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7th Son's page

43 posts. 4 reviews.

Profile | Recent Posts | Recent Reviews


Recent posts by 7th Son:

Off to the Printer!!!!!!
7th Son,

Kobold avatar

HUZZAH!

WotC halts PDF sales
7th Son,

Kobold avatar

It's times like this we've got to appreciate companies like Paizo, White Wolf (who are also cutting their PDF prices) and Steve Jackson Games, who aren't governed entirely by total douchebags.

See the Steve Jackson Games response to the situation here:

http://twitter.com/SJGames/status/1470115668

School of Eyes
7th Son,

Kobold avatar

Surprised they went with this. Lots of problems, as I see it.

But hey, he got there. Bon Chance!

Quick fix on main page
7th Son,

Kobold avatar

Directed at Vic, I guess...

Noticed a small error on the Grey Maiden's lead in blurb. Should read as below.

"When Pathfinder fan and artist Brian Patterson showed us his really cool Gray Maidens T-shirt at Gen Con this past year, we immediately knew that _WE_ wanted to offer his design "

Just trying to make sure you guys look spiffy 24/7.

If there's a better format to bring things like this to your attention, let me (us) know.

Mage Hand/Hand of the Apprentice? How does it work?
7th Son,

Kobold avatar

Krome wrote:
7th Son wrote:

Ah, D&D physics. I'll have to tell the story of the gnomish underwater parachute sometime.


OK OK I'll bite... quick side trek here as I must know about the gnomish underwater parachute.

Ok, promise not to derail the thread, but it remains the most ridiculous D&D physics experiment ever.

Underwater movement is unimpeded when wearing a ring of free action (or was in 1st edition). Giant crayfish grabs the fighter and pulls him deep into the water. The paladin, wearing the ring of free action and about 100 lbs of plate mail and equipment, leaps into the water to save him. Deep water. I adjudicate (probably improperly, but we had little guidance in those days) that she sinks like a rock without the benefit of drag from the water due to the ring of free action.

Meanwhile, Paladin has taken the precaution of telling the gnomish thief and elven wizard to hold a rope that is tied to her waist. Together, soaking wet, the thief and wizard weigh about 120 lbs. The end result of her free fall and two failed strength checks? They are pulled into the water as well.

HOWEVER, they are not wearing rings of free action, and are effected by the drag from the water.

The end result? The gnome and elf effectively act as a parachute, underwater, slowing the paladin's descent enough to avoid damage, letting her land safely and kill the crayfish and save the fighter.

The gnomish underwater parachute. Now THAT's D&D Physics.

Mage Hand/Hand of the Apprentice? How does it work?
7th Son,

Kobold avatar

I should add

What about improved crit, etc?

Mage Hand/Hand of the Apprentice? How does it work?
7th Son,

Kobold avatar

Questions for the King when he Returns:

Reiterating my thoughts on another post, we have a mage/thief.

Can HotA be used to sneak attack?
- what if the caster is in concealment, but the hand is not?
- what if the hand is in concealment but the caster is not?
Can HotA get the benefit of a flank?
- How's this relate to sneak attack
Does the hand moving within a threatened area or into the opponents space provoke an AoO?
Can it be grappled?
Can it be disarmed?
Can the weapon it's holding be sundered? What DC/CMB?
Can it be attacked with a force effect, etc.

Ah, D&D physics. I'll have to tell the story of the gnomish underwater parachute sometime.

Hand of the Apprentice + Sneak attack
7th Son,

Kobold avatar

>I have posted the full text in the ever-growing current thread on HotA mechanics, in case anyone needs a reference.


Thanks.


> Because it does not threaten, we've been playing that it can stop in the same square as an enemy.


I think if an object like this moves and hovers into your square, you should get an Attack of Opportunity on it as it moves into or within your threatened area, which would necessarily have to take the form of a sunder to have an effect.


