as title says I'm here to share a different concept of prestige classes, which is in practical a new Base Class:
The Prestige Trained (name is awful)
The purpose of this class is
1) having fun and enjoy Pathfinder gaming
2) convert a prestige class into a base class, which can have its own fun and impact
3) having fun and contribute and enjoy Pathfinder gaming
Here is the class, written [irony]intentionally [/irony] in arcanic and cryptic eenglisc (seriously, sorry in advance for my illiteracy):
LV Bab T R V Speciale
1 * * * * association,feat,basics(1°),
2 feat,extra lesson
3 extra lesson
5 extra lesson
7 extra lesson
9 extra lesson
11 extra lesson,prestige master
13 extra lesson
15 extra lesson
17 extra lesson
19 extra lesson
20 basics(10°),prestige legend
Association: beginning from the first level, the PT chooses a prestige
class, to which she will refer to from this point on. This selection
determines PT's base attack bonus, class hit die, selection of
abilities and number of ranks gained per level as well as weapon and
armor proficiencies and finally the name of the PT. If the prestige
class chosen has no ability selection, the PT treats as class abilities
all the abilities that are mentioned in the prestige class description,
along with those that are part of the requirement. Same goes for
weapon, armor and shield profiency, except that the PT is at least
competent in using the Wizard's weapon selection.
The Prestige Trained also strictly aderehes to moral codes or guild or
philosophical and ethical thoughts that are normally part of the
prestige class requirement. The same restriction applies also to
alignment, which can't be more than one step from the prestige classe
alignment requirement, and as for spellcasting the Prestige Trained is
limited in casting spells that have an alignment descriptor different
from hers, much like a Cleric or Druid. She must take whatever
religion, deity, pantheon and other phylosophies the prestige class has
and she loses her abilities much like a paladin does if he does not
respect his code. As the Paladin, an atonement spell can restore the
The Prestige Trained must also respect the alignment restriction of the
base classif she obtains a class ability that's normally tied to him.
For example if she gains Rage, she must be chaotic as a Barbarian.
The Prestige Trained cannot multiclass with a prestige class, but can
start as a Prestige Trained of that prestige class, treating this as a
totally different class as much as a fighter and a rogue class are.
Bonus Feat: the PT gains a bonus feat at 1st level, which must be one
of the feats that are normally requirements entries for the prestige
class. This does give the PT the chance to ignore feats requirements.
She gains another of those feats at 2nd and every four levels
afterward. If there are no more eligible feats, the PT may choose any
feats she qualifies for.
Basics: at every level indicated on the table, beginning from 1st the
PT gains knowledge of better training. She can choose from one of the
class abilities available on the first level of the prestige class
associated, gaining that ability and using her total PT as her level
for determining all variables and numerical advancement.
She must choose a feature that does not require other class abilities
to function, neither feat requirement. If she can't select a class
feature with this method, the PT can still take an illegal feature and
start using it only as she gets all the requirements needed.
The PT uses half of her level to determine the DC of abilities based on
prestige class level. If a calculation is made using a part only of the
class level, it will use the same formula, except for prestige class
level which is substituted by PT class level.
Class features that have a numerical part, as well as sneak attack or
similar linear damage progression, can be selected once and they
continue to advance progressively. For mechanical part advancement such
as new wild shape forms or extra rage powers or the like, they must be
selected again with a new Basics instance. If a class feature has both
a numerical progression and new mechanics, the numerical part increases
regularly while new mechanics must be selected with the next Basics
selection or with Extra Lesson privilege.
If the associated prestige class has a selection of class features
which can be chosen at a regular advancement, such as bonus feat or
magus arcana, the PT can select those every time she obtains a new
Basics o Extra Lesson feature, ignoring the normal progression and
exceeding the quantity of these features the prestige class would had.
By level 4th the Pt gains a new Basics and can select from 2nd level
class features. Every two level afterwards, she gains a new Basics
feature and the level from which she can select increases by one.
Extra Lesson: at 2nd level and again at 3rd and every two levels from
this point onwards, the PT gains a new class feature taken from the
prestige class associated at level unlocked by Basics. If there are no
more class features electable, she instead gains a Bonus Feat, as
described above. This works like Basics except that the PT does not
increase the prestige class level she can choose features.
