Dang Master MPCampbell. Looking at each of your character sheets is like finding an amazing piece of art!
Everything seems fine with adding Arabeth, though I thought I'd taken the Trait 'On the payroll' *Shrug* T'is the DM's call.
Much cheers to all and best wishes for things all things festive or otherwise.
*Bows* To DM Stalwart.
I apologize for the confusion. It's something I've manged to do to my DM CaptainWombat as well. *Blushes*
My point is kind of that...the person the creature was might not be current.
Perhaps such a thing might be portrayed as flash-backs...or night-mares?
For our perusal, please look at Grrazz => Grrazz game
There is another example of a 'monster' character I am playing.
I apologize for my 'vagueness'...I am just kind of finding 'coming to' a character (Or concept) for your game offering up too much choice. =D
DM Stalwart wrote:
@Xane: You might want to reread the first post.
Sorry, just showing a 'Monstrous' character I have running in a game.
Though, I must admit, I have no real idea for a character back story for your campaign.
A Drider is a creature that has been 'changed monstrously' by a society. The legend of the Scilla (And the classical Medusa) are types of changes wrought by gods on beings/people.
The gloom of the hallway was strobe'd with brightness as a bolt of lightning joined from Mithros' outstretched finger to Tamarek's battered form. The Paladin dropped to their knees, pain wracking their body as the power surged through their frame, muscles contorting under the onslaught of power.
With labored breath Tamerak closed his eyes, pushing the aches and smells and such from his mind as he sought an inner place. The myriad cuts and contusions, which had been oozing blood, began to fade and close. The paladin felt strength return to their sword arm, though the effort of drawing upon their god's power left a certain emptiness within themselves.
*'The link with the fates is gone for the day'* The though came to Tamerak but was quickly replaced with *'May it be enough'*. Gripping his weapon firmly again the Paladin rose to his feet even as yet another bolt of arcing glare surged between the pair of combatants causing Tamerak to stagger backwards under the onslaught. Mithros had used the Paladin's moment of calm to continue working towards his own ends.
The wizard chuckled, seeming amazed at the Paladin['s resolve, even as he finished a second evocation and a great, faint glowing palm appeared in the corridor space between them. It manifested just in time to halt the Paladin's rush to come to grapple with their spell slinging foe. Tamerak cursed, knowing that the previous bolt of lightning had delayed him enough that the wizard could mount yet more defenses.
He swung mightily at the magical barrier, his sword hitting something twice though with no real measure of impact or resistance. Even as the Paladin flailed vainly at his magical barrier, Mithros took a few steps back, dragging the hem of their cloak away from their feet and the slumped forms strewn there. Barely bothering to note the Paladin's progress against their current spell Mothros began another invocation, this one causing the hair to rise upon the nape of Tamerak's neck even as distance and muffled as the words were by the distance and intervening arcane.
With the last motes of magic spent the bodies aout Mithros' feet began to stir. As the fallen frms of Tamerak's friends crawled slowly, as if in some sort of pain, to their feet and turned glassy eyes towards the Wizard.
"No!" Tamerak screamed upon seeing his friends begin to rise as undead.
"I swear! I will destroy you! You foul creature!" The Paladin yelled, their voice cracking with grief.
Mitrhos ignored the paladin's taunts, still focused upon the last moments of the spell as he commanded the newly risen zombies to attack the paladin.
Um...how's that? Hope it helps. :)
I have had many PM's with the Dm about Suny's character and agree that toning down some of her behavior so as not to derail/distract/etc the goings on of everything else is a good idea.
Which does not mean I don't keep having fun and such with descriptions and actions. (^_^)
Um...the level eight ability would be describing what the "Large" evolution does to the Boordlord's eidolond(s)
As in...A normal Summoner would spend the points and get one large eidolon. The Broodlord spends the evolution points and gets two medium/Or four small/Or one medium and two small. Hence the 'Large' evolution for the Brood lord acts as increasing the brood.....not enlarging the eidolon.
My question pertains just to the size. As you pointed out, when ever the Summoner gains a new level they can make the size of their eidolon different. Noramlly to make/take a normal eidolon(Which starts at medium. Its default setting, if you will) down to the 'small' size costs an evolution point.
The Summoner can spend this point at first level as they determine the traits/feats/abilities of their eidolon if they wish. Then at 2nd level shift it back to medium.
In effect the Broodlord is getting two evolution points for free as they gain two small eidolons (Though the rules are obviously trying to 'halve' a normal, medium sized eidolon).
Or is my mind taking me into strange and distant places...?
Okay....the rules read that at 2nd level the Broodlord has/gets two small eidolons.
My question is:
Can the Summoner spend evolution points to make one or both small eidolons medium.
If so, what's the cost etc.
Wishing all a very wonderful day.
Dotting for interest.
Of a point...But the Nosferatu (sp?) as printed in the Bestiary 4 can not create spawn..... So...some variation on this theme? The characters are some weird sort of 'one off' prodigy of some mad Nosferatu Alchemist?
You awaken in some sort of lab (upon a slab or in a vat, your choice)...