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Goladryth

Aaron Scott 139's page

RPG Superstar 2015 Star Voter. Pathfinder Adventure Path, Roleplaying Game Subscriber. 241 posts. No reviews. No lists. No wishlists.


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Any chance subscribers will get their notifications this week?


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Will subscribers receive their notifications this week? Man I hope so.


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Mark, in regards to another thread written on the topic of Kineticists, have you given any thought to lesser elemental effects such as starting a camp fire, chilling a mug, creating a comforting breeze, etc? I guess they'd almost be like cantrips in a way.

For the record, I'm guessing you have but is there any chance we will see something like it in the final product?

Thanks.


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Powerful? No. Mildly annoying, yes.

First of all how often, statistically, is this likely to come up in a game really? Second, as we are dealing with the use of elements here, I would imagine that beyond this one example we will see many others where elemental abilities might fizzle out spells or spell-like effects. I don't see that as a deal breaker so much as a natural cause/effect thing. Regardless, I can't imagine that over a character's life this will come up more than a hand full of times at most.


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Speaking of meetings, has the meeting we're all waiting for finally happened yet?


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I hope that meeting occurs soon. I will be playing a hydrokineticist this weekend. I'm excited to play this class.


1 person marked this as a favorite.
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Kajehase wrote:
nighttree wrote:
Are we going to get any word from the designers regarding what they learned from the playtest, and potential changes/directions for these classes in the final product ?
Yes. In the form of a big book.

It's always nice when people jump in to provide dumb responses. As I understand it, a meeting was supposed to happen last week that got moved (possibly) to this week and from that meeting we will see some feedback. Enough, hopefully, to make these classes closer to what the end product will be once the book comes out.


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People are still posting things about the class which is what this thread is about. Not PFS.


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Not relevant to the topic. Move it on.


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WHERE IS THE UPDATE? WHEEEEEEEERE IIIIIIIS IIIIIIIIIT???

Sorry, did that come off as overenthusiastic?


1 person marked this as a favorite.
Pathfinder Adventure Path, Roleplaying Game Subscriber

My hope is the devs will throw us a bone in the form of some post-play test analysis for people like myself who want to play these classes in a functioning form until the book releases. I don't need all the bells and whistles but a little duct tape should hold us over.


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Mark Seifter wrote:
mplindustries wrote:

So, I don't actually need a second full pkaytest (though I would love one), but I feel like some kind of list of potential/probable changes might be called for. I know this is my favorite Pathfinder class, so, I fully intend to play my kineticist between now and August when the book comes out, and I would really love to play a better character.

Just something like: "yeah, you get more skills, damage progression will probably become X, and you get wild talents every level now: evens for form/substance and odd for utility.

Speaking of which, does anyone know when the playtest is actually over?

I fully intend to give you guys a list of my key observations and some likely changes. They won't be guarantees, but they'll be likely. It'll be right at the end of the playtest, after I've had time to talk to the other designers too and make sure they're OK with my ideas (thus increasing the chances that "likely" becomes reality).

Is there a ball park guess as to when that might be?


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Thanks everyone for the ideas. I will check all of these out! Much appreciated.


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Hi, I really enjoy 4th edition's take on the Artificer. Building gadgets and little robots are exactly what I'm looking for in a Pathfinder compatible class, but does it exist?

Thanks for any help and/or recommendations.


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Do we really need another one of these posts? Don't we already have a dozen others just like this?


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Howdy. I'm just curious to see what people are playing as a group. Thanks.


Pathfinder Adventure Path, Roleplaying Game Subscriber

How is there still no Artificer class in this game and why haven't we heard the news about the follow up book yet??


Pathfinder Adventure Path, Roleplaying Game Subscriber

I just did. Does that mean we get the player's guide IG this week as well?


Pathfinder Adventure Path, Roleplaying Game Subscriber

Will this include Iron Gods? And if so, shouldn't we be seeing the Player's Guide this week as well?


5 people marked this as a favorite.
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New puritanism, as it relates to this community, refers to the overreaction to such things as cleavage, exposed legs, etc. That by us seeing such things, and enjoying said objectionable things, somehow makes us sexist neanderthals.


3 people marked this as a favorite.
Pathfinder Adventure Path, Roleplaying Game Subscriber

This is a weird iconic.


Pathfinder Adventure Path, Roleplaying Game Subscriber

Can you do tricks with the shield, like ricochet it back to you?


Pathfinder Adventure Path, Roleplaying Game Subscriber

In a game with talking fairy dragons and floating castles I would hope that a flute with a sharpened end wouldn't be too tall an order.


4 people marked this as a favorite.
Pathfinder Adventure Path, Roleplaying Game Subscriber

Realism is great and all but I'm more interested in fun and the cool factor. Magic makes all things possible and I bet we could all think of some cool instruments that could also serve as weapons. Why not?

Go die in a hole realism!


2 people marked this as a favorite.
Pathfinder Adventure Path, Roleplaying Game Subscriber

Can we agree that, as a class, this one in particular should get instruments that also work as weapons? Lute axe, flute dagger, etc.


6 people marked this as a favorite.
Pathfinder Adventure Path, Roleplaying Game Subscriber

I hope you introduce an entirely different kind of "axe" for this class. And if not, why not?


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Howdy. As one of many poor sods not capable of attending Paizocon I thought I'd start a thread for any news rolling out of Paizocon people there are kind enough to share.

Thanks.


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Lemmy wrote:
Nicos wrote:
andreww wrote:
Zark wrote:
I never thought of that. I hope the Devs kill that loop hole.
It has been around for a long time now and has been pointed out several times to no effect.
Balance problem are more prone to be addresed if they are martial in nature.

