School evocation [fire]; Level sorcerer/wizard 2
Casting Time 1 standard action
Components V, S, M (pinch of saltpeter)
Range medium (100 ft. + 10 ft./level)
Target one creature
Saving Throw Fortitude half and Reflex (see description); Spell Resistance yes
You point your finger at a creature, causing it to spontaneously burst into flame. The target takes 3d6 points of fire damage and catches on fire. A successful Fortitude save reduces this damage by half and prevents the target from catching on fire. Each round on your turn, a burning target can attempt a new save to extinguish the flames (DC equal to the DC of the spell); otherwise it takes another 1d6 fire damage.