human evoker (future red wizard)
human conjurer (future red wizard)
human illusionist (future red wizard)
human fighter (future thayan knight)
fire genasi cleric of Kossuth/fighter
gnoll barbarian/fighter/rouge (future occult slayer)
My group is 3.5 with various house rules and some Beta rules involved:
Human fighter, Human Ranger, Human Monk, and Wood Elf Rogue. Pretty strange group, but I may have a Cleric and Wizard join to round it out....
And I must share this, but I warn you it is spoilerific...
Spoiler:
During teh Heist at the beggining the Elven rogue spent the entire combat to stealthily steal the Ghouls head from the Ghoulette wheel because he thought it was most awesome thing he had ever seen... And this guy is the other regular Dm iof the group so it wasn't like he was a first time player, he just was that intrigued by the concept. Kudos for that.
I'm running two SD games. Both are Beta. One is 'good' aligned, and the other is 'evil'.
The 'evil' game is actually taking place on the boards as a PBP. We have:
Gierixa, a half-orc druid who looks like a normal human. She hates animals and people, and would prefer to be left alone with her plants.
Mordecai, a Cleric of Urgathoa and an ex-slave to a vampire court.
Ozbadin, a factotum; a man of many talents, and a master of disguises. His dayjob is helping his father with his slaving business.
[url=http://paizo.com/paizo/messageboards/community/gaming/playByPost/darkerDarknessBexilariusIntroThread]Bexilarius[/b], a tiefling monk; self-flagellating, and a ladies man. I've never had to write a sex-scene before. And it was with Samaritha Beldusk! That's practically slash fiction!
I encourage you all to read their bios and their writing. They have all done a fantastic job in breathing life into the game.
My table top game consists of;
A CG Paladin of freedom; refugee and self-imposed exile from Lastwall
A washed up militia man, NG Dwarf Barbarian from Janderhoff
A pistol/rapier wielding NG bard who thinks he's one of the three musketeers.
Started a second group today. we have:
Human Sorcerer (Elemental Bloodline)
Half-Elf Sorcerer (Draconic Bloodline)
Gnome Rogue
Half-Orc Barbarian
Half-Elf Cleric
We are kind of fighter light at the moment, although the half elf sorcerer tends to do a lot of melee fighting. The cleric was a last minute NPG addition since I have seen how this group works and know that hey tend to run from one encounter to another without taking time to heal up. They also tend to be a bit on the lucky side at times. For example,
Spoiler:
the barbarian one hit killed Lymas Smeed because he is using a double axe and rolled two crits in a row. Of course he almost got killed by wererats when he could not get a single hit, so karma balanced things out for him.
Halfling Cleric of Olladra
Half-Elf Cleric of The Silver Flame
Human Fighter
Half-Elf Conjurer
Human Rogue(who rarely shows up)
We're most of the way through Shadows in the Sky. I'm running it in Eberron, so I have to change certain things. I think after this adventure we'll switch over to play a CoCT game. Though I would really like to play in Pathfinder's world than just run in it.
Meant to post this a while back... Beta of course:
Human Vudrani Destined bloodline Sorceress(5)/Cleric of Calystria(1) - Shri Tamana Sadgati
Dwarf Cleric of Torag(4) - Geldon Ironforge
Half-elf (Ulfen) Rogue(5) - Synok Blantish
Human Katepesh(i?) Paladin(4) of Sarenrae - Ardurak Loka'Tan (replacing prev. player with Half-orc (Ulfen) CG Paladin of Cayden - Motan... What's with the paladins?)
Also DM PC - Half-orc Barbarian(2)/Wizard(3) from Korvosa. [He didn't need the old penalty to have a 6 Cha.]
It's been interesting. Finished up Shadow, started Children. They've *really* gotten into running the Gold Goblin, etc. Lots of great role-play and ideas to boost business.
Seeing as my original group had to break up we have this as our current group:
Miro De'Lute-halfling bard from Magnimar
Cordal Brightblade-Varisian Paladin from Riddleport
Andrina Moonswift-Varisian Dragonblood Sorceress from Sandpoint
River(deceased)-Half elf Cleric of Nethys
Robel Windermane(deceased)-Human Wizard from Maginimar, Miro's mentor
The two dead PC's both fell during the Raid of the Gold Goblin. They are going to be replaced with:
Shintira Tam-Half elf Cleric of Pharasma, currently under protection at the Silken Veil
not yet named and not yet class character. More than likely going to be a Dwarven Ftr/Rog.
