School divination [evil]; Level alchemist 2, magus 2, wizard 2, witch 2
Casting Time 1 standard action
Components V, S
Target one dead spellcaster
Duration 24 hours
Saving Throw none; Spell Resistance no
By consuming 1 pint of blood from a spellcaster killed within the last 24 hours, you can attempt to learn a spell that spellcaster knew. Select one spell available to the dead spellcaster (this must be a spell on your spell list); you gain the knowledge of this spell for 24 hours. During this time, you may write it down (or teach it to your familiar, if you are a witch) using the normal rules for copying a spell from another source. Once you have learned it, you may prepare the spell normally.