Lodge

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I am thinking of making Greydon Ironjoy, a human adopted by the clan. I was looking at making him a Warrior Muse Bard. I love the idea of the Dwarvish smiths that sing the magicks into their craft...

Grand Lodge

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Perhaps some of us can create a pronunciation guide here when it comes out. I am sure that several of us that are more familiar with the languages might be more than willing to contribute. I am familiar with Japanese language pronunciation, but am a little less so with Chinese dialects (I know a little of Mandarin and Cantonese, but am absolutely unfamiliar with Thai, Malayan, and other Southeast Asian languages...)

I am unsure which cultures they will be drawing most heavily from...

Grand Lodge

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I (Haohji) am gearing up to try to run, but work is kicking my behind right now. I hope to be ready in a few weeks, though! If you haven't gotten buy-in by then, I would love to run 1-06!

Grand Lodge

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Little bit, but my question was answered, and a solution provided. Thank you all!

Grand Lodge

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I am actually happy with the choice to tone it down. It is much easier to ramp it up at the table than to dial it back, once it is out there.

Envoy's Alliance

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human ftr 3 | AC 19 (20) | hp 50/50 | Saves F (E) +10, R (E) +9, W (E) +7 | Ftr DC (T) 18 | Hero Pts 0 Chronicles

Heal me? If so, thanks!

Grand Lodge

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GM Numbat wrote:
Haohji PFS wrote:
Hmm, I may start running some Bounties soon! I am still trying to get the hang of PF2e, but I ran 1-06: Lost on the Spirit Road in a home game and loved it! I may start with that... Maybe in a week or two... I am also trying to get my FLGS to start doing PFS Quests / Bounties to drive up interest here...
Let us know if you want any help as you start your PbP GM adventure.

Thank you! I notice the Tracker sheet and the Google Slides for maps and tokens. I will have to get used to using those, but they should work fairly similarly to when I used to use Google Drawings for maps.

I will reserve spots for GM Tiger and Atae, then! GM Numbat, if you'd like a spot, I feel like having you folks will be a great resource for me! I will be sure to post here when I am ready!

Woo hoo! Getting excited about running PFS again after all these years!

Envoy's Alliance

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Hmm, I may start running some Bounties soon! I am still trying to get the hang of PF2e, but I ran 1-06: Lost on the Spirit Road in a home game and loved it! I may start with that... Maybe in a week or two... I am also trying to get my FLGS to start doing PFS Quests / Bounties to drive up interest here...


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Male human fighter 6 | AC 17 (19 w shield) | hp 14/58 (6d10 HD) | Saves: +6 Str, +2 Dex, +6 Con, +0 Int, +5 Wis, +1 Cha | Second Wind used [ x ] | Action Surge used [ x ] | Init +2 | Passive Per 15 | Inspiration [ ] | Mark Retort [ 0/3 used ]

Maybe just bring up what the site manager said and ask if you could inquire on the decision so that you can proceed to pursue other opportunities if you are not selected.

If you do not hear back in a day or two, I would begin looking for another opportunity. That way you have things lined up if this does not work out...

Grand Lodge 1/5

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Does this mean that we will have a Polynesian analogue? Color me excited!

Grand Lodge

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Web version 65. Oh yeah, I did Monk Dedication... Good point! I better check!

EDIT: That's where it's from! Because I am already trained in Athletics and Acrobatics, it opened it up to everything! Thanks Pixel!!!


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Male human fighter 6 | AC 17 (19 w shield) | hp 14/58 (6d10 HD) | Saves: +6 Str, +2 Dex, +6 Con, +0 Int, +5 Wis, +1 Cha | Second Wind used [ x ] | Action Surge used [ x ] | Init +2 | Passive Per 15 | Inspiration [ ] | Mark Retort [ 0/3 used ]

Gods, Roddy is insufferable! XD Yep, I believe that is the plan!


