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is it just me or is it a little strange that the only class to get any bonuses to charging is the cavalier.

as far as i know there isn't any other class that gets bonuses to a charge attack and even the cavalier only gets the bonuses while mounted.

what does everyone else think?


northbrb wrote:

is it just me or is it a little strange that the only class to get any bonuses to charging is the cavalier.

as far as i know there isn't any other class that gets bonuses to a charge attack and even the cavalier only gets the bonuses while mounted.

what does everyone else think?

Cavalier = mounted knight. Yes, and other mounted types. Mounted knight = charge. Seems pretty straight forward to me. Mounted combat is their thing. They should be better at it than anybody else.


i'm just saying that i find it weird that no other class gets any boosts to charge, i understand that the cavalier is the best at mounted combat including mounted charge but i just find it strange but that's just me.


northbrb wrote:
i'm just saying that i find it weird that no other class gets any boosts to charge, i understand that the cavalier is the best at mounted combat including mounted charge but i just find it strange but that's just me.

I suspect it has to do with the fact that prior to the Cavalier the odds of your mount surviving long enough to charge someone was minimal. Horses went down faster than you could say "dogfood". With a survivable mount the charge is suddenly worth paying attention to. The Cavalier has the survivable mount and the charge bonuses that go with it. Thank you Paizo.


i am actually talking about charging on foot, you know the charge action.


I don't recall any base classes getting charge bonuses in 3.5, other than perhaps the swashbuckler and rogue prestige types getting acrobatic charge. Am I forgetting any?

I don't see it as weird...I can't off the top of my head think of classes getting bonuses on generic combat maneuvers at all.


the one i would point out is the scout which didn't directly get bonuses to charge but its bonuses when it moves at least 10ft ended up making it one of the best charge classes.

it got a progressive bonus to ac and a bonus 1d6 like every other odd level.

so at like 20th level the had a bonus of 5d6 damage when they move at least 10ft ans maybe a +5 ac bonus when they move.


northbrb wrote:
i am actually talking about charging on foot, you know the charge action.

The charge on foot bit is pretty much open to anyone with two (or more) functional feet. Involving as it does leaving the comfort and safety of your friends (who may not be as suicidal as you) and going pelmell towards the enemy (who will, no doubt point many sharp objects at you which you may run into) who are waiting your arrival with bated breath (among other things). When you arive there is also the distint possibility that you will be flanked. And stabbed in the back repeatedly by your targets friends who are close at hand. If he has any, of course. It is a viable tactic for massed formations of footmen (preferably with spears, pikes or polearms), but D&D / PF doesn't spend much time on that. Given the skirmish nature of most combats in D&D it just may not have been tactically popular enough to get attention.

The mounted charge is much more doable. You're on a large (hopefully armoured) fast moving object often armed with a lance that is longer than anything short of a pike. You are closing at a very quick rate and have the possibilities of trampling or running over your opponents. Who are probably ready to wet themselves by the time you get there. And of course the horse, if you've ponied up for a good one (pun intended), will be trying to knock the stuffing out of your enemies as well. Then too, it is more "cinematic", heroic and perhaps several other "-ics" that people find attractive.

Yes, I'm in a silly mood. Watched Monty Python and the Holy Grail over the weekend and I'm in sensory overload right now from masses of grading and completing my quarterly grade reports. Yes, I'm playing hooky right now, as I type. *sigh* Back to the salt mine. Or rather the paper mill.


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