Touch of Fatigue
School necromancy; Level sorcerer/wizard 0
Casting Time 1 standard action
Components V, S, M (a drop of sweat)
Target creature touched
Duration 1 round/level
You channel negative energy through your touch, fatiguing the target. You must succeed on a touch attack to strike a target. The subject is immediately fatigued for the spell's duration.
This spell has no effect on a creature that is already fatigued. Unlike with normal fatigue, the effect ends as soon as the spell's duration expires.
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