>But without it being explicitly ruled in, it makes a big mess even bigger. And don't you need to threaten, essentially, for sneak attack?

>I'd imagine it can be sundered, even grappled or stolen from the caster. How would I adjudicate that?...

Well, you don't need to threaten to sneak attack. As a counterexample, I'd point ot sneak attacking with a ranged weapon. I don't know you could grapple the hand, as it's semi-incorporeal, but I think you could disarm it.

Jeez. This is going to be tough. Needs to be in the book, too.

Hand of the Apprentice + Sneak attack
7th Son,

Kobold avatar

We REALLY need adjudication and/or guidance from Sean or someone on this.... It's already come up quite a bit in our game.

Does the hand hover out there? Or does it dark back and forth from the square of the user? If it stays out, it can presumably be sundered. It specifically doesn't threaten, but if it stays out, does it occupy a space? Can it be positioned above the attacker? Does it flank? Can it be used to sneak attack?

If the caster uses Hand from concealment, can he sneak attack with it? Even if it hovers out there? Can he sneak attack if it doesn't, using the ranged sneak attack rules? Repeatedly?

Does the caster gain iterative attacks at any point?

Wow... This is a crazy issue.

Red Dragon Inn 2
7th Son,

Kobold avatar

Anyone know how this differs from the previous version?

Where's Wormy
7th Son,

Kobold avatar

Just FYI, in case we ever need to track him down again, I'm about 90% sure that Dave Trampier has moved to Elgin, IL, and is no longer in Carbondale, IL. Predictably, his number remains unlisted, but does exist there in Elgin.

The main reason I'm posting this out here is just because that article appearing in that paper was the only shot of light in the darkness for many years, and it would be a shame for that lead to be lost. Believe it or not, this message board/chat thread is probably the most illuminating discussion of the mystery of Dave Trampier out there. Good enough to keep it current.

Haroog!

Wish Lists!!!!!!
7th Son,

Kobold avatar

Vic Wertz wrote:
Cpt_kirstov wrote:
well... Gary's alone on the 'web team' (unless the position that has been open for 6+ months has finally been filled) and with the major shifts in the companies focus the last 2 years, the priorities also had to be shuffled

That pretty much sums it up....

Any predictions on when that might get up?

1) 0-6 months
2)6 months - 1.5 years
3) Two years or more
4) Around the time 5th Edition D&D comes out (4 years)
5) Never

Just a few options for you... ;)

Wish Lists!!!!!!
7th Son,

Kobold avatar

Vic Wertz wrote:
Wish lists are *very* high on the web team's to-do list, and will most likely happen before the holiday season is in full swing.

-Vic.
.


Hey Vic,

Couldn't help but notice that this project wasn't completed by the holiday season.... for several years now.

What, you guys have something against money or something? ;)

7thson -- Still here.

Gaming Music
7th Son,

Kobold avatar

I'm a fan of gaming music, organized by "scene". That is "Action" "Romance" "Dungeon" etc.

I've discovered a way in which gamers across the world might be able to share a single, free, online gaming music playlist, and all it should take is community effort for the scene labeling process.

The site, which you may have heard about, is LastFM (The website is www.last.fm) and allows subscribers (and maybe non-subscribers, I don't know), to label their vast repository of music with "tags". You can search for a Tag type (or an artist) and it will assemble a playlist of songs labeled with that tag.

I would recommend the following tags (if we don't use the same tags, it's less effective):

Gaming - Creepy
Gaming - Romance
Gaming - Dungeon
Gaming - Wilderness
Gaming - Combat
Gaming - Town

I'm not positive it will let you label these this way, but it will if you drop the "Gaming -", I'm sure of that.

If you have to subscribe, it's $3.00 a month, and is a non-cycling non-renewable charge (so you don't have to worry about continuing charges unless you request it).

I think this could be a really handy tool for GMs out there.

Any other, similar thoughts?