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Male human fighter 6 | AC 17 (19 w shield) | hp 14/58 (6d10 HD) | Saves: +6 Str, +2 Dex, +6 Con, +0 Int, +5 Wis, +1 Cha | Second Wind used [ x ] | Action Surge used [ x ] | Init +2 | Passive Per 15 | Inspiration [ ] | Mark Retort [ 0/3 used ]
Turquoise 'Turq' Barreltap AL wrote:


17/58 hp

Turq curses and he heads for cover at one of the nearby buildings to collect himself! All the while, the stout warrior keeps a wary eye to the skies for a return attack!

[dice=Second Wind, bonus action]1d10+6 Update: 25/58 hp

Action: Dodge Action

I believe this was posted to be this turn.

Grand Lodge

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RPG Chronicles | [url=]Slides]

Google Doc has been updated with Baldrick's notes!

Grand Lodge

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RPG Chronicles | [url=]Slides]

'Mikhey, click on the Campaign tab and it will be at the bottom of the Campaign Description.

Grand Lodge

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Will good direction and editing, it can be smoothed enough to keep the tone the same. We will see how it turns out!

Grand Lodge

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Terevalis Unctio of House Mysti wrote:
Having played 1E and 3.5 Oriental Adventures, were wu-jen something created by Gygax? I think that the are really no more need for Henjikai or even the Spirit Folk.

I think it may have been a bastardization of one of the various uses of the term Wu that refers to a Shaman or Sorcerer and possibly an attempt to take -jin from Japanese and shove them together. I have no proof, but there is no wu jien or wu jian that I have found to equate to D&D's wujen.

Grand Lodge

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arcady wrote:
YuriP wrote:
keftiu wrote:


Lost Omens books are never gonna be the place you find a new class.

Why do those concepts need standalone classes? What is a full Samurai providing to the game that a Fighter from Minkai in full O-Yoroi with a katana isn't?

The PF2 classes are all pretty broad, archetypal identities: you can find Rogues and Sorcerers and Psychics in all sorts of cultures, on every continent. Making new ones that are tightly-bound to specific geography is a losing bet.

I know that Lost Omens books typically don't give us new class content that's why I asking some prediction for more cultural related classes books.

IMO I think these concepts deserve a standalone class. They are far from main Fighter concept meets. Samurais for example have all sort of ritualist and spiritual context over it.

I'm very much against them having their own classes.

Doing so rapidly launches us into the 'old days' of ethnic stereotypes.

A Ninja is basically a Rogue with a different surname than one from Absalom.
A samurai is basically a Fighter or a Champion with a different surname than one from Absalom.

The moment you make them their own classes you've landed into "orientalism" - the othering of us Asian (or part Asian in my case) folk into a fetish / exoticization.

All you need is a few class feats on Fighter / Champion, and perhaps on Rogue. I'm not really sure you even need that because frankly I can't think of one that exists unless I start listing off ethnic stereotypes.

The other thing we should avoid here is making the setting 'All about this one part of Asia that has the cool movie with the hot chicks' and acting like all of Tian Xia is that. Ie: the very existence of Samurai and Ninja somewhat does that.

As an Asian... I'll just note that if you don't think an English Longbowman has any 'rituals and special things' to it, or that 'Joan of Arc' (a classic...

I like the idea of making them Archetypes. Samurai was more of a caste than a job. This way you could easily have a samurai that is like Genjuro (from Samurai Spirits) using a Barbarian as a base, versus the Tachibana Ukyo (also from Samurai Spirits) where you may take Swashbuckler as a base. This way, they could have access to types of training that is afforded by their status rather than all be shoehorned into a class.

Same with Shinobi, some were assassins, some were spies. What their specialty was defined their training. I feel like it would be better served as an archetype that granted access to feats outside their training.

Anyway, I second your points about reducing Asia to specific tropes, and am happy that these books will introduce other cultures of Asia that have a little less exposure. ^_^

Grand Lodge

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pixierose wrote:
I don't think that is the case. For one I am particularly excited about it but I am also excited about a bunch of stuff too. You may be one of the first people to mention it because maybe someone chose to focus on their favorite thing that is something else or because they chose to bounce off of what everyone else was talking about.

