Almah Rovshki

Aegwyn's page

141 posts. Alias of JonathanRoberts.


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Female Human (Valgaard) Oracle 5

Aegwyn attacked them with her special Oracle-ness, and they shrugged it off. Now they're attacking. Though why they dropped their sword is anyone's guess.


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Female Human (Valgaard) Oracle 5

Perception: 1d20 + 2 ⇒ (16) + 2 = 18

Ah nuts


Female Human (Valgaard) Oracle 5

:)


Female Human (Valgaard) Oracle 5

The winds whip around Aegwyn and her eyes flash. The air shimmers between as she commands the winds to assault the senses of the nearest foe.

Will DC 17:
Gift of Madness, save or be confused for 1 round

She then steps back to allow the others to get through.


Female Human (Valgaard) Oracle 5

And here's a map (click here) showing where the guys are (I thnk I got the scale right, but correct me if not)

I guess Thomi is by the door with Aegwyn right behind?


Female Human (Valgaard) Oracle 5

Ouch, those saves are disturbingly high

Aegwyn swings her shield to bear and braces against the assault.

Initiative: 1d20 + 5 ⇒ (18) + 5 = 23


Female Human (Valgaard) Oracle 5

If these men are not in control of their actions then perhaps we should not aim to kill them, but rather to destroy the thing that dangles them like marionettes. I can speak to their souls and ask for answers, but that will reveal our presence.

We might want to use detect thougts on these guys to see what the deal is. Toranindracar - do you have one of those prepared?

Aegwyn doesn't see it as compulsion, more as asking a higher power to compel the actions of an unbeliever. Any moral judgement should be directed at the winds :)


Female Human (Valgaard) Oracle 5

Aegwyn mutters a quick prayer to the gods (divine favor), swings her shield into place, and draws a javelin. She studies the trio through the crack in the door, trying to assess their relationship to each other.

Sense Motive: 1d20 + 5 ⇒ (6) + 5 = 11

She whispers back to the others - These men look like dangerous adversaries. I could ask the winds to whisper in their minds and set them at each other's throats?

I'm thinking of casting murderous command - to start the battle with one of them attacking his friends. That should give us overwhelming odds in the surprise round


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Female Human (Valgaard) Oracle 5

Woot! A battle.


Female Human (Valgaard) Oracle 5

Aegwyn creeps up behind Thomi and also listens carefully


Stealth: 1d20 + 11 ⇒ (4) + 11 = 15
Perception: 1d20 + 2 ⇒ (6) + 2 = 8


Female Human (Valgaard) Oracle 5

It definitely moved, but I sense no magic about it. I'm loathe to leave such a creature behind me, but perhaps Toranindracar is right, we should press on.

She turns and starts to follow Thomi up the stairs, moving the torch to keep him in the very edge of the dim flickering light.


Female Human (Valgaard) Oracle 5

I've seen some chatter about it. I think I'll run over and grab the pdf.


Female Human (Valgaard) Oracle 5

Aegwyn blinks in surprise before calling out to the rest of the group. At the same time, she takes a step back and draws her weapon.

This man has something in his system - something that moved. It retreated into his eyes when I spotted it. Does anyone know of such cursed darkness that it would inhabit the corpse of the fallen?


Female Human (Valgaard) Oracle 5

Aegwyn motions the others over to check out the black liquid in the guy's eyes.

She also casts detect magic to see if there's anything actually arcane about the liquid


Female Human (Valgaard) Oracle 5

Aegwyn asks the fates for guidance and takes a closer look, carefully examining the body.

GM:
Heal check (after casting guidance): 1d20 + 8 ⇒ (6) + 8 = 14


Female Human (Valgaard) Oracle 5

Aegwyn studies the map and beckons the others over to look.