Site again is:
www.Last.fm

Feedback for Development Team: Crafting in Pathfinder AP's
7th Son,

Kobold avatar

Tarren Dei wrote:
7th Son wrote:
Let me know if you need representation :)

You know what would be cool though ... if 7th son really looked like a kobold and carried the sword to court ... just a little tiny kobold lawyer dude setting traps for witnesses in cross-examination.

I actually have a kobold paralegal who usually arrives early and sets those traps for me.

I found him on craigslist.

Feedback for Development Team: Crafting in Pathfinder AP's
7th Son,

Kobold avatar

Quentyn wrote:
Hm. A couple of minutes searching gives me usage by zoos (I thought I remembered that from many years ago), amusement parks and attractions, old semi-RPG video games, adventures ("The Sunless Citadel") going back to 2000, and a wikipedia entry (dubious of course) stating that trademark was denied due to being too generic.

You can actually check trademark status online using the government's TESS system:

http://tess2.uspto.gov/bin/gate.exe?f=tess&state=kml48s.1.1

It's quite interesting, and can occassionally give you a heads up as to what various "Evil Empires" are planning next. (I'm waiting for "power cards" or some such to be released for 4E incorporating a tradeable card element... shudder. Taking a gander at the Adventure Path entry, you can see that the trademark was Abandoned, rather than denied.

So there's one more bit of misinformation you can put in the mental shredder.

Feedback for Development Team: Crafting in Pathfinder AP's
7th Son,

Kobold avatar

Vic Wertz wrote:

I'm compelled to note that the term Adventure Path is a trademark of Paizo Publishing, and should not be used generically. There have only been three Adventure Paths before the current one: Shackled City, Age of Worms, and Savage Tide, all in Dungeon magazine.


Vic, Sean, Erik, et al.

It came to my attention today that D&Dinsider.com is using the term "Adventure Path" on their main page describing their "new Adventure Path: Scales of War".

This thread came to mind. I would expect some vigorous assertion of your non-generic trademark, as this is pretty clearly infringing meaningfully upon it.

Let me know if you need representation :)

No Free License for 4E???
7th Son,

Kobold avatar

Erik Mona wrote:

HAHAHAHA.

I can think of maybe one or two people in the entire RPG _industry_ who make $75,000 a year. Maybe.

Editorial salaries in this business range from the mid-20s to the high-40s, I should think. It's been a long time since I worked at WotC, but I'm guessing that's still fairly accurate.


Thanks Erik,

You just cured my life-long desire to work in the gaming industry.

Now I can relax and enjoy being a lawyer.

Anybody hearing complaints about the map layouts?
7th Son,

Kobold avatar

While there were some cramped spaces in the modules we completed (we're only on mod 4 now), we generally used that to our advantage to protect our spellcasters where we'd otherwise get swarmed.

I would say it created some good tactical situations. I recall one character getting ready to cast a summon monster spell, only to have a door shut in his face, cutting off his line of sight. Our party was bottlenecked in the corridor, with a celestial badger appearing behind us at the end of the conga-line as a result.

I couldn't help but laugh.

Feedback for Development Team: Crafting in Pathfinder AP's
7th Son,

Kobold avatar

mwbeeler wrote:
It reminds me of Owens Corning trying to get "pink" considered intellectual property.

They didn't just try—they succeeded. The color pink has been a registered trademark of Owens Corning for 20 years, so no other manufacturer in their market segment can use it for their insulation materials.
Or perhaps, more closer to home, TSR's trademark of "Nazi" ???

:) The more things change, the more they stay the same :)

For those of you who don't know what I'm talking about....

Spoiler:

I recall this from my youth, but such surplus knowledge is best addressed by wikipedia.

