Pathfinder Society Scenario #54: Eyes of the Ten—Part II: The Maze of the Open Road (PFRPG) PDF (based on
2
reviews)
Paizo Publishing, LLC
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A Pathfinder Society Scenario designed for 12th level characters (Tier: 12).
The mysteries of the Woodsedge Lodge continue as you and your fellow Pathfinders are sent to devil-tainted Cheliax and the steamy jungles of the Mwangi Expanse to find two missing venture-captains.
This scenario is designed for play in Pathfinder Society Organized Play, but can easily be adapted for use with any world. This scenario is compliant with the Open Game License (OGL) and is suitable for use with the Pathfinder Roleplaying Game.
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Part II of the Level 12 Arc takes the momentum of Part I and ramps it up, never losing any bit of steam.
The combat encounters are awesome and terribly challenging, especially when you take into account the different backgrounds players hail from - they only add to increase the challenges you face. I really enjoy how both Parts I and II really make use of making the terrain a part of the encounter - especially when you hit the Mwangi Jungle. Closing my eyes and visualizing how the first fight goes in the Jungle is pretty awesome.
Lastly, thank Sarenrae for the iconic BBEG at the very end. He was a beast of epic proportions, to say the least. I'd hate to run into that monster just patrolling around the Mwangi. In fact, it's a good reason to never go there again! LOL (watch a high level module allow you to take your retired PC back there, UGH)
It was an absolute pleasure to play and was a truly memorable role playing experience that I will not forget.
I got to play this module at a local convention in early December 2010. I had a great time and it is a very satisfying sequel to the Eyes of Ten series.
As I stressed in my review of Part 1, it is best if your GM is well prepared since there are complex battles and intricate plot points.