It looks like whoever dropped this wasn't using this tunnel to find the Daethol, but instead they were trying to get into the citadel. Look - the tower to the left in the trees must be Dubdind. We didn't carry on down the river - the first red cross - maybe the other two also indicate turnings we shouldn't follow. Toranindracar - do you know of a tunnel down to the Daethol beneath the Citadel?


Female Human (Valgaard) Oracle 5

Aegwyn passes through, looking up ahead and keeping to the shadows.


Female Human (Valgaard) Oracle 5

Aegwyn takes a look at the map

Can you send over a rough sketch? I'll get up a draft on my site we can all pour over


Female Human (Valgaard) Oracle 5

Aegwyn floats the torch up the stairs to see if we can see what's ahead.


Female Human (Valgaard) Oracle 5

Aegwyn uses her experience from treating many battlefield wounds to see if the bloodstains can give us a clue to the severity of the wound, and the time since they were left (clotting etc)

Heal 1d20 + 7 ⇒ (1) + 7 = 8. Or not. Wow. She's never seen blood before. All her medical knowledge was clearly theoretical.


Female Human (Valgaard) Oracle 5

Aegwyn skips the torch up the corridor in front of Thomi and falls into the shadows beside Varan

Stealth: 1d20 + 11 ⇒ (16) + 11 = 27 Perception 1d20 + 2 ⇒ (16) + 2 = 18


Female Human (Valgaard) Oracle 5

Ah well, such is life.

Aegwyn pulls a rune from her belt and drops it.

GM:
1-10 = no, 11-20 = yes 1d20 ⇒ 12

The winds catch the tile, and flick it towards the door where it lands in the blast radius at the threshold. She smiles at Toranindracar.

Don't worry, we were meant to go this way.

She bends to pick up the rune and starts towards the open door.


Female Human (Valgaard) Oracle 5

I was meaning the alarm spell, which might be a different (lower level) caster, and is temporary. Sorry, should have been clearer.


Female Human (Valgaard) Oracle 5

Here's the updated map

If there's no detectable permanency spell, then it's possible these were re-set by the people we're pursuing. At the very least we should use a dispel magic to clear the wards. Toranindracar - do you have it memorised? Otherwise we're left either waiting 2 hours/caster level for it to expire, or just blasting through and hoping for the best...


Female Human (Valgaard) Oracle 5

Aegwyn can move the torch around in a 35' range, so she can cast bright light on anything in that area. Can she do that to get a better idea of where the ramp leads?


Female Human (Valgaard) Oracle 5

Aegwyn walks to the end of the room, and quickly updates her map.

She walks to the opening in the bars on the right, beside the ramp down and uses mage hand to push the torch 35 feet down the ramp, to illuminate where the ramp goes.

Perception 1d20 + 2 ⇒ (9) + 2 = 11


Female Human (Valgaard) Oracle 5

Aegwyn steps over the trough and moves towards the far end of the room, staying to the shadowy light and pushing the torch out ahead.

Stealth 1d20 + 11 ⇒ (16) + 11 = 27
Perception 1d20 + 2 ⇒ (8) + 2 = 10


Female Human (Valgaard) Oracle 5

Toranindracar - can you come and check out this trough and see if it's safe to cross?


Female Human (Valgaard) Oracle 5

:) Well that's still in alpha, so the logins are required...


Female Human (Valgaard) Oracle 5

Toranindracar - did you login? (link on top right)


Female Human (Valgaard) Oracle 5

Something like this? That should give us a reasonable marching order.


Female Human (Valgaard) Oracle 5

Bijannar & GM:
It's 25ft + 5ft/2 levels - ref - unfortunately

Aegwyn strolls forward, moving the torch 35' ahead to illuminate the passage, until she's close to the water filled trough. She looks into the caverns to the left and right and tries to get a sense for the size of the room.

The torch ahead of us will cover the area we're in with shadowy illumination. Do we need 2 torches? With one, we get some chance to use stealth


Female Human (Valgaard) Oracle 5

Let's follow our quarry as far as we can, and then make the decision on whether to press further. But as we can still pursue them, we should press forward


Female Human (Valgaard) Oracle 5

If we want to get warning of what lies ahead, and allow Thomi some cover, I can ask the winds to carry the torch for us? Then we can stay in the shadows and any enemies will be drawn to the light rather than to us?

