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Hunter's Howl

School necromancy [fear, mind-affecting]; Level ranger 1

Casting Time 1 standard action

Components V, S

Range 20 ft.

Area 20-ft.-radius burst

Duration 1 round/level

Saving Throw Will negates; Spell Resistance none

With a single primal howl, you strike fear in your opponents. Until the end of the spell's duration, you treat those affected by it as if they were your favored enemy, gaining a +2 bonus on weapon attack and damage rolls against them, and a +2 bonus on Bluff, Knowledge, Perception, Sense Motive, and Survival checks against them. If an affected creature is already one of your favored enemies, it is shaken instead. This is a mind-affecting fear effect.