Merisiel

Aemrelara's page

36 posts. Organized Play character for Ishmell.


Full Name

Aemrelara

Race

Elf

Classes/Levels

Bard 1

Gender

Female

Size

Medium

Age

none of your business

Alignment

CG

Deity

Calistria

Languages

Common, Elven, Draconic

Strength 12
Dexterity 15
Constitution 12
Intelligence 14
Wisdom 10
Charisma 17

About Aemrelara

Current Status:

HP:9/9
AC:16 10+4(armor)+2(dex)
Bardic Performance rounds: 5/7
Fort: +1
Reflex: +4
Will: +2
CMD: 13
Encumbrance: Light
Current Gear:Explorers outfit, Rapier, Belt Pouch, Spell Component Pouch, Chain Shirt, Thieves Tools.Total Weight 38.5 lbs.
Spells Available: 0/2 1st level

Full Name

Aemrelara

Race

Elf

Classes/Levels

Bard 1

Gender

Female

Size

medium -5'11''-111lbs-

About Aemrellara

Age:129
Alignment:Chaotic Good
Deity:Calistria
Languages:Taldan(common)/Elven/Goblin/Draconic

Strength 12(+1)/ Dexterity 15(+2)/ Constitution 12(+1)/ Intelligence 14(+2)/ Wisdom 10/ Charisma 17(+3)

HP:9 Actual 9
AC (Naked): [Tot 12] [Touch 12] [FF 10]
AC (Chain Shirt): [Tot 16] [Touch 12] [FF 14]
AC (Buckler): [Tot 13] [Touch 12] [FF 11]
AC (Chain Shirt+Buckler): [Tot 17] [Touch 12] [FF 15]
CMB:(size+0)(bab+0)(str+1)(tot+1)
CMD:(10+)(size+0)(bab+0)(str+1)(dex+2)(tot13)
Fortitude save (base+0 ability+1 tot+1)
Reflex save (base+2 ability+2 tot+4)
Will save (base+2 ability+0 tot+2)
BaB+0
Speed 30ft

Race Traits: Low-Light Vision,Immune to magic sleep and +2 bonus to saves against enchantment,+2 caster CL to overcome SR,+2 Spellcraft to identify magic items,+2 Perception

Char Traits: Militia Veteran (Survival is a class skill/+1 rank in survival)
On the Payroll (+150 starting gold)
Favored class:Bard(+1skill rank 1st lvl)

Skills: U Acrobatics(dex) [mod+2 rank class feat] tot+2
U Appraise(int) [mod+2 rank class feat] tot+2
U Bluff(cha) [mod+3 rank+1 class+3 feat] tot+7
U Climb(str) [mod+1 rank class feat] tot+1
U Craft(int) [mod rank class feat] tot
U Diplomacy(cha) [mod+3 rank+1 class+3 feat] tot+7
U Disguise(cha) [mod+3 rank class feat] tot+3
U Escape Artist(dex) [mod+2 rank class feat] tot+2
U Intimidate(cha) [mod+3 rank class feat] tot+3
T Knowledge Arcana(int) [mod+2 rank class feat] tot+2
T Knowledge Dungeoneering(int) [mod+2 rank class feat] tot+2
T Knowledge Engineering(int) [mod+2 rank class feat] tot+2
T Knowledge Geography(int) [mod+2 rank class feat] tot+2
T Knowledge History(int) [mod+2 rank class feat] tot+2
T Knowledge Local(int) [mod+2 rank class feat] tot+2
T Knowledge Nature(int) [mod+2 rank class feat] tot+2
T Knowledge Nobility(int) [mod rank class feat] tot+2
T Knowledge Planes(int) [mod+2 rank class feat] tot+2
T Knowledge Religion(int) [mod+2 rank class feat] tot+2
T Linguistics(int) [mod+2 rank class feat] tot
U Perception(wis) [mod rank+1 class+3 feat race+2] tot+6
T Perform Dance(cha) [mod+3 rank+1 class+3 feat] tot+7
T Perform String(cha) [mod+3 rank+1 class+3 feat] tot+7
T Perform Sing(cha) [mod+3 rank+1 class+3 feat] tot+7
T Profession(wis) [mod rank class feat] tot
U Sense Motive(wis) [mod rank+1 class+3 feat] tot+4
U Sleight of Hands(dex) [mod+2 rank+1 class+3 feat] tot+6
T Spellcraft(int) [mod+2 rank class feat] tot
U Stealth(dex) [mod+2 rank+1 class+3 feat] tot+6
U Survival(wis) [mod rank+1 class+3 feat] tot+4
T Use Magic Device(cha) [mod+3 rank class feat] tot