Chaine -Human fighter/town drunk
Elan -Elven Wizard/rich kid
Mogen -Human Rogue/legend in his own mind
Taub -Human Cleric of Desna/pardoner
Zim -Kobold Bard/master of disguise
We just prevented a robbery attempt on the Golden Goblin and are looking for the guy who gave Angvar the tip off. We're also running damage control for Saul. It was all staged as an exciting kick off to the business. Fake blood, illusions etc...
I'm going against the advice of the module creators and I am allowing my players to play Dark Elves. Instead of using the theme of the Return of the Dark Elves, they will be discovering a forgotten society of Drow. We also used Central Casting to generate backgrounds for each character, which fleshed out everyone quite nicely!
Zyn ( Female Dark Elf Rogue 1 )
Mott ( Male Half-Dark Elf Barbarian 1 )
Thorvalden ( Male Half-Elf Wizard 1 )
Maravan ( Male Elf Cleric of Caeyden 1 )
thelesuit
(Pathfinder Roleplaying Game, Pathfinder Adventure Path, Pathfinder Chronicles, Pathfinder Companion Subscriber),
Tue, Mar 10, 2009, 09:28 AM
Using Pathfinder Beta rules.
Chekala Narion, formerly a human fighter focusing on intellect rather than brawn, now a gila-monster-like lizardfolk.
Vexatia Harkin, formerly a human Chelaxian bard, now a hulking brute of a half-orc, half-ogre.
Dorje Paradaz, formerly a human Hermean monk, now a tiefling.
Ulfric Sigardsson, formerly a human cleric of Gorum from the Linnorm Lands, now a rather fey and attractive half-elf.
The group is going through some changes. And I expect to add one more PC to the mix.
thelesuit
(Pathfinder Roleplaying Game, Pathfinder Adventure Path, Pathfinder Chronicles, Pathfinder Companion Subscriber),
Tue, Mar 10, 2009, 11:05 AM
Sayler Van Merlin wrote:
very interesting-did everyone get reincarnated?
Yes...sort of...
Spoiler:
I am using the Freeport Trilogy to bulk up the AP a bit and it has serpentfolk. If you read through the Pathfinder Journals from the first and second AP's...serpentfolk also feature in Golarion in some interesting ways. What has happened to the party touches on both of these themes.
So...sort of an old school reincarnate...where the body you get is "used" rather than "new".
However, as of last game session Lavain and Trevor are dead. I believe Trevor's player will be bringing in a Elven Avenger dedicated to Calistria, which I think will be the perfect addition to our group and the campaign. I'm not sure what Lavain's player will come up with, but I could see a bard, barbarian or shaman as possibilities.
We have had a few character deaths but this is current. All Beta rules
Sorakrel - CG Elven Ranger 10, bane of drow and evil outsiders. Has some special dealings with Desna, mainly because she saved his life back in Children of the Void..so most of his loot goes to her.
Jowy Atrides - LN Human Monk 11, from Rahadoom [sic] where he worships a false god. Thus the reason for him leaving.
Arkot the Mage - TN Human Transmuter 11. Hails from Korvosa where his father is a member of the Sable Company. Last session Arkot had the unlucky chance to set off a feebleminded trap, so we may see a replacement soon.
Flanigan Collins - CN Gnome Arcanist Sorc 10. Flanigan is a resourceful fellow starting with his parents being drug smugglers in Riddleport. He has a quasit familar named Desmosdus and a dwarven cohort named Dorn (CN rogue 8). Flanigan thinks of himself as a reporter and is never seen without pen and parchment.
The group is 3/4 of the way through Endless Night and so far everyone is having fun. The complaint that I have recided it that sometimes the module pushes a little hard..but they have managed to survive so far and I have backed down the pace a little bit which helps.
We are playing SD online and I am a player, not a GM.
It's some time that we started, but we are still level 1.
Using the PRPG Beta rules the group looks like this:
Lynwerd Tomerrik Wellenbrecher (CN male halfling rogue 1)
Oswin (LN male human fighter 1)
Thassilo, Son of Varg the Great (N male human [Ulfen] bard 1)
Bakkalaureus Janus Hydarian / Master Mortalis (N male human [Chelaxian] sorcerer [aberrant bloodline] 1)
This is me! Janus doesn't know that he can cast spells, but in danger he becomes Master Mortalis and turns wild!
Well last session we finished Children of the Void. There have been many deaths in the first two modules.
