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Frerezar wrote:
Witch - Primary Arcane caster
The Witch is going to combine the arcane with the divine
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The blog has the playtest release date of all the new classes.
Summoner and witch are scheduled to be released three weeks from now. It's going to be interesting to see what they have to offer, hopefully they'll live up to all the hype.
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I look forward to taking the first peek at the Summoner. To me, it seems like an excellent "bad guy" type.
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MerrikCale wrote:
I look forward to taking the first peek at the Summoner. To me, it seems like an excellent "bad guy" type.
Thematically, yes, but mechanically, summoners are wasted as bad-guys, since they spend actions doing what the bad guy gets to do for free, without even needing a Leadership feat, which is be surrounded with allies and monster minions.
The nature of being an NPC means never having to pay for extra allies out of your own feats or class abilities. From an NPC-optimization standpoint, he can spend those feats and class abilities on stuff to use during the fight, and have an owlbear pet as 'flavor text.' :)
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Set wrote:
MerrikCale wrote:
I look forward to taking the first peek at the Summoner. To me, it seems like an excellent "bad guy" type.
Thematically, yes, but mechanically, summoners are wasted as bad-guys, since they spend actions doing what the bad guy gets to do for free, without even needing a Leadership feat, which is be surrounded with allies and monster minions.
The nature of being an NPC means never having to pay for extra allies out of your own feats or class abilities. From an NPC-optimization standpoint, he can spend those feats and class abilities on stuff to use during the fight, and have an owlbear pet as 'flavor text.' :)
Mmmmm....yummy owlbear flavor......**drools like Homer**
I'm hoping the "Summoner" has class features to get around the "using up actions" tax....and a better name.
I'm hoping for an aberration type (Pet Cthulu), construct type (Frankenstein or Golem), magical beast type (owlbearmanpig), and undead type (um...Frankenstein). Maybe more.
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SmiloDan wrote:
I'm hoping for an aberration type (Pet Cthulu), construct type (Frankenstein or Golem), magical beast type (owlbearmanpig), and undead type (um...Frankenstein). Maybe more.
Good cases can be made for Outsiders, Elementals, and Dragons (if not True Dragons) as well. I could see a druidic/wild/witchy flavored Summoner summoning a Plant or Ooze as well.
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Zurai wrote:
SmiloDan wrote:
I'm hoping for an aberration type (Pet Cthulu), construct type (Frankenstein or Golem), magical beast type (owlbearmanpig), and undead type (um...Frankenstein). Maybe more.
Good cases can be made for Outsiders, Elementals, and Dragons (if not True Dragons) as well. I could see a druidic/wild/witchy flavored Summoner summoning a Plant or Ooze as well.
And vermin swarms. Don't forget vermin swarms.
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Set wrote:
MerrikCale wrote:
I look forward to taking the first peek at the Summoner. To me, it seems like an excellent "bad guy" type.
Thematically, yes, but mechanically, summoners are wasted as bad-guys, since they spend actions doing what the bad guy gets to do for free, without even needing a Leadership feat, which is be surrounded with allies and monster minions.
The nature of being an NPC means never having to pay for extra allies out of your own feats or class abilities. From an NPC-optimization standpoint, he can spend those feats and class abilities on stuff to use during the fight, and have an owlbear pet as 'flavor text.' :)
Do we know this? I figured, at the most, they'd have to spend as many actions as a druid would for handle animal (meaning free or move). I certainly hope that's not the case, as it would give them a significant disadvantage over the other pet classes.
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