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Pathfinder Adventure Path #27: What Lies in Dust (Council of Thieves 3 of 6) (PFRPG)

Pathfinder Adventure Path #27: What Lies in Dust (Council of Thieves 3 of 6) (PFRPG)
Paizo Publishing, LLC

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Print Edition: $19.99
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Chapter 3: "What Lies in Dust"
by Michael Kortes

In Westcrown, darkness brings fear and death, the night haunted by the spawn of a terrible curse. Striving to free the city from its decades-old blight, the PCs must reveal a long-buried secret and a treasure locked away for ages.

Their journey will set them against the scum of Westcrown’s underworld, denizens of the haunted night, and the very forces of Hell itself, all in an attempt to rekindle the memories of long-dead spirits with stories still to tell. Yet what those souls reveal might prove even deadlier than the city’s midnight curse.

    This volume of Pathfinder Adventure Path includes:
  • “What Lies in Dust,” a Pathfinder RPG adventure for 5th-level characters, by Michael Kortes
  • Revelations on and rules for joining Golarion’s most feared law bringers, the infamous Hellknights, by F. Wesley Schneider
  • Diverse and exotic treasures recovered from across Golarion by the Pathfinder Society, by Craig Shackleton
  • The unfortunate return of Radovan’s gangster past in the latest chapter of the Pathfinder’s Journal by Dave Gross
  • Seven new monsters by David Eitelbach, F. Wesley Schneider, and Hank Woon

A Pathfinder Roleplaying Game adventure for characters of 5th to 7th level. The Council of Thieves Adventure Path is the first to take full advantage of the new Pathfinder Roleplaying Game rules, and works with both the Pathfinder RPG and the standard 3.5 fantasy RPG rules set.

Pathfinder Adventure Path is Paizo Publishing's monthly 96-page, perfect-bound, full-color softcover book printed on high-quality paper. It contains an in-depth Adventure Path scenario, stats for about a half-dozen new monsters, and several support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the standard 3.5 fantasy RPG rules set.

ISBN–13: 978-1-60125-197-8

Note: This product is part of the Pathfinder Adventure Path Subscription.

Are there errors or omissions in this product information? Got corrections? Let us know at webmaster@paizo.com.


PZO9027


<< Pathfinder Adventure Path #26: The Sixfold Trial (Council of Thieves 2 of 6) (PFRPG) Pathfinder Adventure Path #28: The Infernal Syndrome (Council of Thieves 4 of 6) (PFRPG) >>


Product Reviews (2) Product Discussion (119)

Average product rating: FullStarFullStarFullStarFullStarEmptyStar (3.5) based on 2 reviews


FullStarFullStarFullStarEmptyStarEmptyStar What went wrong?
Reviewer: Charles Evans 25

Despite some neat ideas throughout the adventure, I find this Pathfinder disappointing in terms of presentation, with apparently rushed work and incomplete/missing information. I can only assume that 'What Lies in Dust' was flanked & repeatedly sneak-attack during production by the twin monsters of GenCon 2009 and an office move.
Whilst this might represent average or even good work for another games company, it seems to me to be well below Paizo's usual high standards. :(


FullStarFullStarFullStarFullStarEmptyStar Excellent!
Reviewer: Mikhaila Burnett

This latest installment of the Council of Thieves adventure path comes packed full of awesome. While it is following in the shadow of The Sixfold Trial, it shines on its own merits easily. The Hellknight PrC is well written, the adventuring through Delvehaven is superlatively well written, and downright creepy. And, well, it's just incredibly tightly designed. Major props to Mr Kortes and all the other contributors. Thanks for the great work!

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