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DM Dhakann wrote:
From around the corner 100 feet down the corridor, you see several hobgoblins come around the corner dressed in ancient armor. They appear to be shambling though.
"Abominations! Corruption of honorable hob!" Hruskin snarls in indignant rage. He raises his holy symbol and prepares to channel the fury of Onatar!
Init: (IC is down) Rolled on my honor: 18 +2 Dex = 20
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"I'll take the leader."
Init, Long Bow Att & Dam: 1d20+4=16 1d20+7=26 1d8+2=6
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As the 4 zombies step around the corner, you catch a flicker of glowing green in their eyes...As they drop into a crouch and the3 leader opens it's mouth extremely wide, and roars...as Brignat's arrow strikes it in the shoulder.
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wait, I thought this was a elvish tomb?
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Drexel Morrow wrote:
wait, I thought this was a elvish tomb?
yup, and you saw hobgoblin footprints going in...but not back out...*hint* don't die in here...
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Haha ok I'll keep that in mind
I pull out my bow quickly and fire
1d20+6=9
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So two of you have shot anyone else going to react prior to their move down the corridor? Any knowledge checks?
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Know(dungeoneering) & Know(dhakaan history): 1d20+7=13, 1d20+4=8
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The zombies charge down the hall with blinding speed, they're upon you before you can even scream, they have exceptionally long claws...and their maws are open twice as wide as you would expect. You feel their dark energy emanating from their bodies.
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I shout "Quickly! fall back out the entrance! perhaps some will be killed by the trap and we can engage them while they are stuck in the tunnles"
I then dive backwards and roll out of the tomb underneath the decapitation trap.
tumble1d20+6=16
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[i]As Drexel attempts to tumble away from the fast hobgoblin zombie, the zombie slashes at him 1d20 + 2 ⇒ (5) + 2 = 7, but misses badly. you failed the DC for the new PFRPG check
WOOT! paizo added built-in dice rollers!!! ["dice"]1d20[/"dice"]minus the ""
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Failed the DC for what?
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Drexel Morrow wrote:
Failed the DC for what?
For your tumble check, to escape melee. So the zombie had gotten an AoO.
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Oooooo lol I though you meant the tumble to go under the trap or something haha, I was like, Hum that's new?
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Brignat moves back to the entrance and fires again.
Move: move 30' back toward the entrance.
Stand: Long Bow vs leading zombie 1d20 + 7 ⇒ (17) + 7 = 24
1d8 + 2 ⇒ (7) + 2 = 9 add +1 att & dam if within 30'
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You guys and moving out of melee, I did say they were upon you almost instantly...(AKA Move 40 charge...not normal zombies.)
Brignat moves out of combat provoking an AoO, 1d20 ⇒ 6 , which misses completely, the claws not even coming close. Brignat then fires at the closest one, the arrow passing through the rotten neck of the zombie, it doesn't appear to be phased.
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Sorry for my absence guys. I've been going throuh some personal problems and took a week away from the Boards to try and help.
Initiative 1d20 + 3 ⇒ (1) + 3 = 4
Haruuc sees the undead approaching and is stunned by their swiftness and ferocity. He sees the others trying to fall back down the tunnel and he attempts to withdraw himself from the creatures and follow his companions.
Attempting a Withdraw (p.188) action to double move back down the tunnel.
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As you rush back toward the entrance, you hear a cackle from down the hall as the entrance slams shut sealing you off from the others.
Initiative Round 1:
Brignat: 19
Hruskin:15
Drexel: 14
Hob Zombies (4): 12
Haruuc: 4
The Zombies are down the corridor from you, since Hruskin hasn't posted I will assume he withdrew with Haruuc. Now your group of intrepid heroes of Dhakaan are stuck between stone doors and some undead of Dhakaan, in a Valenar tomb on Dhakaani soil in an age past.
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I curse under my breath and string a new arrow onto my bow waiting for a good shot.
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Brignat smiles to himself, "Brign me onlofgh!"
Move: Draw kukrit in free hand
Stand: 2 weapon attack on first zombie to come within range: 1d20 + 5 ⇒ (4) + 5 = 9
1d4 + 2 ⇒ (1) + 2 = 3
1d20 + 5 ⇒ (7) + 5 = 12
1d6 + 2 ⇒ (4) + 2 = 6
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Hruskin will hold aloft his hammer and call upon the power of Onatar for aid.
Channel Energy: 2d6 ⇒ (4, 4) = 8
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just out of curiosity what happened to the banner that we picked up? I dont remember any one saying that they donned it...
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Sorry guys, my second income maker totally exhausted me, so I fell a little behind. Hruskin, were you healing or assaulting undead with your channel? Drexel, someon picked it up, but no one attached it, so it should be carried currently.
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DM Dhakann wrote:
Sorry guys, my second income maker totally exhausted me, so I fell a little behind. Hruskin, were you healing or assaulting undead with your channel? Drexel, someon picked it up, but no one attached it, so it should be carried currently.
Assaulting. I'm a shoeless god of war, man.
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i thought it was sexy shoeless god of war
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Drexel Morrow wrote:
i thought it was sexy shoeless god of war
Hey, if you find goblins sexy, man, than that's YOUR thing. I have no comment on the matter..
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Hruskin Gelddar wrote:
Drexel Morrow wrote:
i thought it was sexy shoeless god of war
Hey, if you find goblins sexy, man, than that's YOUR thing. I have no comment on the matter..
lmao.
DM: where are we in the initiative order?
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Everything up to my posting of the Initiative order was surprise round...just post your round 1 actions and I'll figure it all out. I have one more project that is on fire, then I will be getting back to normal...bear with me please. (worked from 8:30-5:30 at my day job then worked from 6pm to 3am at home on my extra project job...then got up at 7:30 and did some stuff on the extra project job before going to the day job...it's amazing I'm even coherent at the moment.)
