|Paizo Pathfinder® Paizo Games|
|About Paizo Messageboards News Paizo Blog Help/FAQ|
A dip into a monk (martial artist if not lawful ) is handy if you up the wisdom.
My druid 9, mm monk 2 is a tank heaven.
If you already taking dodge mobility, take spring attack. And shadow eldrich heritage.
A few tips:
Much depend on role and the group...
Wintermoon was my battle cleric with full plate and shield.
2 more options:
Another, saurian druid. Summon focus tank that focus on control and grapple to tank the foe.
All are bothered by it. Especially tjr fighter.
And btw - the wizard isnt OP, he is at least not well defended...
you cant really stop him. as nothing in the roles \ FAQ forbit it.that is why i am saying a magus is TOO strong.
i'll add some info.
another thing, magus has the whole spell list, like a cleric.
Dragon. So its a class skill, charisma ans full ranks..also, he has caster levels.
versatile is a matter choice. dont optimize. choose feats and spells for RP .
keen - was a special weapon given by DM, not bought.
magus is int\dex based. he has str of 16 with a belt, dex of 16-18, ont of 18, con of 12 and toughness.
AC is : breast plate, mithral +2 (8) + 4 (dex) +2 (ring) +1(natural) = 25 pre spells.
Diego Rossi wrote:
not true.the ranger has +1 keen bow.
the magus has +2 scimitar that he makes +4 keen.
base BAB 9 + 1 (bow) +2(bard) +4 (dex) -3 (deadly aim) -2 (rapid shot) +1 (haste)+1 (30' range) = 13/13/13/8. favorite enemy can alter it.
totally disagree here.who else has commune and divination? unless the DM is a hard-head, it can be the best adventurer problem-hint provider out there.
summons - are amazing.
i agree the stacking roles for buff suck. it is a shame at med-high level, the best buff spells like shield of faith only add 1-2 more, as all have minor rings already - but be creative.
i use shield of faith.... on summoned creatures, making them last so much longer.
Diego Rossi wrote:
3: point blank
5: boon companion
6: imp precise shot
9: rapid shot.
next lvl = manyshot.
ok, a few things i gathered.
the outcome is a big gap of hp pool in damage,
support is a big word.
a few options:
another way to go, is be a caster, evangelist. buff, summon, save or suck spells and use items .
it all depends on your other team-mates.
lvl 9 magus can add +3 worth of enchants with a single swift action...making his scimitar +5 to hit all or adding keen (+1), shock, flame etc...
totally missed that part!
weapon is only +2, the magus add +3 at this lvl... so he add flame, shock and keen...we have more than 1 fight a day, and more than 1 monster, but the magus is a 1 round = 1 monster dead. every round.
with nice protection spells and more.
our group has a bard, cleric caster-summoner, 2 kukri fighter, archer ranger and the magus. we are lvl 9.
the magus is WAY WAY better than all when combat starts.
it feel's useless to do anything other than heal and keep him alive.
we mostly have bard song, and haste form the bard.
than he attack again, using a swift action to add extra 4d6, so his attack is 7d6+7.
and last 2 attacks are 3d6+7 (all with crit of 25%..)
thats... like a charging cavalier but without a charge...
Kirth Gersen wrote:
Its ok. I try to use auto writing but the foogle phone is a poor keeper.
English isnt my natural writing...far from it.Sorry it doesnt suit you... My mind set was to offer another view or advice.
Also, bettrt fun, thats what spells, spell resesrch and such are therr.
Command someone to approch the 2 handed barbarrian.
Fun is versitile, is not doing 100 damage a round...
Clerics are amazing.
Domains give +9/13 to all cha skills!!! You git diplomacy of 23, and perform better than a bard.
Lower lvls, write scrolls of protection from evil and shield of faith and always buff and summon.
Oh, forgot, plane shift = we can rest when needed. Later on, i will creste us a demi plane to hide in....
My cavalier shade is differant. Why skip the mount?
can you summon a bralani in wind form and not human form?
Wind Form (Su) A bralani can shift between its humanoid body and a body made of wind and mist as a standard action. In humanoid form, it cannot fly or use its whirlwind blast. In wind form, it functions as if under the effects of a wind walk spell. It can make slam attacks and use spell-like abilities in either form. A bralani remains in one form until it chooses to assume its other form. A change in form cannot be dispelled, nor does the bralani revert to any particular form when killed (both shapes are its true form). A true seeing spell reveals both forms simultaneously.
here is the best "combo style" i could master:
lvl 2 :v
lvl 3: monk of maneuvers
lvl 7: cavalier 3
lvl 8: cavalier 4
lvl 9: cavalier 5
lvl 10: cavalier 6
I used and tryed with great results 3 builds:
2. Battle oracle aasimar. Huge cmb, no trio is still full caster...
3. Cavslier with tandem trip ac.
Well it strikes as a spell not as a creature and it seems really similar to spiritual weapon which is effected by inspire courage as explained in this faq
nice!so, with our bard - this spell aint bad.
lvl 4 that can :
1) block a passage and cant be harmed
2) flank - adding +2 to the fighter
3) can reach the back area to attack the back caster
4) with a bard, has nice to hit and doing 1d10+3+2 damage.
it's a nice spell - not over powered but nice
The chain has reach, can be any where in range( mid air?) and can drag and reposition / action of moving target that dont provoke.....
Taking more focud on summoning.
Is a bit more wisdom worth losing dex (init, ac) and str (to hit and dmg as a will fight 20% of the time)
How is a bralani even close?It got 2 ligbting bolts and a bow.
Healing be can heal 3d8+6×2 or avg of 36.
The agathion on the other hand :
with NG sacred summon it's a sdandard lvl 5 spell to bring a creature that can :
wow.... just... wow of a feat.