Mynafee Gorse

Adriano Fierro's page

197 posts. Alias of LackofFocus.


Full Name

Adriano Fierro

Race

Half-Elf (Varisian)

Classes/Levels

Cleric of Sarenrae 1

Gender

Male

Size

Medium

Age

20

Alignment

Neutral Good

Deity

Sarenrae

Location

Varisia

Languages

Taldan, Elven, Polygot and Varisian

Strength 10
Dexterity 13
Constitution 10
Intelligence 12
Wisdom 18
Charisma 14

About Adriano Fierro

ADRIANO FIERRO CR 1/2
Male Half-Elf Cleric 1
NG Medium Humanoid (Elf, Human)
Init +1; Senses Low-Light Vision; Perception +7
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DEFENSE
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AC 15, touch 11, flat-footed 14. . (+3 armor, +1 shield, +1 Dex)
hp 8 (1d8)
Fort +2, Ref +1, Will +8
Immune sleep; Resist Elven Immunities
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OFFENSE
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Spd 20 ft.
Melee Light Shield Bash -4 (1d3/20/x2) and
. . Scimitar +1 (1d6/18-20/x2) and
. . Unarmed Strike +0 (1d3/20/x2)
Spell-Like Abilities Fire Bolt (7/day), Rebuke Death (7/day)
Cleric Spells Known (CL 1, 0 melee touch, 1 ranged touch):
1 (2/day) Shield of Faith (DC 15), Bless, Burning Hands (DC 15)
0 (at will) Resistance (DC 14), Mending, Guidance (DC 14)
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STATISTICS
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Str 10, Dex 13, Con 10, Int 12, Wis 18, Cha 14
Base Atk +0; CMB +0; CMD 11
Feats Selective Channeling, Weapon Focus: Scimitar
Traits Cleansing Light, Mwangi Scholar
Skills Acrobatics -2, Climb -3, Escape Artist -2, Fly -2, Heal +8, Knowledge (Religion) +5, Perception +7, Ride -2, Spellcraft +5, Stealth -2, Swim -3
Languages Common, Elven, Polyglot, Varisian
SQ Aura (Ex), Channel Positive Energy 1d6 (5/day) (DC 12) (Su), Cleric Domain: Fire, Cleric Domain: Healing, Elf Blood, Hero Points (1), Spontaneous Casting
Combat Gear Scimitar, Shield, Light Wooden, Studded Leather; Other Gear Bag, Waterproof (2 @ 23 lbs), Case, map or scroll (empty), Healer's kit (10 uses), Pathfinder's Kit: This kit consists of a backpack, a
bedroll, a belt pouch, a clay mug, a dagger, 2 fishhooks,
f lint and steel, a sewing needle, a signal whistle, 50 feet
of string, 50 feet of thread, a waterskin, and a whetstone, Waterskin, Holy symbol.
a large map of the voyage of the Jenivere to Smuggler's Shiv,
an old but surprisingly legible map of the Smuggler's Shiv island itself)

(Somebody add these maps to the loot list. The voyage map is worth 150 gp because it includes the Mwangi Expanse, and the Smuggler's Shiv map would be worth 25 gp to explorers or settlers of the mysterious island.)
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SPECIAL ABILITIES
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Aura (Ex) The Cleric has an aura corresponding to his deity's alignment.
Channel Positive Energy 1d6 (5/day) (DC 12) (Su) A good cleric can channel positive energy to heal the living and injure the undead; an evil cleric can channel negative energy to injure the living and heal the undead.
Cleansing Light Your faith is pure and strong, and your positive energy purges undead. When dealing damage to undead with your channel energy, you can reroll any damage die that shows a natural 1.
Cleric Domain: Fire Granted Powers: You can call forth fire, command creatures of the inferno, and your flesh does not burn.
Cleric Domain: Healing Granted Powers: Your touch staves off pain and death, and your healing magic is particularly vital and potent.
Elf Blood You are counted as both elves and humans for any effect relating to race.
Elven Immunities +2 save bonus vs Enchantments.
Elven Immunities - Sleep You are immune to Sleep effects.
Fire Bolt (1d6+0) (7/day) (Sp) 30' Ranged touch attack deals 1d6+0 Fire damage.

Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Mwangi Scholar +1 Knowledge (History) regarding the Mwangi Jungle.
Rebuke Death (7/day) (Sp) Heal 1d4 damage to creatures at negative HP.
Selective Channeling Exclude targets from the area of your Channel Energy.
Spontaneous Casting The Cleric can convert stored spells into Cure or Inflict spells.
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