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(10) A profitable silver mine near peaceful farms in the valley has been suddenly abandoned. Within days, the nearby farms and village are abandoned, too, with refugees describing a menagerie of emerging monsters. Different kinds of monsters that wouldn't normally work together seem to pop out of the mine randomly, and ravage whatever's in their way.
I play a cleric in PFS who's 7th level, now. He's always welcome, and in certain scenarios, he dominates play. I think PF clerics are the best, yet. Channeling is a godsend when the chips are down, and between his spells and his decent martial ability, every round is a chance to contribute in some way. Clerics can keep a party going like no other class, and I like that the other divine classes have their own flavors in doing the same, but usually not as well, or in the same fashion.
I think she's really good as is with those great stats. Let the player discuss her concept for the character, and give her some ideas from there. Can they use some extra muscle at the front? Take Power Attack and self-buff, and flank that rogue. Clerics can be good at a lot of things. This one can pretty much do it all. She can fight pretty well and be a band-aid after. Bless and a few condition removal spells are always good.
John Kretzer wrote:
I agree. I simply think that with the abundance of information so easily available, and so few bars to it in most of the world, our evolution will be more positive than negative, environmental issues aside.
Heebelopeebelo- Often confused with the pre-deistic pagan god, Hoobastankawebelo, this actually refers to falling flat on your face while crowd-surfing at Coachella when the latest punky band is playing on the second stage. Since both Kristen Stewart AND Kevin Smith have done it, it's become something of a hipster craze. Bukalakamakawaka
Rynjin wrote:
Evo got some good feats to make spells have rider effects, but they're pricey. Seems Paizo hired whoever it was in 3.5 who decided it wasn't enough that conjuration was already better than all the other schools at practically everything, but that it should also make better damage spells than evocation could ever hope to match. That person turned around and gave us Snowball.
Comrade Anklebiter wrote: I love serendipity: Remembering Oscar Romero, El Salvador and Iraq Thoughtful comparisons. I first learned of "asymmetrical warfare" reading about El Salvador, oddly enough.
The carnivalist doesn't get sneak attack at 1st, and the familiar won't advance without more levels in carnivalist or another class that gets a familiar, but it's still better than a level of wizard: d8 hit die and class skills and points even an int 7 fighter will appreciate.
You're likely to have a low-ish strength and a good dex. Don't buy a crossbow, starting out. You'll probably pick one up before you hit 2nd. Take Acid Splash, unless you get +1 damage from Ray of Frost, due to a school/bloodline, etc. If you have a ranged SLA, like Elemental Ray, that's better than a crossbow, within 30'. If you've cast your one spell, and have nothing better to do, shoot your crossbow, then move and follow up with your cantrip. Don't burn a round either loading or reloading. If the enemy looks like it has high AC, or you're firing into melee, just go with the cantrip. A little damage beats no damage. At low levels, it can make a difference. At higher levels, I've used them to ascertain the acid or energy resistance/immunity of an enemy, or keep a dying thing dying, or teach a nonfatal lesson to a rude servant or a hostile thug with some intimidating roleplay, but that's about it. Wizards won't prep it after 3rd, and sorcerers might be stuck with it, but it can still have its uses.
Xeen wrote:
When I was a kid, we called it "smear the queer," which, if you think about it, may have some historical veracity. It's apparently what the Spartans did. :) I hope the kids are calling it something a little more groovy these days, like "tackle the perfectly accepted person, whatever their sexual orientation, and take the ball, yo." I added "yo" to make it the "shiznit," yo.
It's funny, in a sick way, but war criminals always get a pass. Bush, Blair, and Thatcher just walk away. 10 years later, apparently, all the people who lied us into the Iraq debacle are saying "If I knew then what I know now, I'd have..." Except Cheney, of course. I knew then what I knew then, and I knew they were all lying. How could congress look at the cooked intel and call it truth? Don't they read the papers and all the overwhelming, fact-based evidence that it was a big, obvious lie? They didn't know until later? Please... It cost thousands of lives and is criminal mass murder by any measure. Yet, to this day, apologists still try to justify it. This is a f*****-up country.
Trinite wrote: I'd like to see your math, please. Sorry, missed this thread, recently. Some people have posted some answers, but I can offer you this. If big energy didn't rely on government welfare, and had to compete in a "free market," renewables would be much more attractive. If the billions of tax dollars gifted to the fossil fuel and nuclear industries were instead invested in renewables, we could finance research and infrastructure that would eventually make fossil fuels fade into relative insignificance.
I can't answer all your questions, but the main thing is to have fun with it. You're all new to it, so just prepare as best you can and tell a good story (not just you, but all of you). If you come upon some rules snag, just wing it in a way that keeps things exciting, then look it up later. You'll learn the rules as you use them, and it'll get easier and faster as you do.
No, but you can't do better than Cl/Wiz. Those classes get all the best spells. Spontaneous casters take longer to qualify. Spells are everything for an MT, and being able to select daily from both lists blows away any other considerations. Being able to scribe or use scrolls of either of them makes it awesome. Your answer to everything should be casting a spell you either scribed, or selected from your cleric list or spellbook especially for today. Sure, nobody picks the perfect spells every time, but you have quite a few dailies, even if they're low-level compared to a single-classed player. For cleric domains, look for spells that aren't ordinarily castable by clerics. Some include bard, druid, or paladin spells. Access is good. As for wiz schools, yes, specialize. You want that extra slot, and Universalist sucks, period. I wouldn't take conjuration. Summoning monsters is equally available to both classes, and doesn't need feats to work, so that won't be a problem. It's the source of teleportation, so don't make it opposed. Transmutation is strong. Lots of utility there. Haste, flight, polymorphing, it's all good, and an extra slot of Haste will always get used. Evocation is strong, too. In spite of much of the chatter here, blasts work, in my experience, not to mention that there are excellent non-blasts in that school, too, and no overlap with cleric, other than some domain spells. Force is great, and works on ethereals, too. Hit them with your spiritual weapon while casting magic missile. Good times! You'll want Mage Armor (conj) and Shield (Abj), too, so prepare them or get wands until you have the slots to extend them with a feat. Make your int and wis as high as you can. You want OK cha, and at least 12 in con. Take a race that gets a bonus in int or wis. A 15 pt. elf can take 7/8/14/15/15/12, and end up with 7/10/12/17/15/12. If you get more than 15 points, put them in int or wis. I say int, because you're hurting for skills, and wizards need good DCs and extra spells, because magic is all they've got. Clerics aren't as dependent on their DCs, since they usually cast most of their magic on allies. I'd go on, but it's late.
Germany does solar intelligently. Between that and wind (both of which will become better and cheaper with enough investment), we'd all be better off. Do you really wonder why America's dragging its heels?
LazarX wrote:
QFT. Nuclear power is a huge, inefficient money hole that couldn't exist without government welfare. The science exists, and the studies are in. Renewable energy can do it all. What's needed now is the political will to defy big energy. They've squashed renewables for decades, because it's hard to charge for sunlight and wind.
Rylar wrote:
No argument here, but if you just want to be the meatshield, you can do it in spades. Fighter/Barb only has one good save, but between feats and barb rage powers, you can fight like a freak, with d12 hp.
IQuarent wrote: Nowhere did I every complain or argue with that. Bottom line, I just want help optimizing my fighter, please and thank you. Perhaps you should accept the rules of the game, then. Save your super-special synthesist for the home game, where you can do it all, no holds barred. PFS bans things. It would get crazy if they didn't.
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