Feats:Proficiency shortbow +composite [race]
Proficiency longbow +composite [race]
Proficiency longsword-rapier-elven weapons [race]
Proficiency simple weapons [class]
Proficiency sap-short sword-whip [class]
Proficiency light armors,shields[class]
Lingering Performance (Bardic performance continues to take effect for 2 additional rounds after the bard stops performing)[level 1 feat]

Class Features:
Bardic Knowledge(A bard adds half class level as bonus to knowledge checks,can make knowledge checks untrained) [+1]
Bardic Performance(Standard action to start/change,free action to mantain,only one effect at time may be active)[ronds/day=(4+cha)7]
Bardic Performance-Countersong(May substitute Perform check for a save against sonic or language dependent magical attacks.Doesn't work on effects that don't allow saves,relies on audible components)
Bardic Performance-Distraction(As for Countersong but only works on effects which relies on visual components)
Bardic Performance-Fascinate(A bard can fascinate nearby (whitin 90feet)creatures.Target must be able to see,hear and must not be distracted.Bard must be able to see target.Fascinate is a compulsion,mind affecting,ability.A target who fails his save stays quiet observing the performance,as long as the bard maintains it;the target takes a -4 penalty on reactions skill checks,such as Perception.For every 3 bard levels beyond 1st,a bard can target an additional creature.Fascinate relies on audible and visual components)[Will save DC(10+1/2 bard level+cha) 14]
Bardic Performance-Inspire Courage +1(Allies must be able to perceive bard performance.The bard can include herself.Affected allies receive +1 morale save against fear and charm effects and +1 competence bonus on attack and damage rolls.)

Bard spells:Cantrips(at will)-Daze(will DC13); Lullaby(will DC13); Resistance; Summon Instrument
Level 1(2xday)-Charm Person(will DC14); Cure Light Wounds

Equip:
Musical Instrument (Mandolin)-common- 5gp 3lbs
Backpack 2gp 2lbs
Waterskin 1gp 4lbs
Bedroll 1sp 5lbs
Belt pouch 1gp 1/2lb
Entertainer's outfit 3gp 4lbs
Explorer's outfit 10gp 8lbs -free-
Case -keeps 4 maps/scrolls- 1gp 1/2lb
Rope -silk (50 ft)- 10gp 5lbs
Grappling hook 1gp 4lbs
Thieves' tools 30gp 1lb
Tent 10gp 20lbs
Packmule 8gp -carries everything

Combat Gear:
Chain Shirt 100gp 25lbs [armor+4 dex max+4 check pen-2 spell fail%20]
Buckler 15gp 5lbs [shield+1 check pen-1 spell fail%5]
Rapier 20gp 2lbs [attack+1 damage1d6+1 crit18-20/x2 P]
Longbow 75gp 3lbs [attack+2 damage1d8 critx3 100ft P]
Arrows x20 1gp 3lbs

Magical equip:
Spell component pouch 5gp 2lbs

Potions:

Encumbrance
Carrying Capacity:Light 43lbs Medium 86lbs Heavy 130lbs

Background:

Money:
41 gold
7 silver

Precious/Jewels:

Experience

Current status:used 2 rounds of performance