Pathfinder Society
menutop

Discuss the Pathfinder Roleplaying Game on our messageboards.

Purchase the Pathfinder Core Rulebook or Bestiary.

Need to report a problem? Please let us know by posting in this thread.

Turtle, Snapping

A thick shell encases this reptile's body, from which only its tail, its feet, and a head fitted with powerful jaws emerge.

Snapping Turtle CR 1/3

XP 135

N Tiny animal

Init –1; Senses low-light vision, scent; Perception +5

Defense

AC 12, touch 11, flat-footed 12 (–1 Dex, +1 natural, +2 size)

hp 5 (1d8+1)

Fort +3, Ref +1, Will +1

Offense

Speed 10 ft., swim 20 ft.

Melee bite +1 (1d3–3)

Space 2-1/2 ft.; Reach 0 ft.

Statistics

Str 4, Dex 8, Con 13, Int 1, Wis 13, Cha 6

Base Atk +0; CMB –3; CMD 4 (8 vs. trip)

Feats Weapon Finesse

Skills Perception +5, Swim +5

SQ hold breath, shell

Ecology

Environment temperate or warm water or shore

Organization solitary or band (2–5)

Treasure none

Special Abilities

Shell (Ex) As a move action, a snapping turtle can pull its extremities and head into its shell. It cannot move or attack as long as it remains in this state, but its armor bonus from natural armor increases by +4 as long as it does.

Snapping turtles are water-dwelling reptiles known for their propensity to bite anyone they deem threatening. Adult snapping turtles are usually about 1-1/2 feet in diameter. A spellcaster who can acquire a familiar can choose a snapping turtle as a familiar. A snapping turtle familiar grants its master
a +2 bonus on all Fortitude saves.

Giant Snapping Turtle Companions

Starting Statistics: Size Medium; Speed 20 ft., swim 20 ft.; AC +10 natural; Attack bite (1d6); Ability Scores Str 8, Dex 10, Con 9, Int 1, Wis 13, Cha 6; Special Qualities low-light vision, hold breath, scent.

7th-Level Advancement: Size Large; AC +2 natural; Attack bite (1d8), Ability Scores Str +8, Dex –2, Con +4; Special Attack grab.

Turtle, Giant Snapping

This lumbering turtle is the size of a house; its head features powerful, razor-sharp beak.

Giant Snapping Turtle CR 9

XP 6,400

N Gargantuan animal

Init +2; Senses low-light vision, scent; Perception +21

Defense

AC 23, touch 4, flat-footed 23 (–2 Dex, +19 natural, –4 size)

hp 115 (11d8+66)

Fort +12, Ref +5, Will +6

Offense

Speed 20 ft., swim 20 ft.

Melee bite +16 (4d6+16 plus grab)

Space 20 ft.; Reach 15 ft.

Special Attacks swallow whole (2d8+16 bludgeoning, AC 23, 22 hp)

Statistics

Str 32, Dex 6, Con 21, Int 1, Wis 13, Cha 6

Base Atk +8; CMB +23 (+27 grapple); CMD 31 (35 vs. trip)

Feats Improved Initiative, Iron Will, Lunge, Skill Focus (Perception), Toughness, Weapon Focus (bite)

Skills Perception +21, Swim +19

SQ armored stomach, hold breath, shell

Ecology

Environment temperate or warm water or shore

Organization solitary or band (2–5)

Treasure none

Special Abilities

Armored Stomach (Ex) A giant snapping turtle's body is difficult to cut through—its stomach gains a +4 bonus to its AC and has double the normal hit points when determining the success of a creature attempting to cut its way free.

Giant snapping turtles typically grow to diameters of about 35 feet and weigh 20,000 pounds.