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Hide from Animals

School abjuration; Level druid 1, ranger 1

Casting Time 1 standard action

Components S, DF

Range touch

Targets one creature touched/level

Duration 10 min./level (D)

Saving Throw Will negates (harmless); Spell Resistance yes

Animals cannot sense the warded creatures. Even extraordinary or supernatural sensory capabilities, such as blindsense, blindsight, scent, and tremorsense, cannot detect or locate warded creatures. Animals simply act as though the warded creatures are not there. If a warded character touches an animal or attacks any creature, even with a spell, the spell ends for all recipients.