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Pathfinder Adventure Card Game

Mummy's Mask

The ancient lands of Osirion are blanketed by the sands of time, and eldritch secrets and vast riches lay just beneath the sun-blistered surface. As modern Osirion opens its vaults and tombs to outsiders for the first time in centuries, many of these lost treasures and secrets are now emerging—some more troublesome than others. Hakotep I, a now-forgotten pharaoh, was robbed upon his burial. A secret sect took his heart and his funerary mask, both containing a portion of his soul. Betrayed the chance to pass on into the afterlife during his burial, Hakotep has existed in a state between life and death for millennia. The recent rediscovery of one of these lost soul fragments has allowed the trapped pharaoh to once again work in this world to redress the wrongs committed against him, and a cult worshipping him as a god-king grows in the heart of Osirion. Can a group of heroes brave terrible guardians, foul cults, and the burning sands of the desert to stop the rebirth of this ancient tyrant?

Pathfinder Adventure Path is the premiere monthly resource for your fantasy roleplaying campaign. Every month, the Pathfinder Adventure Path brings you a new installment of a 6-part series of interconnected quests that together create a fully developed plot of sweeping scale and epic challenges. In each volume of the Pathfinder Adventure Path, you’ll meet nuanced characters, visit fantastical locations, face deadly foes, and learn ever more about nefarious plots and an incredible world forged by some of the most popular authors and artists in fantasy gaming. What's more, each Adventure Path also comes complete with new monsters, detailed supplementary chapters on important topics and locations, and fiction in the Pathfinder’s Journal—everything you need to make your campaign rich, detailed, and engaging.

The Half-Dead City

(1 of 6): In Wati, the half city, the church of Pharasma holds a lottery allowing explorers to delve the tombs of the city’s vast necropolis in search of the nation’s lost glories. In the course of investigating dusty tombs and fighting their ancient guardians and devious traps, the heroes encounter a rival adventuring group intent on keeping one tomb’s treasures for themselves. At the same time, the heroes learn that a potent artifact, potentially capable of animating the dead, has been stolen from the tomb. Can the adventurers defeat their rivals, or will they join the undead defenders of the city’s necropolis?

Empty Graves

(2 of 6): Following the opening of its necropolis, the city of Wati is overrun by hordes of the unquiet dead. The heroes must once more brave the abandoned streets and dusty tombs of Wati’s necropolis in search of the powerful artifact called the mask of the Forgotten Pharaoh and the necromancer who is using it to create the undead uprising. But a group of mysterious masked cultists also seeks the artifact to bring a pharaoh from the ancient past back to life. Can the heroes defeat the evil necromancer and return the dead to their graves, or will the half-city of Wati truly become a city of the dead?

Shifting Sands

(3 of 6): To learn more about the ancient Pharaoh Hakotep I and the secretive cult that wants to revive him, the heroes travel to the city of Tephu to explore its vast archives, but they must first contend with those who want such knowledge to remain forgotten. With the clues they gain there, the heroes venture deep into Osirion’s uncharted deserts in search of the tomb of the architect who built Hakotep’s pyramid, facing dangerous denizens of the desert as well as the cult of the Forgotten Pharaoh, who will stop at nothing to ensure their god-king remains undisturbed.

Secrets of the Sphinx

(4 of 6): The heroes track down the cult of the Forgotten Pharaoh to its secret headquarters inside a giant sphinx statue in the Osirian desert, facing scorpion-men mercenaries and Areshkagal-worshiping maftets before a final confrontation with masked cultists and their leader, the Forgotten Pharaoh, who has been possessed by a fragment of Hakotep I’s soul. The heroes defeat the cult, only to learn that Hakotep’s soul has returned to his tomb, and the ancient pharaoh has risen as a powerful mummy lord intent on reclaiming his lost kingdom!

The Slave Trenches of Hakotep

(5 of 6): The Sky Pharaoh Hakotep I has risen and launched an attack against the city of Wati with his infamous flying pyramid. The heroes return to Wati to defend the city against this menace, only to discover that the attack is just the preface to a larger invasion of Osirion, controlled from Hakotep’s own flying tomb. Will the heroes call down the flying pyramid of the Sky Pharaoh from the sky, or will their bones join the thousands of skeletons that lie within the slave trenches of Hakotep?