From http://en.wikipedia.org/wiki/TSR,_Inc. -->

The company was the subject of an urban myth stating that it tried to trademark the term "Nazi". This was based on a supplement for the Indiana Jones RPG in which some figures were marked with "NAZI(tm)". This notation was in compliance with the list of trademarked character names supplied by Lucasfilm's legal department, specifically referring to a particular illustration of a Nazi on a cardboard game piece, which is legally trademarkable. (Marvel Comics also supplied a list of trademarked Marvel characters which included the term "NAZI(tm)".) Later references to the error would forget its origin and slowly morph into stories of TSR's trying to register such a trademark, possibly aided by TSR's own reputation late in its existence as a "trademark Nazi" company.

As a lawyer, I understand Paizo's unenviable position with such legal tedium and watchdogging. Such is our lot in life.

Playing Burnt Offerings with 3 PCs
7th Son,

Kobold avatar

Vigil wrote:
When I run for a smaller group, I usually let them play gestalt characters (Unearthed Arcana variant, get the best features of two classes at every level). Makes 'em tough enough so I don't have to adjust the encounters at all.

I have to agree with this approach. We've done Age of Worms and Savage Tide (half) with Gestalt characters, and it works well. You get your skill and ability coverage, leads to intersting combinations of classes, and requires little scaling. Overall there is a good balance.

Pathfinder, 4th Edition, and the Future
7th Son,

Kobold avatar

James Jacobs wrote:
Seems like as good a place as any to answer these:

1: Pathfinder will continue to use 3.5 rules through the end of "Curse of the Crimson Throne," which ends in Pathfinder #12.

2: We can't say if Pathfinder will switch to 4th Edition until we've had a chance to see those rules, examine the OGL that goes with it, and make sure that the new rules work with the type of adventures we want to print. If all of that is favorable, the earliest Pathfinder will switch to 4.0 will be with #13, next Gen Con. If the above conditions aren't met to our satisfaction, Pathfinder will continue using the 3.5 rules. Personally, I'm optimistic that the 4.0 rules are going to be pretty solid.

3: As far as I understand it, 4th Edition will have an OGL element that's at least as permissive as 3rd Edition's.

4: We had our suspicions that 4th edition was coming, and we do have several plans for Pathfinder's future. We can't talk about them yet, though... mostly because we haven't had a chance to look over the 4th edition rules yet.


Thanks for a few straight answers in a time of great confusion, James. We appreciate it and I'm eager to see what the coming year brings!

Pathfinder, 4th Edition, and the Future
7th Son,

Kobold avatar

I'm rather surprised that no one has brought this up yet, and if they have and I missed it, apologies, but the current unfolding of events begs the question....

Will Pathfinder continue to be published in 3.5 edition format?
When (if ever) will it switch to 4th edition?
Is the Open Gaming License even going to be available for 4th edition?
Did our friends at Paizo know this was going to happen? What's the plan?

In retrospect, the cancellation of the license should have been a clear indicator of this course all along.

Dragon Issue #359
7th Son,

Kobold avatar

Nostalgia is eating me up right now.

I've been gaming for about 22 years, and ever since I started, Dragon has been there to offer a connection to the gaming world. I'm glad that Pathfinder will be here to fill the void, but I doubt it will have as much topical information about industry news and other fan-trivia that makes the gaming world feel like a community of common interest.

Going over the top villains, locations and adventures in Dragon and Dungeon sort of makes it feel like we're leaving it all behind, never to be seen again. Maybe it's not, but it's a staple for gaming that for the first time in my life won't be available when I need it. It's sort of like losing an old friend. I hope the community remains in whatever form the current day requires and that we don't lose anything from this incarnation to the next.

Cheers fellas.

vetus amicitia subsisto nobis usquequaque

Where's Wormy
7th Son,

Kobold avatar

Just read the last Dragon. Can't help but feel somewhat delighted that there was so much Trampier homage throughout (D&D Mysteries, Order of the Stick, etc.)

Too bad my dream of a final word via Trampier didn't happen. When pigs fly, I suppose.

The List
7th Son,

Kobold avatar

And 275! A new meaningless world record!

Glad I could bring that to you.

