Full Name |
Aemrelara |
Race |
Elf |
Classes/Levels |
Bard 1 |
Gender |
Female |
Size |
Medium |
Age |
none of your business |
Alignment |
CG |
Deity |
Calistria |
Languages |
Common, Elven, Draconic |
Strength |
12 |
Dexterity |
15 |
Constitution |
12 |
Intelligence |
14 |
Wisdom |
10 |
Charisma |
17 |
About Aemrelara
Full Name
Aemrelara
Race
Elf
Classes/Levels
Bard 1
Gender
Female
Size
medium -5'11''-111lbs-
About Aemrellara
Age:129
Alignment:Chaotic Good
Deity:Calistria
Languages:Taldan(common)/Elven/Goblin/Draconic
Strength 12(+1)/ Dexterity 15(+2)/ Constitution 12(+1)/ Intelligence 14(+2)/ Wisdom 10/ Charisma 17(+3)
HP:9 Actual 9
AC (Naked): [Tot 12] [Touch 12] [FF 10]
AC (Chain Shirt): [Tot 16] [Touch 12] [FF 14]
AC (Buckler): [Tot 13] [Touch 12] [FF 11]
AC (Chain Shirt+Buckler): [Tot 17] [Touch 12] [FF 15]
CMB:(size+0)(bab+0)(str+1)(tot+1)
CMD:(10+)(size+0)(bab+0)(str+1)(dex+2)(tot13)
Fortitude save (base+0 ability+1 tot+1)
Reflex save (base+2 ability+2 tot+4)
Will save (base+2 ability+0 tot+2)
BaB+0
Speed 30ft
Race Traits: Low-Light Vision,Immune to magic sleep and +2 bonus to saves against enchantment,+2 caster CL to overcome SR,+2 Spellcraft to identify magic items,+2 Perception
Char Traits: Militia Veteran (Survival is a class skill/+1 rank in survival)
On the Payroll (+150 starting gold)
Favored class:Bard(+1skill rank 1st lvl)
Skills: U Acrobatics(dex) [mod+2 rank class feat] tot+2
U Appraise(int) [mod+2 rank class feat] tot+2
U Bluff(cha) [mod+3 rank+1 class+3 feat] tot+7
U Climb(str) [mod+1 rank class feat] tot+1
U Craft(int) [mod rank class feat] tot
U Diplomacy(cha) [mod+3 rank+1 class+3 feat] tot+7
U Disguise(cha) [mod+3 rank class feat] tot+3
U Escape Artist(dex) [mod+2 rank class feat] tot+2
U Intimidate(cha) [mod+3 rank class feat] tot+3
T Knowledge Arcana(int) [mod+2 rank class feat] tot+2
T Knowledge Dungeoneering(int) [mod+2 rank class feat] tot+2
T Knowledge Engineering(int) [mod+2 rank class feat] tot+2
T Knowledge Geography(int) [mod+2 rank class feat] tot+2
T Knowledge History(int) [mod+2 rank class feat] tot+2
T Knowledge Local(int) [mod+2 rank class feat] tot+2
T Knowledge Nature(int) [mod+2 rank class feat] tot+2
T Knowledge Nobility(int) [mod rank class feat] tot+2
T Knowledge Planes(int) [mod+2 rank class feat] tot+2
T Knowledge Religion(int) [mod+2 rank class feat] tot+2
T Linguistics(int) [mod+2 rank class feat] tot
U Perception(wis) [mod rank+1 class+3 feat race+2] tot+6
T Perform Dance(cha) [mod+3 rank+1 class+3 feat] tot+7
T Perform String(cha) [mod+3 rank+1 class+3 feat] tot+7
T Perform Sing(cha) [mod+3 rank+1 class+3 feat] tot+7
T Profession(wis) [mod rank class feat] tot
U Sense Motive(wis) [mod rank+1 class+3 feat] tot+4
U Sleight of Hands(dex) [mod+2 rank+1 class+3 feat] tot+6
T Spellcraft(int) [mod+2 rank class feat] tot
U Stealth(dex) [mod+2 rank+1 class+3 feat] tot+6
U Survival(wis) [mod rank+1 class+3 feat] tot+4
T Use Magic Device(cha) [mod+3 rank class feat] tot
Feats:Proficiency shortbow +composite [race]
Proficiency longbow +composite [race]
Proficiency longsword-rapier-elven weapons [race]
Proficiency simple weapons [class]
Proficiency sap-short sword-whip [class]
Proficiency light armors,shields[class]
Lingering Performance (Bardic performance continues to take effect for 2 additional rounds after the bard stops performing)[level 1 feat]
Class Features:
Bardic Knowledge(A bard adds half class level as bonus to knowledge checks,can make knowledge checks untrained) [+1]
Bardic Performance(Standard action to start/change,free action to mantain,only one effect at time may be active)[ronds/day=(4+cha)7]
Bardic Performance-Countersong(May substitute Perform check for a save against sonic or language dependent magical attacks.Doesn't work on effects that don't allow saves,relies on audible components)
Bardic Performance-Distraction(As for Countersong but only works on effects which relies on visual components)
Bardic Performance-Fascinate(A bard can fascinate nearby (whitin 90feet)creatures.Target must be able to see,hear and must not be distracted.Bard must be able to see target.Fascinate is a compulsion,mind affecting,ability.A target who fails his save stays quiet observing the performance,as long as the bard maintains it;the target takes a -4 penalty on reactions skill checks,such as Perception.For every 3 bard levels beyond 1st,a bard can target an additional creature.Fascinate relies on audible and visual components)[Will save DC(10+1/2 bard level+cha) 14]
Bardic Performance-Inspire Courage +1(Allies must be able to perceive bard performance.The bard can include herself.Affected allies receive +1 morale save against fear and charm effects and +1 competence bonus on attack and damage rolls.)
Bard spells:Cantrips(at will)-Daze(will DC13); Lullaby(will DC13); Resistance; Summon Instrument
Level 1(2xday)-Charm Person(will DC14); Cure Light Wounds
Equip:
Musical Instrument (Mandolin)-common- 5gp 3lbs
Backpack 2gp 2lbs
Waterskin 1gp 4lbs
Bedroll 1sp 5lbs
Belt pouch 1gp 1/2lb
Entertainer's outfit 3gp 4lbs
Explorer's outfit 10gp 8lbs -free-
Case -keeps 4 maps/scrolls- 1gp 1/2lb
Rope -silk (50 ft)- 10gp 5lbs
Grappling hook 1gp 4lbs
Thieves' tools 30gp 1lb
Tent 10gp 20lbs
Packmule 8gp -carries everything
Combat Gear:
Chain Shirt 100gp 25lbs [armor+4 dex max+4 check pen-2 spell fail%20]
Buckler 15gp 5lbs [shield+1 check pen-1 spell fail%5]
Rapier 20gp 2lbs [attack+1 damage1d6+1 crit18-20/x2 P]
Longbow 75gp 3lbs [attack+2 damage1d8 critx3 100ft P]
Arrows x20 1gp 3lbs
Magical equip:
Spell component pouch 5gp 2lbs
Potions:
Encumbrance
Carrying Capacity:Light 43lbs Medium 86lbs Heavy 130lbs
Background:
Money:
41 gold
7 silver
Precious/Jewels:
Experience
Current status:used 2 rounds of performance