Pyramid of the Sky Pharaoh

(6 of 6): Hakotep’s flying pyramid has been grounded, but the heroes must enter the ancient tomb to deactivate the fleet of smaller flying pyramids poised to attack Osirion. Deep inside the Pyramid of the Sky Pharaoh, an untouched tomb from the heights of Ancient Osirion, the heroes face undying guardians woken from ageless sleep, climaxing in a final battle with the reborn Sky Pharaoh Hakotep himself. Will the heroes defeat Hakotep and reunite the pieces of his sundered soul to send it into the Great Beyond, or will Osirion enter a new age under the rule of an undead mummy from the distant past?


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From the forgotten vaults of sand-choked ancient empires, this deck presents a trove of treasures for use in your Mummy’s Mask campaign, including funerary relics, canopic jars, shabti, and other plunder inspired by Ancient Egypt. Each of this set’s 54 beautifully illustrated, full-color cards...

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Mum's The Word! ... The recent rediscovery of ancient treasure has allowed the trapped Pharaoh Hakotep I to once again work in this world to redress the wrongs committed against him, and a cult worshipping him as a god-king grows in the heart of Osirion. Can a group of heroes brave terrible...

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The Mummy's Mask Player's Guide gives players all the spoiler-free information, inspiration, and new rules they'll need to create characters prepared for delving into the adventure and intrigue of the Mummy's Mask Adventure Path. ... Within, players of this campaign will find everything they need...

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Chapter 1: The Half-Dead City ... By Jim Groves ... The Mummy's Mask Adventure Path begins with The Half-Dead City, an exciting new adventure in the pyramid-laden realm of Osirion, Land of Pharaohs! In the city of Wati, the church of Pharasma holds a lottery allowing explorers to delve the tombs...

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Chapter 2: Empty Graves ... By Crystal Frasier ... Following the opening of its necropolis, the city of Wati is overrun by hordes of the unquiet dead. The heroes must once more brave the abandoned streets and dusty tombs of Wati’s necropolis in search of the powerful artifact called the Mask of...

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Chapter 3: Shifting Sands ... By Richard Pett ... To learn more about the ancient Pharaoh Hakotep I and the secretive cult that wants to revive him, the heroes travel to the city of Tephu to explore the vast archives in its Great Library. This is no small task, as they must contend with those who...

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Chapter 4: Secrets of the Sphinx ... By Amber Scott ... Forgotten No More ... Deep in the Osirian desert stands the blank-faced monument known as the Sightless Sphinx. In search of the stolen mummy of Chisisek, the architect of the flying tomb of the Sky Pharaoh Hakotep I, the heroes track the...

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Charting the Desert ... Explore the vast deserts of Osrion, a land of rich history and adventure in the Pathfinder campaign setting, with the Mummy’s Mask Poster Map Folio. Pore over masterful cartography and plan countless adventures with these three massive poster maps designed for use with the...

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Chapter 5: The Slave Trenches of Hakotep ... By Michael Kortes ... Entrenched in Peril ... The Sky Pharaoh Hakotep I has risen and launched an attack against the city of Wati! The heroes return to Wati to defend it against this menace, only to discover that the attack is just the preface to a...

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Chapter 6: Pyramid of the Sky Pharaoh ... By Mike Shel ... Hakotep’s flying pyramid has been grounded, but the heroes must enter the ancient tomb to deactivate the fleet of smaller flying pyramids poised to attack cities across Osirion. Deep inside the Pyramid of the Sky Pharaoh, an untouched...

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This is a compilation of 31 maps from the entire Mummy's Mask Adventure Path, with special PDF-only interactive features: buttons that allow you to hide map tags and/or grids, or engage a player-friendly view, hiding secret doors and even obscuring secret rooms! These are the exact same maps that...

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Key monsters and NPCs from the Mummy’s Mask Adventure Path come alive on your tabletop with this collection of more than 100 creature pawns for use with the Pathfinder Roleplaying Game or any tabletop fantasy RPG! Printed on sturdy cardstock, each pawn presents a beautiful full-color image of a...