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Brignat looses another arrow down the entrance hall. Hruskin begins an oratory in the name of Onatar, clanging his hammer while he speaks, as Drexel rloads, the hobgoblin zombies again race down the corridor, faster than a normal hob, as Hursking brings his hammer down upon the stone floor, a loud ringing fills the hallway, as the energy of the forged tears away small bits from the hobgoblins, the one pierced by Brignat's arrows is overwhelmed by the energy and pitches forward midrun. The others however continue their charge, Drexel releases his arrow as they slam into your party.
Hob Zombie v. Brignat1d20 + 4 ⇒ (10) + 4 = 14
Hob Zombie v. Hruskin1d20 + 4 ⇒ (2) + 4 = 6
Hob Zombie v. Drexel1d20 + 4 ⇒ (4) + 4 = 8
Perhaps the positive energy protected you from their attacks, for none of the Hob Zombies hits you.
Haruuc, you're up, everyone else post round 2 actions.
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Drawing his kukri, Brignat begins thrashing at the zombies.
Kukri & armor spike attack vs. zombie on him:1d20 + 5 ⇒ (1) + 5 = 6
1d4 + 2 ⇒ (1) + 2 = 3
1d20 + 5 ⇒ (13) + 5 = 18
1d6 + 2 ⇒ (4) + 2 = 6
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I drop my bow (free action) and pull out my two short swords (1 move action due to two weapon fighting) I then attack the zombie thing that attacked me with one sword (standard)
attack 1d20+2=22(oops I only added 2 to the d20 roll it was supposed to be 4, regardless I got a nat 20 and I believe according to pathfinder rules I CAN crit against undead?)
damage 1d6+2=7
crit damage (if applicable) 1d6+2=4
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You can sneak attack, not critical undead. In addition, FYI (new houserule), someone has to identify the location to sneak attack the undead/golem/whatever with a knowledge check. ex: Oh look, it says in this book you can kill a vampire by stabbing it in the heart with a stake. This knowledge roll also grants access to being able to critical something normally immune to crits...and gives everyone a reason to actually TAKE knowledge skills.
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Haruuc? Hruskin?
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it would appear that our little web game has fallen appart, and such a disappointment I was wondering what was in the tomb and why we where in the past :(
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I'm still here.
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Let's give em another day or two, I have hobgoblins outside that newly recruited players could take over.
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well...? This is my only outlet for D&D and I'm getting a little needy lol
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Drexel Morrow wrote:
well...? This is my only outlet for D&D and I'm getting a little needy lol
Sorry, my fault. Work has been fncked for me these last few weeks and I haven't been able to fully wrap my head around PbPs but for a few posts here and there. I'm going to try and make an effort to be more dilligent in my posting. Once again, sorry
Haruuc whips his Spiked Chain out towards the closest Zombie, but unfortunately it whistles past.
Attack Zombie with Masterwork Spiked Chain: 1d20 + 5 ⇒ (6) + 5 = 11
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Hurskin calls holds his hammer aloft once more, and calls upon the power of Onatar once more, slamming his hammer onto the stone floor it rings loudly as waves of positive energy wash over the zombies.
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Brignat takes a wild slice at the closest zombie but slams his shoulder spikes into the foul hobgoblin's chest as the chest cavity oozes coagulated blood and pus from the wound. The thing rakes it's claws at brignat in a furious assault
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It appears some posts that showed for me disappeared....second time I've had that glitch.
Drexel tears a viscous slice into the zombie, but it's still standing, as it attempts to dig it's claws into Drexel. 1d20 ⇒ 10+2=14 1d20 ⇒ 12+1=13 Drexel ducks and dodges his way from danger.
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The final zombie attempts to shred both Hruskin and Haruuc...
1d20 ⇒ 2+2 1d20 ⇒ 15+2
The zombies claws tear into Haruuc's armor with a rending screech as he turns at the last second.
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Man, these zombie's rolls have really been sucking. Not that I'm complaining or anything. never knew that 10+2=14 though, I'll have to remember that next time I'm doing math...
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Drexel Morrow wrote:
Man, these zombie's rolls have really been sucking. Not that I'm complaining or anything. never knew that 10+2=14 though, I'll have to remember that next time I'm doing math...
It's the new math...S1cK Math... and yes, they have been sucking indeed...even the one that was a decent roll just barely missed...
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Feeling the scrape of it's claws as the remaining Zombie attacks him, Haruuc's Spiked Chain once more snakes out towards it, hoping this time to connect. He is rewarded as the chain slices into the dead flesh before him, foul ichor oozing from the gaping wound.
Attack Zombie with Masterwork Spiked Chain: 1d20 + 5 ⇒ (19) + 5 = 24
Damage: 2d4 + 1 ⇒ (3, 3) + 1 = 7
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Brignat continues his assault.
Stand: att w/ kukri & spikes vs. zombie 1d20 + 5 ⇒ (9) + 5 = 14
1d4 + 2 ⇒ (1) + 2 = 3
1d20 + 5 ⇒ (11) + 5 = 16
1d6 + 1 ⇒ (3) + 1 = 4
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Trying to find out what's up with Hruskin, he's not someone who just disappeared, maybe he's one of those that forgot about this PbP...
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hope he didnt die
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No death yet, just been out with a sick 3 year old for the last four days, which cut my internet time down to nothing. I think I'm going to withdraw from this game. I need to cut down my PbPing to a more manageable level and this game keeps slipping off my radar. Apologies, feel free to kill Hruskin or hand him off to another player or NPC him as needed.
Thanks!
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