It is more than likely that you are correct. I was just sad that the discourse was more of the same... I am super happy though, that many of my Twitter friends are contributors on these, and that they are expanding all of the Asian analogues through Golarion! Sharing cultural tidbits from Southeast Asia in addition to the typical Chinese, Korean, and Japanese flavor will make my upcoming Celestial Regent campaign much better. As they pass over the Crown of the World, I want them to feel a definite difference between Golarion's Mongolia and through Northern China, then later through Southern China...

Having a map of Tian Xia will help me track their journey as well... ^_^

Grand Lodge

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Archpaladin Zousha wrote:
Aeshuura wrote:
Sanityfaerie wrote:
Aeshuura wrote:
I skimmed this whole thing and no one made any mention of my favorite comment. Will we be getting a Momotarou peach leshy ancestry option?!?
They straight-up said it. Yes. Yes we will.
Yet, it seems that no one is excited about it but me... :(

I am! It's adorable (but of course it is, it's a leshy :P )!

If you had a party with one of them, a vanara, a shoony and...a tengu? Maybe a beastkin?...you'd be able to replicate the entire crew from the folktale!

Yess! MO-mo-tarou-san, Momotarou-san... Share your kibi-dango with me!

My wife is from the Okayama prefecture, the home of the Momotarou tales! Every time we visit her family, I make sure to bring back some kibi-dango!


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Male human fighter 6 | AC 17 (19 w shield) | hp 14/58 (6d10 HD) | Saves: +6 Str, +2 Dex, +6 Con, +0 Int, +5 Wis, +1 Cha | Second Wind used [ x ] | Action Surge used [ x ] | Init +2 | Passive Per 15 | Inspiration [ ] | Mark Retort [ 0/3 used ]
Umikh Ironbender wrote:
The Drizzt characters came back to life?! Yeesh, the last book I read was Drizzt on his own with new companions. Glad that was the last one I read then.

When 5e came out, they released a bunch of Sundering novels. R.A. Salvatore released the Companions where the premise was that all of the Companions are passed on, intercepted on their way to the afterlife by Cattie-Brie and offered a chance to be reincarnated because Drizzt will need them and Meilikki wanted to gift her champion with his friends.


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Male human fighter 6 | AC 17 (19 w shield) | hp 14/58 (6d10 HD) | Saves: +6 Str, +2 Dex, +6 Con, +0 Int, +5 Wis, +1 Cha | Second Wind used [ x ] | Action Surge used [ x ] | Init +2 | Passive Per 15 | Inspiration [ ] | Mark Retort [ 0/3 used ]

Turq looks at Rodalas and his change from the dour winter Eladrin that he was previous and leans in to Umikh, 'Mikhey, ya think Roddy's been into some kind o' fae-weed? He's actin' kinda strange, eh?


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Male human fighter 6 | AC 17 (19 w shield) | hp 14/58 (6d10 HD) | Saves: +6 Str, +2 Dex, +6 Con, +0 Int, +5 Wis, +1 Cha | Second Wind used [ x ] | Action Surge used [ x ] | Init +2 | Passive Per 15 | Inspiration [ ] | Mark Retort [ 0/3 used ]

You have no idea how much I laughed at someone else colling Rodalas, Roddy for a change... It elicits a chuckle from Turq too.


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Male human fighter 6 | AC 17 (19 w shield) | hp 14/58 (6d10 HD) | Saves: +6 Str, +2 Dex, +6 Con, +0 Int, +5 Wis, +1 Cha | Second Wind used [ x ] | Action Surge used [ x ] | Init +2 | Passive Per 15 | Inspiration [ ] | Mark Retort [ 0/3 used ]

I have played with Atlas, Jereru, and Scran before and all can keep up a pretty good posting rate... Not sure about the others.


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Greycastle wrote:
Atlas2112 wrote:


That is very interesting. Do you mind if I explore that further?

I've not had much experience with seeing necros played (it does seem an unpopular choice, for obvious reasons) so do you mind if I ask what problems occurred? Since forewarned is forearmed, hopefully if I am aware of prior problems, I'll be able to avoid such pitfalls.

