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Osirion (Pathfinder Adventure Path, Tales Subscriber)

In 3.5, a wizard could spend two weeks of down time and attempt to attune to a spellbook that he finds. Did this rule get dropped from the new core rule books or just forgotten?

Is a wizard now required to always spellcraft a spell from a foreign book and then copy it into his own (or onto another page of same spellbook) in order to memorize it without having to spellcraft it?


Where was this rule? I can't find it in the SRD nor do I remember seeing it in the DMG as an optional rule. Although there had lots of little side rules tucked inside the DMG to mod your game.

Actually could that have been under the training rules, which are gone for everyone.

Osirion (Pathfinder Adventure Path, Tales Subscriber)

Dorje Sylas wrote:

Where was this rule? I can't find it in the SRD nor do I remember seeing it in the DMG as an optional rule. Although there had lots of little side rules tucked inside the DMG to mod your game.

Actually could that have been under the training rules, which are gone for everyone.

Ah, my bad. It's not a core rule. It was in Complete Arcane. It requires a Spellcraft DC 25 + level of the highest spell. I guess this would explain why it's not in the Pathfinder Core Rulebook. It's not OGL.

Sczarni (Pathfinder Adventure Path Charter Subscriber; Tales Subscriber)

William Sinclair wrote:
Dorje Sylas wrote:

Where was this rule? I can't find it in the SRD nor do I remember seeing it in the DMG as an optional rule. Although there had lots of little side rules tucked inside the DMG to mod your game.

Actually could that have been under the training rules, which are gone for everyone.

Ah, my bad. It's not a core rule. It was in Complete Arcane. It requires a Spellcraft DC 25 + level of the highest spell. I guess this would explain why it's not in the Pathfinder Core Rulebook. It's not OGL.

So Bill I "assume" we follow Complete Arcane on this one? If no I let you tell ryQ.

Can I have your stuff?

Osirion (Pathfinder Adventure Path, Tales Subscriber)

Darius Silverbolt wrote:
William Sinclair wrote:
Dorje Sylas wrote:

Where was this rule? I can't find it in the SRD nor do I remember seeing it in the DMG as an optional rule. Although there had lots of little side rules tucked inside the DMG to mod your game.

Actually could that have been under the training rules, which are gone for everyone.

Ah, my bad. It's not a core rule. It was in Complete Arcane. It requires a Spellcraft DC 25 + level of the highest spell. I guess this would explain why it's not in the Pathfinder Core Rulebook. It's not OGL.

So Bill I "assume" we follow Complete Arcane on this one? If no I let you tell ryQ.

Can I have your stuff?

Yes, we follow Complete Arcane, so no, you don't get my stuff...


While I would have liked to see some rules for "attuning" to found spellbooks, the significantly reduced prices for scribing spells helps to make up for these missing rules..


If your spellbook was "borrowed" from someone who won't be wanting it back (due to being dead, for example), any sensible wizards college should be willing to front you the magical inks and a blank spellbook in exchange for leaving that old spellbook for their library.

Spellbooks left in treasure hoards should be treasure without any additional gold tax. Setting up a system like this with the libraries gets around the "borrowed" spellbook trouble with treasure while keeping it in place so that the parties with more than one wizard don't automatically double the size of their spellbooks for zero cost.

Sczarni (Pathfinder Adventure Path Charter Subscriber; Tales Subscriber)

Brett Blackwell wrote:
While I would have liked to see some rules for "attuning" to found spellbooks, the significantly reduced prices for scribing spells helps to make up for these missing rules..

Yep agreed. But the campaign we got going (to learn/get used too PF rules) we are plaything the forgotten realms Undermountian 2nd ed box set.

The whole party was tossed in the the place with only a dagger and leather armor and 2 days food/water. Wizads have no spellbook unless they find one.

We started off at level 5 and the party wizard did at least take Spell Mastery but the without the speical inks and / or paper its hard to scribe spells down.

We JUST found a spellbook and a little bit of the special materials for ink just to get a few spells down. Still the wizard is level 6 now and he is still working on getting back to "full power".

Its been a blast. Granted I am playing a dwarven Fighter.....way easier !

Osirion (Pathfinder Adventure Path, Tales Subscriber)

Darius Silverbolt wrote:
Brett Blackwell wrote:
While I would have liked to see some rules for "attuning" to found spellbooks, the significantly reduced prices for scribing spells helps to make up for these missing rules..

Yep agreed. But the campaign we got going (to learn/get used too PF rules) we are plaything the forgotten realms Undermountian 2nd ed box set.

The whole party was tossed in the the place with only a dagger and leather armor and 2 days food/water. Wizads have no spellbook unless they find one.

We started off at level 5 and the party wizard did at least take Spell Mastery but the without the speical inks and / or paper its hard to scribe spells down.

We JUST found a spellbook and a little bit of the special materials for ink just to get a few spells down. Still the wizard is level 6 now and he is still working on getting back to "full power".

Its been a blast. Granted I am playing a dwarven Fighter.....way easier !

What can I say, I'm a killer GM. Be very afraid if I win the Society contest. *insert evil laughter here*


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