Where's Wormy
7th Son,

Kobold avatar

Erik Mona wrote:
R. Butler wrote:
Erol Otus fans may want to have a look around here

http://www.sloughfeg.com/

to see what he's been up to recently outside the gaming industry


The pictures are all tiny. I'd love to get a look at them, as I'm an Otus superfan.

Who would buy a $10 small book of collected Otus work? I'd love to do something like that.

--Erik


Hey Erik,

You know what I'd really like to buy? Classic 1st edition art, revisited by some of the gaming-art greats. Redrawing some classic scenes with the benefit of years of experience to enhance the effect.

Hell, you could probably get a few t-shirts out of the project too. I'm a sucker for this kind of stuff.

Where's Wormy
7th Son,

Kobold avatar

I'd definitely pick up a copy of that.

Now that Dragon & Dungeon are being laid to rest, it would be kind of cool to have an artist homage issue, for all the great contributors from the past 30 years. Hell, maybe Tramp would even send in the last page of Wormy. :) (wishful thinking)

I might just be a sentimental fool, but I think there's something valuable about preserving and honoring these guys. They shaped the way a lot of people think about this genre as a whole.

Who gets paid?
7th Son,

Kobold avatar

Here's the question I need to know to make a decision about where my money and subscription credit is going to go....

Is Paizo independent from WotC? Or are they tied to the publications department (from whence they came?)

'Cause frankly, I want to send a message, and that message is "I'm pissed". I don't want to give WotC my money right now, and I'll be reluctant to do so in the future, too.

I just want to make sure I'm paying the good guys here.

Where's Wormy
7th Son,

Kobold avatar

Since no developments on the Trampier front, I'd note that my other favorite, Bill Willingham, is doing REALLY well with his extremely popular comic series "Fables" (I think published by Dark Horse, but don't quote me). Story is about fairy tale characters living in the real world, complete with their own internal secret government. Worth picking up.

Loved Bill's art back in the day. Lots of the old modules, not to mention original basic set art. Heavy shadowing, but still one of the defining D&D artists for me.

Where's Wormy
7th Son,

Kobold avatar

Sean Glenn wrote:
Stormrunner wrote:
(The following is entirely my own speculation and is not backed up by any sort of evidence...)
My guess is, about this point TSR found out and said "Um, no, WE own the republishing rights to everything printed in Dragon, including the Wormy strip. Any compilation will be done by us, not you, and we will get most or all of the profit. Read your work-for-hire contract." (At the time, authors' and artists' contracts, especially for magazines, were pretty draconian about signing over all rights to the product, in perpetuity, etc.)

Actually, as was back then, and remains today, the cartoonist contracts in Dragon and Dungeon allow for the artists to retain all their rights, and gives them the ability to publish compilations of their work. I'm sure that what Dave ran afoul of was the sheer cost of printing a book, and then the maze of distribution. It's not an easy or fun part of the business.

It's possible that the Wormy cartoon was work-for-hire, since Dave was part of the staff, but my guess is that it was treated like all the other cartoons. Even the covers from that time period are are owned by the illustrators (unless they were assigned a cover as part of their on-staff position).

Sean Glenn
Art Director Dragon and Dungeon magazines


Sean, thanks for illuminating us about that issue. I haven't relented on this topic (call me a fanatic), but it's nice to shave a little bit of the misinformation off the heap of speculation thats cropped up here.

I was wondering if anyone has considered approaching Tramp again about a short return or 1-shot sort of Wormy strip, maybe coupled with some backstory, for one of these anniversary issues. Might be the lure to get Tramp back. I'm doubtful, but this is hope triumphing over experience here.

Any consideration?