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Minions Unmasked ... Bring your NPCs to life with the Mummy’s Mask Face Cards! More than 50 key characters fill this gorgeously illustrated deck designed for use with the Mummy’s Mask Adventure Path, but suitable for any fantasy game! Each card includes the character’s name and role, space to...

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For almost 2000 years the tombs of the Necropolis of Wati have remained sealed—until now. ... Adventurers from all over Golarion have travelled to the ancient city to find lost treasure and uncover the secrets of the past, but some things are best left buried. As Valeros, Ezren, Harsk and...

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The dead are walking. The dead are screaming. The dead are killing. ... Opening the Necropolis of Wati was a mistake. Undead hordes are streaming from the tombs, causing terror in the streets. Zombies. Ghouls. Mummies. Soon the dead will outnumber the living. ... Valeros, Ezren, Harsk and...

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The Great Library of Tephu holds many secrets—and ways to die. ... As Valeros, Ezren, Harsk and Merisiel search for the truth about the Forgotten Pharaoh, a mysterious and deadly cult closes in. From chariot races to lost tombs, no one is safe. Sphinxes circle in the sky, assassins lurk in...

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Deep in the Osirian desert stands the blank-faced monument known as the Sightless Sphinx. In search of the stolen mummy of Chisisek, the architect of the flying tomb of the Sky Pharaoh Hakotep I, Ezren, Harsk, Merisiel and Valeros track the cult of the Forgotten Pharaoh to its secret headquarters...

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The Sky Pharaoh Hakotep I has risen and launched an attack against the city of Wati! ... Valeros, Ezren, Merisiel and Harsk return to Wati to defend it against this menace, only to discover that the attack is just the preface to a larger invasion of Osirion, controlled from Hakotep's own flying...

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Hakotep's flying pyramid has been grounded, but Merisiel, Harsk, Valeros and Ezren must enter the ancient tomb to deactivate the fleet of smaller flying pyramids poised to attack cities across Osirion. Deep inside the Pyramid of the Sky Pharaoh, an untouched tomb from the heights of Ancient...

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On the Threshold of Discovery! The ancient lands of Osirion are blanketed by the sands of time, and eldritch secrets and vast riches lie just beneath the sun-blistered surface. As modern Osirion opens its tombs to outsiders for the first time in centuries, many of these lost treasures and secrets...

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Uncover a Wealth of Options! ... Expand your Pathfinder Adventure Card Game adventures with the Pathfinder Adventure Card Game: Mummy's Mask Character Add-On Deck. This 110-card expansion deck includes four new Pathfinder Adventure Card Game characters—Ahmotep the magus, Channa Ti the...

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Your Mummy’s Mask adventure continues! You’ve barely started exploring the tombs of Wati when the dead began to rise throughout the city. You’ll need to calm the panic in the streets before you can cross swords with the cultists behind the undead uprising. The Pathfinder Adventure Card Game:...

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Your Mummy’s Mask adventure continues! Travel to Tephu’s vast and ancient library to uncover secrets about an ancient pharaoh and the cult attempting to resurrect him. The truth lies beneath the uncharted sands, in the pharaoh’s hidden tomb, guarded by cultists who will stop at nothing to ensure...

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Your Mummy’s Mask adventure continues! The heroes track down the cult of the Forgotten Pharaoh to its secret headquarters inside a giant sphinx statue in the Osirian desert, only to learn that Hakotep’s soul has returned to his tomb, and the ancient pharaoh has risen as a powerful mummy lord...

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Watch the sun-parched skies in this thrilling Mummy’s Mask adventure! You and your allies are called to defend the city of Wati after a massive flying pyramid appears in the skies above it! To save the citizens of Osirion, you must venture deep into the monument vault in the far reaches of the...

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Your Mummy's Mask adventure concludes in high-flying style! As you bring the sky pyramid down to the ground for the first time in 6,000 years, you must venture into four elemental crypts and defeat the mummy lord Hakotep's generals. Should you live through this experience, the Sky Pharaoh himself...

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