|Aelryinth RPG Superstar 2012 Top 16|
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Well, what would be the hardest things for a Fighter to replicate of higher Tier classes?
Long-distance movement, including extraplanar.
Divination effects/long range senses.
Sources of information.
Variety of friends/allies on command, or over the long term.
Defenses against specific kinds of attacks.
Defenses other then AC against attacks.
Offense that targets other then AC.
Buffing allies or self.
Creation of magical items.
Getting high value from class abilities (just what does it cost to hire a f/10, anyways?).
Stopping/interfering with abilities of others (such as dispel magic and condition removal).
The ability to prepare for fights against specific foes without spending massive amounts of gold on magical items.
The fighter can't do ANY of this with his class abilities or combat feats. Rangers and Paladins can do over half of this with spells. Barbs can do about half of it with Rage Powers. The 3/4 classes can pull off most of it, and the full casters pretty much all of it.
The counterpoint is that virtually EVERY class can be made into a decent, if not stellar, martial combatant class if they feel they must.