Where's Wormy
7th Son,

Kobold avatar

Countess wrote:
Looking over this message board defiantly gave me a feeling of nostalgia. Every time I look at old products, or Dragon’s I’m always filled with a feeling of wispiness. Not only for the TSR products, but even when I look at the adverts for the game from other company’s.
I think I’ll probably get in hot water for saying this, but. . .
I think I’m the only 1st edition gamer that actually DIDN’T like the Wormy comic strip. I just found it to be dull. Still, it had its moments, yet I never fawned over it like others I remember. I guess my heart broke when the “What’s New with Phil & Dixie” was cancelled, and I eagerly read all the new ones that came out a few years ago. Moving into the tail end of 1st ed, and the beginning of 2nd ed, I have to say that I loved “SnarfQuest”. I bought the compiled book of the strip, and was slightly PO’ed when it did not include their adventures in space/sci-fi. My favourite artists of the day were B. Willingham, and L. Elmore-especially his full color painting/drawings.
Oh well, just my two cents
~G

To each his own. I also loved Snarfquest. If you're a fan of Willingham's work (which is my absolute favorite, too, with Tramp coming in second (sorry Tramp!)) He's alive, well, and actually winning Eisner Awards! Check http://www.billwillingham.com/ for more on his comings and goings. Things appear to be on an upswing with his work on "Fables"

Where's Wormy
7th Son,

Kobold avatar

I know it's a pipe dream, but it would have been cool to get him to do another installment for the 30th anniversary issue of Dragon. I doubt he'd do it, from everything I've read about his attitude nowadays regarding the gaming world. :(

Where's Wormy
7th Son,

Kobold avatar

Funny you should mention that... I was thinking a Wormy tattoo would be sweet, too.

You what I'd like? Find someone who can draw to finish the story arc he was near finishing in issue #whatever... Wouldn't be too hard, I'd think.

Where's Wormy
7th Son,

Kobold avatar

Well well well... After a lot of searching, and a little time passing, it seems that Dave Trampier has finally surfaced, if only a bit, in a college newspaper.

http://newshound.de.siu.edu/online/stories/storyReader$1382

Driving a cab, as some have rumored. According to Wikipedia, the picture (first I've ever seen of him) has been confirmed to be the same Trampier that authored Wormy.

I just wish he'd finish the story arc that was close to wrapping up back in Dragon #137.

It's all about closure.

Wish Lists!!!!!!
7th Son,

Kobold avatar

Hey, you know, if you guys like making money, a wish list option sure would be a good idea. Gamers could add stuff to their wish lists, then send a link to family members who could mail-order all the goodies straight from Paizo, and we'd all be sure to get exactly what we wanted.

This would be especially useful given that Paizo sells a lot of things you can't find on Amazon, etc. I remember as a kid how hard it was to get mom or dad or aunt or uncle to get into a store that had what I wanted, and then get them to get the right thing.

Wish list.

Where's Wormy
7th Son,

Kobold avatar

Great Green God wrote:
7th Son wrote:
Who knows... Maybe poking the dog a little more will solicit a response from the comic world's Bobby Fischer. Somehow, I doubt it, but it's so easy to do the poking.... ;)

Poked dogs (espeically older ones) often bite, best to let this one lie and let Erik and the staff handle it.

GGG


True, but sometimes you have to poke old dogs to make sure they're even alive. :) I trust Erik Mona will do what he can within the contraints of his job, but he's got fiduciary responsibilities to the magazine that a jerk with an email account and some free time (like myself) isn't tied down by.

Sometimes I think you've got to let these guys know what an impact they not only had on gaming, or art, or comics, but on people's lives. I didn't realize it until I started looking into this, but David Trampier really effected the way I look at the world. I don't want to sound like an after school special, but there was something about Wormy, for instance, that made me feel like the world was somehow more promising. Monsters going to the pub, and jawing about whatever was in their world seemed hopeful to me, and the sort of meandering easy-going lifestyle that seemed to bookend moments of laborious enterprise in the strip showed me, as a kid, great promise for a 9 to 5 life that I anticipated when I got older.
And the idea of personifying 'critters' like Trampier did really changed the way I ran games, humanized a lot of evil, and I think made me a little more open minded.

