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I'm playing a fighter/Cleric of Tritherion (Liberation and Good domain). I'm also DM'ing. I knew the liberation immunity to grapple in a radius (After 8th level)was powerful, but in savage tide AP, it's almost game-breaking. There are a lot of critters that grapple and swallow you whole...in fact I've never SEEN a series of adventures with so many grapple opportunities. Since I'm playing AND DM'ing at the same time, I enjoy keeping the party safe as a player, but also see the headache this ability causes. Granted, it's easy as DM to say "Gonna modify this to a +10 on your grapple check or something" but I'm asking other player if they think this is just too good an ability for the most part.


Achilles wrote:
I'm playing a fighter/Cleric of Tritherion (Liberation and Good domain). I'm also DM'ing. I knew the liberation immunity to grapple in a radius (After 8th level)was powerful, but in savage tide AP, it's almost game-breaking. There are a lot of critters that grapple and swallow you whole...in fact I've never SEEN a series of adventures with so many grapple opportunities. Since I'm playing AND DM'ing at the same time, I enjoy keeping the party safe as a player, but also see the headache this ability causes. Granted, it's easy as DM to say "Gonna modify this to a +10 on your grapple check or something" but I'm asking other player if they think this is just too good an ability for the most part.

hmm ok


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