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If a character dies in a scenario, and is raised, does he loose a level (as per standard rules)? Just trying to see if its worth raising one of our level 2.0 characters from the dead or not.
William Sinclair wrote:
If a character dies in a scenario, and is raised, does he loose a level (as per standard rules)? Just trying to see if its worth raising one of our level 2.0 characters from the dead or not. Joshua J. Frost wrote:
v1.2 is going to remove the level penalty for raise dead. I'll figure out a way to retroactively apply that to PCs who've been raised.
For an OP setting, I think spending 5,450 gp is enough of a punishment. (And quite honestly, I've always house-ruled raise dead like this in my home games and I'm pretty sure PRPG is leaning that way as well.)
Snipped from this thread:
Leveling Up in PFS Too Rapid
Which is now 2.0 unfortunately. There will be a tax for death in season 1, but I think I've found a clever way to reduce that tax.
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