That's the kind of thing that makes me believe Paizo doesn't give a damn about game balance... They were eager to ban 2-handed weapon + armor spikes/unarmed strike as if it were not very underpowered, they nerfed weapon cord because a combat class was doing too much damage, then crippled CW into complete uselessness because apparently, PFS GMs can't think of "advanced" tactics such as "using ranged weapons" or "attacking the same target twice".

And yet... Paragon Surge + Expanded Arcana/Eldritch Heritage, quite possibly the most broken loophole is still there... Perfectly functional. And let's not mention the always lovely Dazing Spell metamagic feat.

You have made it very clear now in multiple posts you don't think Paizo cares about game balance. Obviously they do but you insist on arguing even when the devs come in and show you how the class balances out. At this point you're just beating a dead horse. You've made your illogical point, now move on.


1 person marked this as a favorite.
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legolizard wrote:

First thought. She is ADORABLE!

Sorry guys, but my first thought was her saying "Senpai Senpai! Lets go discover ancient arcane knowledge together! Senpai I released an arcane horror onto the world >.< agoe*! (or whatever sound girls make in animes I dont know)

Really? REALLY??


9 people marked this as a favorite.
Pathfinder Adventure Path, Roleplaying Game Subscriber

Why people just can't wait to see the whole class before going in to panic mode is beyond me.


1 person marked this as a favorite.
Pathfinder Adventure Path, Roleplaying Game Subscriber

Not until they see the rest of the class they're not.


18 people marked this as a favorite.
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Arachnofiend wrote:
Lemmy wrote:
Quick Study: Because if a full caster isn't ridiculously overpowered, it isn't overpowered enough.
Gotta love how the one class the majority agreed was too strong got a boost.

Or you guys could wait to see what the entire class looks like before being snotty. Weird idea I know.


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I want stats for that weapon and I want them NOW!


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Apathy Elemental wrote:
Aaron Scott 139 wrote:
Being Scottish I can say this is completely wrong and almost offensive. If anything I fly in to fits of indifference and that's why I can't be completely offended. Curse you indifference...eventually.
Meh.

Hey if you don't like it you should... oh forget it.


8 people marked this as a favorite.
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Being Scottish I can say this is completely wrong and almost offensive. If anything I fly in to fits of indifference and that's why I can't be completely offended. Curse you indifference...eventually.


3 people marked this as a favorite.
Pathfinder Adventure Path, Roleplaying Game Subscriber

The quote is from the Fifth Element.


1 person marked this as a favorite.
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Am I the only one who thinks the guy on the cover looks like Harpo Marx?


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MagusJanus wrote:

I have a question that needs answered before I can really give my input on this: By whose standards are we judging?

Are we judging by that of tabletop roleplayers? That of gamers? That of cosplayers? That of media? That of society in general?

I ask because each one of those has a different answer to the question, and quite a few of them would say yes... but why and in what way varies. But the overall answer would also say we need to change the male iconics as well... and the reason why and in what way vary here too.

I suspect their is a fair amount of mock-PC outrage mixed in with some legitimate concerns. If you were to say that you thought the art was fine then you are going to be in the vocal minority, because even if you do like them as is then you dare not say so out loud for fear of being labeled a chauvinist or something equally as bad if not worse. I've seen on these and other forums more than a few times that if you don't tote the PC company line you become a pariah.


9 people marked this as a favorite.
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Hurray for us old farts! I appreciate more representations of us older gamers.


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I agree with everything you've just said. What worries me a little is a trend I keep seeing about the demonizing of attractive characters, and I'm not talking about just the ones that have the bikini armor. Attractive, at least based on some posts both here and on other forums, is somehow now a bad thing. Even an attractive face is problematic now to some. I do understand that not everyone feels this way but this is a trend I'm definitely not a fan of. I'm not saying every character has to be a supermodel or even all that attractive, but I do like a little moderation on both sides and hope this doesn't lean too heavily one way or another.


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Lou Diamond wrote:

Jessica, does Pazio have contract female artists? If you found some good female artists I think the problem of semi clad female character drawings would go away. After all male fantasy artists pen female art drawings as their as their idealized minds see females in a Fantasy setting.

BTW the new Swashbuckler female Iconic is awesome.

Not everyone hates attractive women and men in fantasy art. I'm not saying everything has to hang out all over the place but I don't think making everyone look average and covering them head to toe in armor or clothes is something everyone wants either. Can't we find a nice middle ground?


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Thanks Jeffrey. This is exactly the kind of advice I'm looking for. I'm considering it but wasn't sure if it was worth the potential headache or not.


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Bump for help. :)


4 people marked this as a favorite.
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Your players will take it more seriously than being attacked by a Georgepeppard any day. A Georgepeppard fires a machine gun at you that only does property damage and the bullets avoid you entirely.


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Hi, I'm wondering if Gestalt for a party of five would be too much of a pain for the MM AP. I've been toying with the idea of it but I'm concerned it might be over bearing. Any advice is appreciated. Thanks.


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Bump for hope.


Pathfinder Adventure Path, Roleplaying Game Subscriber

Hi, I'm wondering if Gestalt for a party of five would be too much of a pain for the MM AP. I've been toying with the idea of it but I'm concerned it might be over bearing. Any advice is appreciated. Thanks.


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Thanks for answering kurt questions, btw.

Do the templates do anything funky?


Pathfinder Adventure Path, Roleplaying Game Subscriber

are the templates just numbers or do cool aesthetic things happen as well?


Pathfinder Adventure Path, Roleplaying Game Subscriber

Please tell us about the Magus change. Man it sounds awesome. Is it compatible with the staff magus build?

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