School transmutation; Level sorcerer/wizard 2, witch 2
Casting Time 1 standard action
Components V, S, M (a few drops of liquor)
Range close (25 ft. + 5 ft./2 levels)
Target 1 loaded firearm
Saving Throw Will negates (harmless, object); Spell Resistance yes (harmless, object)
Ammunition currently loaded in the target firearm is less prone to misfire. Decrease the misfire range by 1 + 1 per five caster levels (maximum +5, minimum misfire 0) for the ammunition currently loaded into that firearm.