Spellcaster: the PT gains caster levels beginning from the first level
if the prestige class has a spellcasting progression, trading first
level Basics for this feature. The PT choose a basic class spellcasting
ability and copy their functioning, if the class chosen would normally
be sufficient to fulfill all the prestige class requirements by only
advancing in level.
The PT inherits the following by the class she mimics:
.magic type, arcane or divine, even alchemical formulae
.alignment spellcasting restriction, as druid or cleric
.rest time, preparation time and how regains spell slot
.new spells learning advancement, both number by level and maximum
spell level known
.caster level and spell selection
If the prestige class refers directly to a key class feature, as it can
be a Domain or Bardic Performance, the PT must choose the basic class
The PT loses Extra Lesson depending on spellcaster class chosen,
effectively trading them for advancing in spellcasting, as the
.spellcaster class with 4th level max spell known, loses 2nd and 12th
.spellcaster class with spells up to 6th level, loses 2nd,8th and 14th
.spellcaster class with spells up to 9th level, loses 2nd,6th,10th,14th
If the prestige class advances in more than one spellcasting class, the
PT can gain a second spellcasting class, by forfetting her Bonus Feat.
For every Bonus Feat she trades in, the PT gains an effective level
advance in one of the spellcasting class she has. She cannot have a
spellcasting level higher than her PT level for any reason.
Every tyme she advances a level in PT, she chooses what spellcasting
level to increase.
Finally if the prestige class associated has its own spellcasting
progression and caster level abilities, the PT advances in it as
described before, except that she only gains spellcasting augments at
the 1st level and every two levels thereafter and using her total PT
level as the caster level.
Prestige Master: by level 11th, the PT becomes a master of prowess and
can start teaching her profession. She chooses a number of students
equal to her Charisma modifier. The training takes a month to be
completed with at least 8 hours of physical and mental excercise per
day, both for the master and the student. Finally, the apprendists
gains a level of PT associated in the prestige class chosen by the
master. First level npc, pc or monster with one hit die can substitute
their level for this. This ability represents the background
preparation every PT receives.
Prestige Legend: by level 20th the PT can select instead of the Basics
advancement of this level, one from the following:
.assassination, as ninja or rogue advanced talent, choosing between
Charisma or Intelligence and requiring only a standard action of study.
.weapon mastery, as fighter cap ability.
.metamagic mastery, as universalist wizards, except consuming always a
.immortality, the PT does not advance in age anymore. Should the PT
die, she reincarnates 24 hours after up to 1 mile of distance from the
point of death, with two negative levels. If she dies again before
removing them, she dies forever.
.solemn master, her prestige master class feature advance. The time to
train is reduced to 1 day of 24 hours of continuos training and
students gain immediately 5 levels of PT. Additionally, the number of
students she can train is increased by half of her level. If this class
feature would be used in actual gameplay, the PT can only have half of
his level + her Charisma modifier of students at a time, treating them
as extra Followers of the Leadership feat.
The key of this class is the Association class feature, which links the Prestige Trained to the prestige class you are considering. Take these easy steps to do this:
1) keep this open or the google document
2) open the prestige class you are focusing on
3) write down a progression of feats and features you are going to take
4) create the character
5) compare it to others or try it against any challenge and post reports!
So, what to do next? Have fun trying to build various PCs or NPCs, at what level you prefer, having the Prestige Trained as one of his or her classes. I wish you enjoy this as I.
This class is bad written!
Yes it is. So don't waste time on this if you're looking for an easy-readable post.
This class is notbalanced/broken/overpowered!
Yes it is. For class balance wait for 2.0 edition or just add random 'cant exceed X', 'cant take Y' or 'giveaway Z feature' that always work well. I trust you.
This class is too way complicated!
Yes it is. Just relax and focus, I'm sure that if you want you can do it.
This is the same as X class from Y!
If it does, we had the same great idea! No one is omniscient, you will have to trust me when I'm saying that I don't spend time stealing ideas around and that's only the product of my work.
I don't get it!
Try intepreting. And ask. Maybe because of first FAQ.
I'm not taking all features the prestige class has
That's not intentional and for sure not intended, so I must work on it if you find any.
One last word
I'm not a publisher, neither a game developer, just a gamer as many. If you do like the concept and think it can have some potential, work on it and please let US know. Be critical, be pro-positive.
Post any, if you have time to. For fast and better comprension, use spoilers or bold text or italics, whatever, to distinct the build posted, the suggestions/criticism and questions.