Evil alignment is a serious matter in my games. If you callously throw it around on every hoodlum, then yes we're not going to see eye to eye.
But what defines evil? There are grades of evil. Applying alignment to real life persons is kind of hard, but for analogy sake...
Is someone who pirates software evil? Possibly could be considered so by some people. Is a serial rapist-killer evil? Most definitely.
So, if you were doing a modern-day game and a selfish person that didn't care about anyone but themselves who regularly downloaded illegal movies and games but never physically harmed anyone... they must die, as they are neutral evil?
That even said, I've know people that I would have to unequivocally say would be Lawful Evil without any doubt that were much nicer than many who would deem themselves Lawful Good. Then again, there is doubt as this person would only be Lawful Evil by modern morality... very "Live and let live" attitude, cared only about himself most of the time, yes but does that make him evil, or is he only evil because he strays from the accepted morals of modern religion?