My players are:
Jon:
-Miro Halfling Bard 4(dead)
-Mel Gnome Paladin 5 (starting this session)
Bonny:
-Andrina Draconic Bloodline sorcerer 2(dead)
-Kieyanna Draconic Bloodline sorcerer3/cleric 1(dead)
-Lady Zinnastine Human Monk 4/Cleric(Sheyln) 1 (starting this session)
Dave:
-Robel Human Wizard 2(dead)
-Taldin Grayroam (dead)
-Kyras 'Black Blade' Tam Fighter 3/Ranger 2
Frank:
-River Cleric 2(dead)
-Sinara Tam Cleric of Pharasma 5
Mike:
-Cordal Brightblade Human Paladin 2(dead)
-Aaron Human Fighter2/Rogue 1(dead)
-Dalin Woiak Halforc Fighter 3/Rogue 1 (dead)
-Beldor Rainwight Human Fighter 4/Paladin 1(starting this session)
It has been a rough ride for the group, but they recently hired on a person to go with them on their journey so we will see how The Armageddon Echo goes.
You've been through that many and you're just up to TAE? I wish you lots of luck. That is the first adventure that has even challenged my group.
Yes I have been through that many characters up to the Armageddon Echo. Sadly Saul took out 3 in the first module, and Depora and the Dretches took out another.
Depora made her escape and they encountered her in the Sea Caves with Shiindira. Two died at Witchlight, one to Yaris and 2 others to the Orca and Shiindira and one to the shadow demon.
Mostly it has come from bad dice rolls. I roll in the open and the battle in the sea caves I had rolled 4 confirmed crits in a row! The fight against Saul I rolled 3 in a row. They have been rolling poorly for the most part and their tactics have not been great.
I am looking forward to the Armageddon Echo and seeing how they proceed.
You've been through that many and you're just up to TAE? I wish you lots of luck. That is the first adventure that has even challenged my group.
Yes I have been through that many characters up to the Armageddon Echo. Sadly Saul took out 3 in the first module, and Depora and the Dretches took out another.
Depora made her escape and they encountered her in the Sea Caves with Shiindira. Two died at Witchlight, one to Yaris and 2 others to the Orca and Shiindira and one to the shadow demon.
Mostly it has come from bad dice rolls. I roll in the open and the battle in the sea caves I had rolled 4 confirmed crits in a row! The fight against Saul I rolled 3 in a row. They have been rolling poorly for the most part and their tactics have not been great.
I am looking forward to the Armageddon Echo and seeing how they proceed.
The sea cave battle resulted in the funniest happening ever in a campaign.
Spoiler:
I will never forget my player shouting, "I get AoOd by a whale?!"
You've been through that many and you're just up to TAE? I wish you lots of luck. That is the first adventure that has even challenged my group.
Yes I have been through that many characters up to the Armageddon Echo. Sadly Saul took out 3 in the first module, and Depora and the Dretches took out another.
Depora made her escape and they encountered her in the Sea Caves with Shiindira. Two died at Witchlight, one to Yaris and 2 others to the Orca and Shiindira and one to the shadow demon.
Mostly it has come from bad dice rolls. I roll in the open and the battle in the sea caves I had rolled 4 confirmed crits in a row! The fight against Saul I rolled 3 in a row. They have been rolling poorly for the most part and their tactics have not been great.
I am looking forward to the Armageddon Echo and seeing how they proceed.
You should really post those to the Obituaries thread. I haven't managed to kill a single one, despite lots of 20-20 threats-to-kill (one confirmed on Saul from Pigsaw actually...)
Well, just started tonight. We have (sorry, no names):
A fighter who was the last survivor of a mercenary company that was working for Magnimar and ran afoul of an army of stone giants the previous year.
An elf rogue who is from a wealthy elf family and is rebelling against them.
A cleric of Asmodeus who was driven to this dark religion when his family was murdered by a cult in Magnimar the previous year. Their murders were never solved.
A ranger bounty hunter dedicated to Cayden Cailien who was raised by dwarf miners after being abandoned by his human parents. Despises those who would enslave others and isn't too sure about the cleric of Asmodeus.
A half-elf druid who has developed a hatred of fiends due to his teacher's experiences with Treerazer. Drawn into town because of hearing about the theme of the tournament.
Human Katepesh(i?) Paladin(4) of Sarenrae - Ardurak Loka'Tan (replacing prev. player with Half-orc (Ulfen) CG Paladin of Cayden - Motan... What's with the paladins?)
Paladin player now replaced by an Archery Elf Ranger(+Wizard) from
Spoiler:
the Armageddon Echo. Whatcha think, should he be a drow spy?