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Poison

School necromancy; Level cleric 4, druid 3

Casting Time 1 standard action

Components V, S, DF

Range touch

Target living creature touched

Duration instantaneous; see text

Saving Throw Fortitude negates; see text; Spell Resistance yes

Calling upon the venomous powers of natural predators, you infect the subject with a horrible poison by making a successful melee touch attack. This poison deals 1d3 Constitution damage per round for 6 rounds. Poisoned creatures can make a Fortitude save each round to negate the damage and end the affliction.