Generally it’s tied with religious beliefs. IE a follower of Lathander is probably not going to be too happy about traveling with a necromancer. But in addition, I’ve seen some players themselves react harshly towards it. It’s often viewed as the opposite of life, and in a world of absolutes, people tend to have a hard time finding the middle ground. Could definitely get more into the weeds on this, but it’s not really the place for philosophical debate. Lol.

I was talking with Atlas and I had mentioned that because Turq was adopted by the dwarves of the Cairn, he has a deep respect for the dead and how they are treated. He would be profoundly bothered by this... I feel bad, because I do not like telling people No at the table, but I feel like this character idea may be better suited for another game. (I would love to see this character in Eberron or Golarion!)


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Male human fighter 6 | AC 17 (19 w shield) | hp 14/58 (6d10 HD) | Saves: +6 Str, +2 Dex, +6 Con, +0 Int, +5 Wis, +1 Cha | Second Wind used [ x ] | Action Surge used [ x ] | Init +2 | Passive Per 15 | Inspiration [ ] | Mark Retort [ 0/3 used ]

If I were doing it, I would have Rodalas being summoned back to complete a mission for the Winter Court, but finds that it is not something he can do himself and so calls upon his friends.


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As I have already played through in 1e, I will withdraw, to allow the two remaining fighters have a chance. I also love the Grey Maidens, and the Orc barbarian has huge RP potential as well.

If nothing else, this helped me go through the character creation process and get more comfortable with it! I will see if I can take Haohji to PFS and try my hand there!

Grand Lodge

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Been souring on 5e for a while, the OGL mess is just the straw...

Grand Lodge

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UPDATE: I have switched to PF2e as of the 2nd session.


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Male human ftr 5 | AC 17 (19) | hp 46/47 | 5 HD (1 used) | Saves S +6, D +2, C +6, I +0, W +1, Ch +1 | Second Wind used [ ] | Inspiration [ ] | Action Surge used [ ] | passive Perception 14

The Hand of the Faithful is ever beset on all sides. Only with the Hound by their side will the Faithful make their way to the Golden Fields...

Religion: 1d20 + 3 ⇒ (1) + 3 = 4 F*&^! I don't suppose I would have advantage for Torm being the patron deity of Elturel, eh? >.<


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Male human ftr 5 | AC 17 (19) | hp 46/47 | 5 HD (1 used) | Saves S +6, D +2, C +6, I +0, W +1, Ch +1 | Second Wind used [ ] | Inspiration [ ] | Action Surge used [ ] | passive Perception 14

Donal continues to place himself in the midst of the skeletons and swings away!

+1 mace atk 1: 1d20 + 7 ⇒ (20) + 7 = 27
Crit damage: 2d6 + 4 ⇒ (1, 5) + 4 = 10

+1 mace atk 2: 1d20 + 7 ⇒ (20) + 7 = 27
Crit damage: 2d6 + 4 ⇒ (3, 1) + 4 = 8

Wow.

Grand Lodge

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Lord Fyre wrote:
Aeshuura wrote:
Hah, if they think they can stop me from playing D&D for free, they are sorely mistaken! XD
Well, you did pay for the books in the first place.

Basic rules are absolutely free, but they won't get me with pay-to-play microtransactions... ;)

Grand Lodge

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Hah, if they think they can stop me from playing D&D for free, they are sorely mistaken! XD

Grand Lodge

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This story does exactly what I tried to do a decade ago and runs parallel to the War of the Lance! So, that is why I am repurposing this adventure to re-run my old game! Thanks!

Grand Lodge

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Nice! Well, luckily, this takes place in the War of the Lance, so if you don't want to deal with post Chaos War or War of Souls, you don't need to! I like the way that the book has been set up so far. I am going to tweak the locations a bit to use my old village of Stonybrook instead of Vogler and change out some of the npcs from an old campaign.

As for the Tinker, I just don't like the Artificer. Might work for a mad gnome, but I just don't really like the class. (It is fine for Eberron, but doesn't fit for me anywhere else but homebrew worlds that are designed for it.) I agree about the Handler, it should more be how one plays the Kender.

