School enchantment (compulsion) [mind-affecting]; Level antipaladin 1, bard 2, druid 2, inquisitor 1, paladin 1, ranger 1
Casting Time 1 minute
Components V, S, M (a swatch of black cloth)
Range close (25 ft. + 5 ft./2 levels)
Target one indifferent or friendly animal
Duration 1 hour/level
Saving Throw none; Spell Resistance yes
You instill the target animal with the combat training general purpose (see the Handle Animal skill). This supersedes the animal's previous trained purpose and any tricks it knows. When the spell ends, it reverts to its previous trained purpose and known tricks.