Pathfinder Society Organized Play Factions
Andoran
The Andoran faction attacks its enemies from within. They find dissidents, freedom fighters, and revolutionaries among the populations of their foes and offer them the covert aid, equipment, funds, and intelligence they need to topple tyrants. Missions assigned to Andoran faction members tend toward helping sympathetic groups within the other factions, though anything that shakes a tyrant's power is a worthy cause for an Andoren to lend himself to.
Read more about the Andoran faction here.
Cheliax
Chelaxians are masters of seduction as well as pain. They bring their enemies to heel with promises of aid, riches, and glory, but keep them in line with cruel lashes and hellfire. The Cheliax faction wins others to its dark cause with temptation. Lust, power, riches, vanity—the Cheliax faction offers all, and caters to the sinful nature in every man to bring him low. But if a foe cannot be seduced, he must instead be scourged. Many missions of the Cheliax faction involve tempting upright people into darkness and vice, and then threatening to expose their sins unless they aid the empire as dutiful agents. The tricks of devils have claimed men's souls since time immemorial, and the denizens of Hell serve the Cheliax faction well in its quest for control of Absalom.
Read more about the Cheliax faction here.
The Grand Lodge
Absalom's Grand Lodge draws Pathfinder agents from all corners of the Inner Sea and beyond. Adventurous souls flock to the Society's vast complex of towers, libraries, reliquaries, and museums to train, research, and trade stories of life in the field. Consequently, Pathfinders from all walks of life hold the Grand Lodge of Absalom in high esteem and consider it home. Within its walls, a cadre of masked leaders—the Decemvirate—guides the Society's global activities from within their eyrie, Skyreach. Other Pathfinders may give their allegiance to foreign nations or religious factions, but members of the Grand Lodge faction give their loyalty to the Ten and the Pathfinder Society itself.
The Lantern Lodge
Standing as a bridge between the Inner Sea Pathfinders and new Pathfinders from the lands of Tian Xia, the Lantern Lodge seeks to combine two traditions of knowledge. Most Tian Pathfinders operate independently from their brethren, but recent events have brought Pathfinders from both sides of Golarion together. The Lantern Lodge represents Tian interests in the Inner Sea region, ensuring that Pathfinder Society agents far to the east of the Decemvirate's direct views are considered in organization-wide affairs.
Osirion
For centuries now, the other powers of the Inner Sea have disregarded Osirion as an impotent nation of conquered people. Osirion wouldn't have it any other way. Since the Ruby Prince ascended the ancestral throne, Osirion has been gathering its power and preparing to make a bid for supremacy of the Inner Sea.
Read more about the Osirion faction here.
Qadira
The Qadira faction seeks trade and economic advantage above all else. They seek to break their enemies' monopolies and enforce their own. They offer wares and goods no one else can supply and destroy competition with a ruthlessness that puts the devil-bowing Chelaxians to shame. Qadiran missions involve a greater plan, usually embarrassing or defaming an economic rival or ruining another nation's trade.
Read more about the Qadira faction here.
The Sczarni
The ports and tradeways of Varisia are not enough for the Sczarni, a loose association of crime families that has turned its attention to Absalom and the riches of the Inner Sea. The Sczarni and their allies see the Pathfinder Society as a tool for control of Absalom, and a source of near-limitless wealth. They count among their numbers smugglers and swindlers, murderers, thugs, and thieves.
The Shadow Lodge
For centuries, the Decemvirate sent Pathfinder Society agents of varying skills and competency to far-flung lands in search of artifacts and dangerous knowledge. Over time, these leaders distanced themselves from the rank and file field agents, and soon began to forget what it truly meant to be away from the protective sanctum of Skyreach in the Grand Lodge of Absalom. Many members of the Society became bitter and disillusioned, and in 4710 ar, splintered away and demanded that the Decemvirate and their venture- captain representatives not forget those that serve them.
The Silver Crusade
Some members of the Pathfinder Society look upon recent events with dismay. The rampant infighting that has ceased still has a chance to re-emerge. On top of that, the actions of a few greedy and selfish members have besmirched the Society's name. In response, the Silver Crusade faction formed, determined to root out undesirable elements within the society and spread the cause of good through the Inner Sea—and beyond.
Taldor
Taldor's strategy for seizing control of Absalom lies in turning its enemies against one another. Misdirection and psychological warfare are the orders of the day. taldan missions might involve sparking old enmities between Qadira and Osirion or driving Cheliax and Andoran to rekindle their old war. "Sick the wolf on the tiger and the hunter's work is done" is an old Talda saying.
Read more about the Taldor faction here.