Aegwyn casts mage hand on the torch and offers to carry it 35 feet in front of the party, so that we're in shadowy illumination. That should give Thomi a chance both to scout, and hide in the shadows


Female Human (Valgaard) Oracle 5

Aegwyn calls upon the spirits to show her any magical dangers.

Detect Magic, looking for localised auras. Knowledge Arcana 1d20 ⇒ 16 to identify school once she's identified the strength and location of any auras.


Female Human (Valgaard) Oracle 5

After clearing the water from her eyes, Aegwyn corrects her map.


Female Human (Valgaard) Oracle 5

Aegwyn knows nothing of the history behind this place, but shakes out her wet clothing and updates her map.

Am I right in thinking the bars go across the cavern? And did the stream carry on ahead like I've shown it?


Female Human (Valgaard) Oracle 5

Aegwyn walks up behind and asks the winds to guide Bijannar's understanding.

Guidance - +1 to your linguistics check when you use it


Female Human (Valgaard) Oracle 5

Guidance should still be active

Aegwy jumps down after Toranindracar, being careful not to step on the areas he's examining.


Female Human (Valgaard) Oracle 5

Aegwyn peers into the darkness, to see if there's anything untoward hiding out in the piles of debris 1d20 + 2 ⇒ (12) + 2 = 14

She smiles at Bijannar's misfortune and asks the winds to help steady his feet, and those of her companions.

A dose of Guidance all round - +1 competence bonus for a roll of your choice in the next minute. Remember you have to declare you're using the bonus before you make the roll


Female Human (Valgaard) Oracle 5

No worries. Give us a shout when you're back out from under it.


Female Human (Valgaard) Oracle 5

Aegwyn updates her sketched map of the cave layout.


Female Human (Valgaard) Oracle 5

Aegwyn suppresses a grin at the antics of the brothers and forges ahead.


Female Human (Valgaard) Oracle 5

Thank the winds - it is they who guided my arm to save you. You think I could pull one such as you from the rushing river without the aid of the fates? It was my time to save you today. In the future, it will be yours to save another, maybe that'll be me, mayhaps another. Don't falter when that day comes.

Aegwyn smiles at Brogdar and sets him back on his feet. She unwraps a rope from her pack, taking a moment as her pack straps flap and flutter.

The footing's treacherous - perhaps we should lash together, and one with good footing and some strength should hold the back?


Female Human (Valgaard) Oracle 5

Aegwyn grabs for Brogdar 1d20 + 4 ⇒ (18) + 4 = 22

Aegwyn - saviour of rangers, the steadfast, the resolute


Female Human (Valgaard) Oracle 5

Oh this is going to go badly wrong

Aegwyn tries to keep her feet in the rushing water:
Acrobatics: 1d20 + 1 ⇒ (20) + 1 = 21
Reflex: 1d20 + 4 ⇒ (18) + 4 = 22

Well, how about that - the water has been well and truly defeated by Aegwyn's mighty skills. What would be the check to catch Brogdar?


Female Human (Valgaard) Oracle 5

Aegwyn slings her shield over her back, out of the way, and jumps into the water behind Varan, still casting around in front of her for magical auras.


Female Human (Valgaard) Oracle 5

We should follow the trail - let's pursue them down the tunnel and keep watch for where they exited the stream


Female Human (Valgaard) Oracle 5

The shadowy arch is on the far left wall?


Female Human (Valgaard) Oracle 5

Aegwyn pads along in the shadows beside Toranindracar, scanning the area with Detect Magic.

Perception: 1d20 + 2 ⇒ (11) + 2 = 13
Stealth: 1d20 + 9 ⇒ (1) + 9 = 10

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