I like the Knights of Solamnia Background and Feats. I am planning to make them a Faction that you can join the faction and gain the feats after the appropriate training. The only thing I will add back in is the quest requirement (which can be fulfilled within the bounds of the adventure.)

I am going to have a session 0 in two weeks!

Grand Lodge

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Didn't say it works for all concepts. ;) Just many more...


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Male human ftr 5 | AC 17 (19) | hp 46/47 | 5 HD (1 used) | Saves S +6, D +2, C +6, I +0, W +1, Ch +1 | Second Wind used [ ] | Inspiration [ ] | Action Surge used [ ] | passive Perception 14

Better worlds... all of them, better worlds. XD

EDIT: There's no place for me there, Malcom. I am a monster.


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Male human ftr 5 | AC 17 (19) | hp 46/47 | 5 HD (1 used) | Saves S +6, D +2, C +6, I +0, W +1, Ch +1 | Second Wind used [ ] | Inspiration [ ] | Action Surge used [ ] | passive Perception 14

By the time that Grim arrived the next morning, Donal was already down in the courtyard poring over the scrolls and treatises with the skinny scholar. No, look at this stance! The drawing is only taking into account one angle. Your legs would have to be at least shoulder-width to provide stability from all directions. Look... stand in the way you surmise the drawing tells you to.

The warrior circles the sage, and with a shove knocks the skinny Dwarf to the ground, See? Now, widen the stance. Shoulder's width.

The scholar, the embarrassment clouding his face, stands back up, but this time tries as Donal orders. The look of Well, of course, you are much stronger than I... clear to all onlookers. But this time, he does not fall! Sure, he stumbles at the shove, but keeps his feet.

Noticing the Doomguide approach, Donal smiles, Just teaching this brain that practical experience is just as important as book knowledge.

--

The day is grueling, but Donal and Grim spend equal time translating sketch into motion as facing live opponents. Circles and footwork allow the warrior and temple knight to trade off opponents, catching them off guard with rapid exchanges and forcing them to each worry about two opponents rather than one.

Want to add anything else? My arm is throbbing, so I need to stop for now.

Grand Lodge

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I really like the new cleric. It opens up all kinds of concepts.


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Male human ftr 5 | AC 17 (19) | hp 46/47 | 5 HD (1 used) | Saves S +6, D +2, C +6, I +0, W +1, Ch +1 | Second Wind used [ ] | Inspiration [ ] | Action Surge used [ ] | passive Perception 14
GM Infinity wrote:

Mentioned this before, but there will indeed be some occasions for downtime in hell. Its not going to be impossible to reach the highest tier ability for you guys.

Also regarding Donal, saw on news Mauna Loa is erupting so hopefully everything is ok.

Haha, thanks. Thankfully, I live on the major island furthest from Mauna Loa, so I am good. My friend is living on Hawaii island and is keeping us apprised. ^_^


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Male human ftr 5 | AC 17 (19) | hp 46/47 | 5 HD (1 used) | Saves S +6, D +2, C +6, I +0, W +1, Ch +1 | Second Wind used [ ] | Inspiration [ ] | Action Surge used [ ] | passive Perception 14

Donal quietly awaits his turn, already having made up his mind to join Reya. He was the Hidden Hand of the Hound, often only spoken of in whispers, existence all but denied by the church. It was his duty.

When allowed the time to discuss the vambrace shield concept, he first tests the waters to see if such a thing has ever been created. If not, he asks if it could be made...

--

Later, at the cafeteria, Donal sits with the others (Assuming, this is after Mal and Reya's 'date. ;)) and matter-of-factly states, I'm going with you, Hellrider.


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Male human ftr 5 | AC 17 (19) | hp 46/47 | 5 HD (1 used) | Saves S +6, D +2, C +6, I +0, W +1, Ch +1 | Second Wind used [ ] | Inspiration [ ] | Action Surge used [ ] | passive Perception 14

No worries. Like I said, Donal is no peach himself. He just needs to see that you are willing to work together. Think Dirty Dozen, where we are all the misfits, but with Donal's direction, you are given direction toward the ultimate goal. Donal understands that you all have your own motivations, and is willing to feed those, if it keeps you in line. ;)