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About Aerys D MavatoEquipment Acquired:
Grappling Hook (ships inventory) 50ft hemp rope (ships inventory) shovel (ships inventory) Dagger +1 (shipwreck) Buckler +1 Ring of Swimming (+5 swim checks) from evil undead hag in underground complex masterwork shortbow. Amulet of Natural Armor +1 Hero Points 0/4; XP 9279; Next Level 9000 General
Attack
Saves
Skills
4th level fighter:
Aerys D Mavato Female Human (Taldan) Fighter (Mobile Fighter) 4 NG Medium Humanoid (human) Init +2; Senses Perception -1 -------------------- Defense -------------------- AC 17, touch 13, flat-footed 14 (+3 armor, +1 shield, +2 Dex, +1 dodge) hp 44 (4d10+12) Fort +5, Ref +3, Will +0; +1 bonus vs. effects that cause paralyzed, slowed, or entangled conditions Defensive Abilities agility -------------------- Offense -------------------- Speed 30 ft. Melee +1 Dagger +6 (1d4+8/19-20/x2) and . . Longsword +5 (1d8+7/19-20/x2) and . . Unarmed strike +5 (1d3+7/x2) Ranged Shortbow, Comp. (Str +0) +6 (1d6/x3) -------------------- Statistics -------------------- Str 17, Dex 14, Con 12, Int 13, Wis 8, Cha 12 Base Atk +4; CMB +7 (+9 Grappling); CMD 20 (22 vs. Grapple) Feats Dodge, Improved Grapple, Improved Unarmed Strike, Mobility, Power Attack -2/+4, Toughness +4 Skills Acrobatics +1, Climb +7, Craft (Poetry) +5, Escape Artist +1, Fly +1, Intimidate +5, Knowledge (dungeoneering) +5, Knowledge (engineering) +5, Linguistics +3, Profession (soldier) +3, Ride +5, Stealth +3, Survival +5, Swim +11 Languages Aklo, Common, Infernal, Polyglot Other Gear Masterwork Studded leather armor, Buckler, +1 Dagger, Arrows (20), Longsword, Shortbow, Comp. (Str +0), Ring of swimming, Artisan's tools (Craft [other]), 4 GP -------------------- TRACKED RESOURCES -------------------- +1 Dagger - 0/1 Arrows - 0/20 -------------------- Special Abilities -------------------- Agility +1 (Ex) +1 save vs. Paralyzation, slowing, or entangling Improved Grapple You don't provoke attacks of opportunity when grappling a foe. Improved Unarmed Strike Unarmed strikes don't cause attacks of opportunity, and can be lethal. Mobility +4 to AC against some attacks of opportunity. Power Attack -2/+4 You can subtract from your attack roll to add to your damage. Hero Lab® and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at http://www.wolflair.com
3rd Level Fighter:
AERYS D MAVATO CR 2 Female Human (Taldan) Fighter (Mobile Fighter) 3 NG Medium Humanoid (Human) Init +2; Senses Perception -1 -------------------- DEFENSE -------------------- AC 18, touch 13, flat-footed 15 (+3 armor, +1 shield, +2 Dex, +1 dodge, +1 Amulet of Natural Armor ) hp 32 (3d10+6) Fort +4, Ref +3, Will +0 Defensive Abilities Agility -------------------- OFFENSE -------------------- Spd 30 ft. Melee +1 Dagger +7 (1d4+4/19-20/x2) and Longsword +6 (1d8+3/19-20/x2) and Unarmed Strike +6 (1d3+3/20/x2) Ranged Shortbow, Composite (Str +0) +5 (1d6/20/x3) -------------------- STATISTICS -------------------- Str 16, Dex 14, Con 12, Int 13, Wis 8, Cha 12 Base Atk +3; CMB +6; CMD 19 Feats Dodge, Improved Unarmed Strike, Mobility, Power Attack -1/+2, Toughness +3 Skills Acrobatics +1, Climb +7, Craft (Poetry) +5, Escape Artist +1, Fly +1, Knowledge (Engineering) +5, Linguistics +3, Profession (Soldier) +3, Ride +1, Stealth +3, Survival +4, Swim +6 Languages Aklo, Common, Infernal, Polyglot SQ Armor Training 1 (Ex) Combat Gear +1 Dagger, Buckler, Longsword, Masterwork Studded Leather, , Shortbow, Composite (Str +0), Amulet of Natural Armor +1; Other Gear Artisan's tools: Craft (Other) -------------------- TRACKED RESOURCES -------------------- +1 Dagger - 0/1 -------------------- SPECIAL ABILITIES -------------------- Agility +1 (Ex) +1 save vs. Paralyzation, slowing, or entangling Armor Training 1 (Ex) Worn armor -1 check penalty, +1 max DEX. Improved Unarmed Strike Unarmed strikes don't cause attacks of opportunity, and can be lethal. Mobility +4 to AC against some attacks of opportunity. Power Attack -1/+2 You can subtract from your attack roll to add to your damage. Aerys Level 2 Fighter:
AERYS MAVATO CR 1 Female Human Fighter (Mobile Fighter) 2 NG Medium Humanoid (Human) Init +2; Senses Perception -1 -------------------- DEFENSE -------------------- AC 17, touch 13, flat-footed 14 (+3 armor, +1 shield, +2 Dex, +1 dodge) hp 25 (2d10+5) Fort +4, Ref +3, Will -1 Defensive Abilities Agility -------------------- OFFENSE -------------------- Spd 30 ft. Melee Longsword +4 (1d8+2/19-20/x2) and Unarmed Strike +4 (1d3+2/20/x2) Ranged Shortbow, Composite (Str +0) +4 (1d6/20/x3) -------------------- STATISTICS -------------------- Str 15, Dex 14, Con 12, Int 13, Wis 8, Cha 12 Base Atk +2; CMB +4; CMD 17 Feats Dodge, Improved Unarmed Strike, Power Attack -1/+2, Toughness +3 Traits Boarded in the Shackles: Reflex Save, Courageous Skills Acrobatics +1, Climb +5, Craft (Poetry) +5, Escape Artist +1, Fly +1, Linguistics +3, Profession (Sailor) +3, Ride +1, Stealth +1, Survival +3, Swim +6 Languages Aklo, Common, Infernal, Polyglot Combat Gear Arrows (20), Buckler, Longsword, Masterwork Studded Leather, Shortbow, Composite (Str +0); Other Gear Artisan's tools: Craft (Other) -------------------- SPECIAL ABILITIES -------------------- Agility +1 (Ex) +1 save vs. Paralyzation, slowing, or entangling Courageous +2 save vs. fear. Improved Unarmed Strike Unarmed strikes don't cause attacks of opportunity, and can be lethal. Power Attack -1/+2 You can subtract from your attack roll to add to your damage. |
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