And failing the touchy-feely, the art was really really great. The way that Trampier, Otus, Willingham, and others depicted creatures in the early books really created a feel for me, that I still love and picture in my head after gaming for 20 years.

For younger gamers, this stuff sounds like a bunch of bull. Some guy drew a picture, whoopity-doo. But to me, it really defines an era, and when you stop and think about it, this is all going to fade right into the ether within the next 10 to 20 years. Gygax, Arneson, Tramp... all these guys have been around for a while... If someone doesn't address it, document it, and pursue it while they can, it's going to vanish and the stories that we get second hand from anonymous friends of friends are going to be the only record of what happened with the foundations of gaming.

We're still close to it. Too close to consider it valueable right now, but as these artists and writers and thinkers start to die off, we're going to regret we didn't try to benefit from their presence, knowledge, and experience while we had the chance.

I'm determined to do what I can, as just some guy, to get the information out there. And if I get bit in the process, so be it. I'll have tried.

Of course, if Erik and other skilled diplomats are willing to carry the torch for the Gaming History Crusade, I love watching other people work. :) It's just the doing that's the thing.

Where's Wormy
7th Son,

Kobold avatar

Marc Chin wrote:
7th Son wrote:
Oh, clearly that's the right thing to do...
Of course, that doesn't mean we'll do it. :)
Perhaps, even better, is to go on without him, and maybe let him come to us.
Check out the Wormy 2000 page:
http://www.angelfire.com/ok3/wormy/wormy2000.html

Really, though, for exactly the reason that Aberzombie notes, the younger generation of gamers has no exposure to Wormy, which I think is probably one of the coolest comics to come out of Dragon. A compilation would be great, and I'm not sure if WOTC/HASBRO/DRAGON/PAIZO/ETC need a release to make that happen, or if someone could pick up the torch without his input or consent.

Anyone up there know?


That Wormy2000 page was small beans - I doubt that web page had been updated since 2001;

I think what will happen to D. Trampier and his work will be that he and 'Wormy' will be a fond legend passed down from 1st generation gamers on down to their children and grandchildren...

Old issues of 'Dragon' will become the Gutenberg Bibles of their kind, the strip will be reproduced as much as possible without any legal permissions (since Dave didn't give any) and it will live on as contraband among loyalists who appreciate humor and art ahead of its time, much in the way that Andy Kaufman is revered by fans of comedy ahead of its time.

That's as far as it will go.

Twenty more years from now, 'Wormy' will be the insider's catch phrase that separates the Golden Age gamers from the young kids of the current time.
M


Ah, that could be. I'd hate to roll over so easliy, however. Now's the time to try to get these guys to come back and do what they do best. It's truly a shame that Trampier has thrown his hands up at it, and apparently also at art in general, if he really is just driving a cab. Nothing on the net about other products he might have put out.

I think Wormy had enough charm to it that a new franchise would be worth digging up, whenever the intellectual property becomes available. You're right that the Wormy 2000 was apparently abandoned, but a project would be worth pursuing, if someone had the talent (sadly, not I). As for copyright issues, I'd produce it for free and wait for the cease and desist, which wouldn't come because no one cares (especially not Trampier, apparently).

Who knows... Maybe poking the dog a little more will solicit a response from the comic world's Bobby Fischer. Somehow, I doubt it, but it's so easy to do the poking.... ;)

Where's Wormy
7th Son,

Kobold avatar

Oh, clearly that's the right thing to do...

Of course, that doesn't mean we'll do it. :)

Perhaps, even better, is to go on without him, and maybe let him come to us.

Check out the Wormy 2000 page:

http://www.angelfire.com/ok3/wormy/wormy2000.html

Really, though, for exactly the reason that Aberzombie notes, the younger generation of gamers has no exposure to Wormy, which I think is probably one of the coolest comics to come out of Dragon. A compilation would be great, and I'm not sure if WOTC/HASBRO/DRAGON/PAIZO/ETC need a release to make that happen, or if someone could pick up the torch without his input or consent.

