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2 people marked this as FAQ candidate.
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I hope this is the right place to post this, I couldn't find any other threads that discussed it.
As an aside, LOVE the APG, kudos to the Pathfinder folks who wrote it.
The feat reads:
Racial Heritage
The blood of a non-human ancestor flows in your veins.
Prerequisite: Human.
Benefit: Choose another humanoid race. You count as
both human and that race for any effects related to race.
For example, if you choose dwarf, you are considered both
a human and a dwarf for the purpose of taking traits, feats,
how spells and magic items affect you, and so on.
The way I read this is that I create my human character, get all my human traits (including the +2 for "varied nature"), then pick my feats and if I pick something like Half-Elf or Half Orc, I get another +2 "varied nature" (total +4)...
I am not sure this feat was meant to be this powerful (in the case of HE): +2 ability score; Low-light Vision; Bonus Feat (basicially free); immune to sleep; +2 perception; and either an additional +1hp or +1 skill point. Seems out of balance compared to the other feats.
With a starting ability score of 18 (through point purchase), I was able to make a character with a level 1 Charisma ability score of 22, which seems high. Just looking for thoughts on this, if I have misread this. Any feedback would be great. My GM will likely have some things to say as well, but I wanted to get a variety of answers.
Maybe we should add,"Through your your years of adventuring, you discover that you are not a standard sample of your race. You discover that your heritage closely resembles some non-humans you have met. You cannot take this feat at character creation."
Thoughts?