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Cory Stafford 29 wrote:How so, the judgements are swift actions and almost as good as the spells, plus inquisitors get bane at 5th level and have much more skills.
Swift action Divine Favor with Fate's Favored bosses judgement at pretty much all levels. Also Inquisitors only have very few uses of Judgement, less than warpriests have fervor and pearls of power. It isn't until Bane comes around that Inquisitor's become a powerful damage dealers.
Another considerable difference between Inquisitor and Warpriest is that while Warpriest can make all kinds of combat styles effective Inquisitor is more or less forced to choose a single weapon style (Two handed, One handed with shield or Archery) due to how powerful bane is.
They both have rather crappy action economy as they have multiple abilities which require swift action activation.
the fact you got several use fro your swift actions is a power house - not a drawback.a cleric need 2-3 rounds before he can march into combat (the Evangalist + glory domain is the exception here. )
war priest are amazing. better than most other melee \ range classes by far.
you can full attack, AND slowly add spells like divine favor, power, energy resistance, shield of faith and more.
your weapon are top notch - all the time, with greater magic weapon and sacred weapon. you can attack with a needle and do a great sword base damage - opening a very solid vital strike path.
you got free feats of fighters with bab pre-req, heavy armor and shields that you can ALSO buff, great archtypes like a full cavalier-type, and much much more.
you can even heal a bit.
only the magus is as versatile, and he top the war-priest damage wise, but cant off heal or tank.
the ONLY lacking thing are special spells like fly, heroism, blink, mirror image and displacement that are the thick defence layer of magus, but those can be bought with scrolls etc.