Symbol of Fear
School necromancy [fear, mind-affecting]; Level cleric 6, sorcerer/wizard 6
Components V, S, M (mercury and phosphorus, plus powdered diamond and opal worth a total of 1,000 gp)
Saving Throw Will negates
Note: Magic traps such as symbol of fear are hard to detect and disable. While any character can use Perception to find a symbol, only a character with the trapfinding class feature can use Disable Device to disarm it. The DC in each case is 25 + spell level, or 31 for symbol of fear.