Anyone up there know?

Where's Wormy
7th Son,

Kobold avatar

Alright,

I've been reading Wormy from start to finish via the Dragon Magazine CD-ROM archive, and then started poking around to find out if there was a printed archive from Dave Trampier (In some of the issues that were printed around #90 or so, there is mention of a compilation by way of advertisement on an adjoining page).

So, as I look into it, it seems that two things are clear:
1) Dave Trampier is loved by a massive amount of people for his artwork and storytelling ability
2) Dave's falling out and subsequent "vanishing act" are the subject of much consternation and no small mystery.

Being that I can't leave something like this alone, I start sniffing around.

Now, on the WOTC FAQ page, there is some mention of Trampier being alive and well, but disassociated with the gaming community (and clearly choosing to live in anonymity, to at least some extent).

Ok, so alive = good. Where, how to contact, and the utility of making that contact, not so clear. Still looking into that. Erik? Any insights? Is this best left untouched?

SO then I ask myself, why the sudden breaking off? I find the following letter at http://www.yamara.com/yamara/rfw/rfw2/rfw2pg3.html#lettres

It reads as follows:
"
Subject: Trampier
Date: 13 Aug 99

I accidentally stumbled upon your essay on the Trampier mystery. I find it all rather bizarre, but events around Dave always were.

Though I always acknowledged Dave's clear talent, I must admit I never picked up on the subtexts in Wormy you've described. In hindsight I see what you mean, though I'd have to look more closely. But I have to seriously wonder if Dave consciously inserted all those arcane messages, references to his audience's escapist tendencies and such. It might have just been his artistic sensitivity and the zeitgheist.

It's been a long time. I had forgotten about Dave and Wormy, but they do merit attention.

I might be able to fill in a few voids in the story.

Many TSR people used to hang out at this seedy but happening tavern in Lake Geneva called "Jane's". It's long gone now, but way back when its bathroom's walls were completely graffittied with Dave Trampier's and Tom Wham's artwork -- it was amazing. Gary Gygax also was known to hang out there occasionally. Jane's catered to a kinda' rough crowd, but it was a VERY interesting place-- full of curious goings on. It was not for the faint of heart.

Back then (in TSR's protean days) Dave Trampier, Tom Wham and Kim Mohan were all friendly with one another.

Tramp caught me in a bar one night (not Jane's, it was closed by this time) and he was raving. Don't get me wrong, I like eccentrics and idiosyncratic characters, but Dave seemed wacked out of his mind-- paranoid, delusional or something (not just drunk, though he may have been); he was very agitated. I could hardly make sense of what he was trying to tell me-- it was all so incoherent and in many cases just wrong-headed (contrary to certain facts I was privy to), but none-the-less he was rather insistent. I subsequently got the impression that this agitated state of mind Dave seemed to be in wasn't an isolated incident, but reflected a more general problem he was having. I suspect that it complicated his involvement with Dragon Magazine. Dave's reality seemed to be all his own at that time. He was being extremely creative and diligent in his artwork, but he chafed at or ignored many of the conventions and compromises the professional world demands of creators. Well, bully for him. I appreciate the dilemma he likely faced.

I think there was suppose to be a big Wormy compilation that fell through too. Seems to me Dave was counting on that and he was very disappointed when it didn't happen. Dave's uncompromising, somewhat confrontation attitude must have contributed to his book's demise. Whereas, Kim and he once were on social terms, by then I don't think they got along with each other very well if at all.

Name withheld by request. Aetherco has been able to substantiate the source of this letter as a TSR insider, but not, of course, whether any of the details are true. David Trampier remains missing."

I dunno... It seems a shame to allow Trampier to slip off into subculture history, and while he's probably in his 50s or 60s now, what better time to reclaim your empire?

Any other insights? I'd love to see more on this.



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